ReactiveCocoa | Cocoa framework and Obj-C dynamism bindings | Reactive Programming library

 by   ReactiveCocoa Swift Version: 12.0.0 License: MIT

kandi X-RAY | ReactiveCocoa Summary

kandi X-RAY | ReactiveCocoa Summary

ReactiveCocoa is a Swift library typically used in Programming Style, Reactive Programming applications. ReactiveCocoa has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

ReactiveSwift offers composable, declarative and flexible primitives that are built around the grand concept of streams of values over time. These primitives can be used to uniformly represent common Cocoa and generic programming patterns that are fundamentally an act of observation. For more information about the core primitives, see ReactiveSwift.

            kandi-support Support

              ReactiveCocoa has a medium active ecosystem.
              It has 19970 star(s) with 3555 fork(s). There are 837 watchers for this library.
              It had no major release in the last 12 months.
              There are 3 open issues and 2002 have been closed. On average issues are closed in 758 days. There are 5 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ReactiveCocoa is 12.0.0

            kandi-Quality Quality

              ReactiveCocoa has 0 bugs and 0 code smells.

            kandi-Security Security

              ReactiveCocoa has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ReactiveCocoa code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ReactiveCocoa is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ReactiveCocoa releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ReactiveCocoa
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            ReactiveCocoa Key Features

            No Key Features are available at this moment for ReactiveCocoa.

            ReactiveCocoa Examples and Code Snippets

            No Code Snippets are available at this moment for ReactiveCocoa.

            Community Discussions


            Observables bind 2 textfields
            Asked 2021-Mar-22 at 00:33

            So now in the app i'm currently developing I decided to refactor it by moving to the MVVM design pattern. And here it is where I got to know the famous "Observables".
            I managed to understand how they work and the importance of their existence when using MVVM, I've read a couple of explanations on the different techniques for the implementation. By techniques I mean:

            • Observables (the one I'm currently using)
            • Event Bus / Notification Center
            • FRP Techinque (ReactiveCocoa / RxSwift)

            I've declared my Bindable class like this:



            Answered 2021-Mar-22 at 00:33

            Observable is used to communicate changes from the view model to the view. There is no need for your view model to use the Observable pattern in order to respond to the updates in your text fields. You can provide a simple function setCredentials(email: String, password: String). In this function you can check if those values are empty and set var loginEnabled: Bindable. Your view observes the loginEnabled and sets the login button state accordingly.



            Electron-notarize problem not signing all binaries
            Asked 2020-Nov-26 at 15:13

            I'm having strange problems with electron notarization. I followed the tutorial on this page:

            It seemed to be pretty thorough so I don't know what I'm missing. Everything runs fine until notarize.js:



            Answered 2020-Nov-26 at 15:13

            I don't know if the reason I ran into this is the same as yours, but here's what I discovered, in case this helps anyone else.

            Before manually notarizing your app (using electron-notarize), make sure the certificate type you're signing your app with is correct. You specifically need a Developer ID Application certificate (the last one):

            I had been using Apple Distribution before, and notarization failed because of it. The list of files you're seeing are probably the first few files Apple checked, and they were signed with an incorrect type of certificate (don't quote me on this), and so it failed.

            Either way, once I generated an Developer ID Application certificate, defined my entitlements this way:



            ReactiveSwift pipeline flatMap body transform not executed
            Asked 2020-Nov-17 at 21:20

            I have the following pipeline setup, and for some reason I can't understand, the second flatMap is skipped:



            Answered 2020-Nov-17 at 21:20

            I think the reason your second flatMap is never executed is that saveSignal never sends a value; it just finishes with a completed event or an error event. That means map will never be called, and no values will ever be passed to your second flatMap. You can fix it by doing something like this:



            ReactiveSwift pipeline count failures after all complete
            Asked 2020-Nov-16 at 22:31

            I have a pipeline in ReactiveSwift for uploads. I want to make sure that even if one of the uploads fail, the rest will not be interrupted.

            After all of them complete with success or failure, I should either return success from the performUploads method, or if any have failed, I should return an error, so the next step, the downloads part won't start. Even if there are errors, all uploads should have a chance to upload, they should not be stopped.

            Is there a way to figure out if there are any errors after the uploads complete? See the methods here:



            Answered 2020-Nov-16 at 22:31

            I'm don't know exactly what successfullyUploaded and failedToUpload are doing in your code, but presumably you're keeping track of successes and failures to provide some kind of live progress UI. This is how I would structure it:



            Combine previous value using Combine
            Asked 2020-Sep-17 at 13:02

            How can I rewrite ReactiveSwift/ReactiveCocoa code using Combine framework? I attached screenshot what combinePrevious mean from docs.



            Answered 2020-Sep-16 at 22:58

            I'm not completely familiar with ReactiveSwift/ReactiveCocoa, but based on your description, you can use .scan, which seems to be a more general function than combinePrevious.

            It takes an initial result - which you can make into a tuple -, and a closure with the stored value and the current value, and returns a new stored value - in your case, a tuple with (previous, current):



            How to use Facebook BUCK with DTrace files?
            Asked 2020-Jul-16 at 10:32

            So, if you open And will try to install with cocoaPods

            and after you'll add a new BUCK build rule like



            Answered 2020-Jul-16 at 10:32

            So the answer is, you need to use a genrule() to process your DTrace files It should look like


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install ReactiveCocoa

            ReactiveCocoa supports macOS 10.9+, iOS 8.0+, watchOS 2.0+, and tvOS 9.0+.
            Add the ReactiveCocoa repository as a submodule of your application’s repository.
            Run git submodule update --init --recursive from within the ReactiveCocoa folder.
            Drag and drop ReactiveCocoa.xcodeproj and Carthage/Checkouts/ReactiveSwift/ReactiveSwift.xcodeproj into your application’s Xcode project or workspace.
            On the “General” tab of your application target’s settings, add ReactiveCocoa.framework and ReactiveSwift.framework to the “Embedded Binaries” section.
            If your application target does not contain Swift code at all, you should also set the EMBEDDED_CONTENT_CONTAINS_SWIFT build setting to “Yes”.


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