ios-sdk | Framework wraps the figo Connect API endpoints | iOS library

 by   figo-connect Swift Version: 2.0.2 License: MIT

kandi X-RAY | ios-sdk Summary

kandi X-RAY | ios-sdk Summary

ios-sdk is a Swift library typically used in Mobile, iOS applications. ios-sdk has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

This Framework wraps the figo Connect API endpoints in nicely typed Swift functions and types for your conveniece.
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            kandi-support Support

              ios-sdk has a low active ecosystem.
              It has 7 star(s) with 4 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 7 have been closed. On average issues are closed in 151 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ios-sdk is 2.0.2

            kandi-Quality Quality

              ios-sdk has no bugs reported.

            kandi-Security Security

              ios-sdk has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              ios-sdk is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ios-sdk releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ios-sdk
            Get all kandi verified functions for this library.

            ios-sdk Key Features

            No Key Features are available at this moment for ios-sdk.

            ios-sdk Examples and Code Snippets

            figo iOS SDK,Usage,Check for errors
            Swiftdot img1Lines of Code : 10dot img1License : Permissive (MIT)
            copy iconCopy
            figo.retrieveAccounts() { result in
                switch result {
                case .Success(let accounts):
                    print("Recieved \(accounts.count) accounts")
                    break
                case .Failure(let error):
                    print(error.description)
                    break
                }
            }
              
            figo iOS SDK,Usage,Logging
            Swiftdot img2Lines of Code : 8dot img2License : Permissive (MIT)
            copy iconCopy
            let figo = FigoClient(clientID: "xyz", clientSecret: "123", logger: ConsoleLogger())
            
            let logger = ConsoleLogger(levels: [.verbose, .debug, .error])
            let figo = FigoClient(clientID: "xyz", clientSecret: "123", logger: logger)
            
            public protocol Logger {  
            figo iOS SDK,Usage,Retrieve all accounts
            Swiftdot img3Lines of Code : 7dot img3License : Permissive (MIT)
            copy iconCopy
            figo.retrieveAccounts() { result in
                if let accounts = result.value {
            		for account in accounts {
            			...
            		}
                }
            }
              

            Community Discussions

            QUESTION

            Grab coordinates of the centre of the map with Mapbox GL JS
            Asked 2021-Jun-03 at 23:39

            Is it possible to have a Marker stays in the middle of the map and grab the coordinates, while the user moves around the map? Like the map in Uber and Deliveroo.

            I saw this for mapbox-ios-sdk Moving Map Under the Marker in Mapbox iOS SDK, but I can't find anything on mapbox-gl-js

            ...

            ANSWER

            Answered 2021-Jun-03 at 23:39

            You can get the coordinates with map.getCenter().toArray();

            To have a static marker in the middle, the easiest way is to simply overlay a separate DOM element (like an img or div) that is not part of the map. Just position it so that it's exactly centered.

            Source https://stackoverflow.com/questions/67819707

            QUESTION

            Firebase [Swift Package Manager]: no such module FirebaseRemoteConfig
            Asked 2021-May-30 at 08:16

            After I read the instructions listed here for how to add Firebase as a dependency to a Swift package, I couldn't get it to work, here's my Package.swift manifest:

            ...

            ANSWER

            Answered 2021-May-30 at 08:16

            I figured out the solution, but unfortunately it's not documented on Firebase Docs, I have to add the .platforms array in the Package.swift manifest specifying a version that supports FirebaseRemoteConfig, for example:

            Source https://stackoverflow.com/questions/67758983

            QUESTION

            How would i display Google Maps SDK iOS Satellite view using googles own example
            Asked 2021-May-20 at 14:16

            I have loaded the Google Maps SDK for iOS and as per the given example in the google docs shown here. Building my app with this example works fine which is awesome. However, I'd like to show a satellite view instead of the standard view.

            I've found you can change the map types as per the documentation here. However, I'm not sure how to do so with the given example.

            Google's MapView Example. ...

            ANSWER

            Answered 2021-May-20 at 14:16

            QUESTION

            Question about Google Maps SDK billing in relation to GMSPanoramaView instantiation
            Asked 2021-May-15 at 11:55

            I'm trying to figure out the costs of loading and displaying PanoramaViews in an iOS app using Google Maps SDK.

            By the official documentation, StreetView is charged $14 per 1000 instantiations up to 100k, and $11.2 above it (with volume discounts over 500k). Here the source.

            In particular, it states:

            An instantiation of a panorama object occurs on iOS with the GMSPanoramaView object.

            To me, both because english is not my native language and the concept I know of instantiation, is not really clear what this means. The point is that the official documentation offers a couple methods (see here for one) to move the location and change the panorama displayed by the GMSPanoramaView object after it is created. The only thing that the documentation states clearly is that moving to nearby panoramas by double tapping or tapping the navigation arrows is not subject to charge.

            So about billing, I'm trying to understand which of these two applies:

            1. a fixed cost is charged for every time a new GMSPanoramaView is created (e.g. let panoView = GMSPanoramaView(frame: .zero)) , and, once created, moving the panorama to a different region and displaying it by calling the moveNearCoordinate() method is free of charge (basically it is charged 0.014$ for each app launch, if handled properly);

            2. the fixed cost also applies to the moveNearCoordinate() method - so, each time the panoramaID property of the GMSPanoramaView is changed.

            I was almost sure that the 1. case was true when a guy told me that in his app (which uses the Android SDK) he was also billed for each time the panorama was moved.

            Of course if I'm asking this is because I cannot still test it by myself. Can anyone shine a light about how the billing works?

            EDIT: I've found out that Google offers some free credits and I quickly set up a project to test it.

            The project is built as follows:

            • the GMSPanoramaView object is initialized as a class variable of the main ViewController - passing .zero as frame gives a warning:

              ...

            ANSWER

            Answered 2021-Mar-21 at 22:30

            Apparently I was able to reduce the number of charged requests by declaring the GMSPanoramaView object as static. Still, it is unclear to me why in about 50% of the cases I get charged two requests per one single usage.

            Source https://stackoverflow.com/questions/66607639

            QUESTION

            MoPub for iOS: Interstitial close button not showing
            Asked 2021-May-05 at 11:09

            I have a SwiftUI/SpriteKit project in which I'm trying to implement a MoPub interstitial using a test ad id found here.

            The ad loads as expected, and a tap on the ad results in success, however there is no close button on the ad.

            I've integrated the MoPub SDK via CocoaPods, like this:

            ...

            ANSWER

            Answered 2021-May-05 at 11:09

            I managed to get this working by making a few changes:

            1. Replaced MPAdView with MPInterstitialAdController.
            2. Replaced MPAdView.init(adUnitId: adId) with MPInterstitialAdController(forAdUnitId: adId).
            3. Called show(from:) after calling loadAd()

            The close button now shows up as desired.

            Source https://stackoverflow.com/questions/67397792

            QUESTION

            Download completed envelope document using DocuSign iOS SDK
            Asked 2021-Apr-07 at 18:31

            I'm using a native ios sdk. I have created an envelope and signed it. For creating and signing the envelope I was using the documentation and suggestions that were given on this topic.

            Now, I want to download my signed document. In Android mobile sdk there is a DSEnvelopeDelegate which has a method downloadCompletedEnvelopeDocument (description here).

            But in iOS SDK I can't find any methods which make the same work. How to download the completed envelope document using iOS SDK? In case if it not available in iOS SDK how to do this (maybe use some API etc)?

            ...

            ANSWER

            Answered 2021-Apr-07 at 18:31
            How to download completed envelope using DocuSign iOS SDK

            For now, it's best to use the API to download the envelopes as current iOS-SDK version doesn't support downloading the completed envelopes from server. It's on the roadmap for iOS-SDK to have this functionality after summer (anticipated release Aug 2021). With API, there is an option to download individual, zip-archive or combined documents of a signed envelope.

            Source https://stackoverflow.com/questions/66987242

            QUESTION

            Undefined Symbol GMSPlacesClient on arm64 device
            Asked 2021-Apr-07 at 02:10

            There are similar questions to the one I'm asking, but they address running on simulators, not actual devices. When I try to build and run my app on my device, I get the error

            ...

            ANSWER

            Answered 2021-Mar-31 at 09:43
            1. you pod install success?
            2. I pod GooglePlaces and success, and run success

            Source https://stackoverflow.com/questions/66883979

            QUESTION

            Cannot create an Envelope using online signing mode
            Asked 2021-Apr-06 at 21:46

            I'm trying to create an Envelop and sign it using online mode.

            At first, I logged in to my account

            ...

            ANSWER

            Answered 2021-Apr-06 at 20:18

            @igdev: Thanks for adding code snippets and details explaining your approach.

            How I can create an envelope in online mode and sign it?

            As of current SDK version, creating online envelopes with EnvelopeDefinition is not yet supported.

            Following method is only supported for remote-envelopes that have been already created (via DocuSign API or Web) and accessible on the DocuSign account under use by Native-SDK.

            envelopesManager.presentSigning(withPresenting:, enveloped: , animated:, completion)

            I just want to select my pdf which contains in the project bundle and in some position add the sign.

            Compose flow based envelope creation would enable you to use the PDF from the bundle, position tabs and present signing in the offline mode. Here is a guide (Compose Envelope) that lists steps with sample code to get the desired result. Following snippet from compose envelope guide shows how such envelope can be presented for signing:

            Source https://stackoverflow.com/questions/66969169

            QUESTION

            'openssl/arm_arch.h' file not found when integrating Firebase with Swift-Package-Manager
            Asked 2021-Mar-26 at 14:35

            Using Swift-Package-Manager, Swift5.3.2, iOS14.4.1, XCode12.4,

            I am trying to integrate Firebase into my iOS App.

            I use the Swift Package Manager for Firebase (Beta) as described here.

            After successfully integrating most packages from the Firebase selection choice (since I need most of them), I get the following error in Xcode:

            'openssl/arm_arch.h' file not found

            It seems to happen in the File crypto.c of the BoringSSL dependency added by the Firebase dependency. (see screenshot)

            I know the problem has be described before (such as here, here, here and here). However, most of the people use Cocoapods. But in my case, I use the Swift Package Manager. So I open up this question again:

            What do I need to do when Xcode said 'openssl/arm_arch.h' file not found ?

            ...

            ANSWER

            Answered 2021-Mar-26 at 14:35

            Yes, as is referenced in the comments, 7.9.0 was initially a bad release for the Firebase Swift Package Manager distribution. It was fixed and the 7.9.0 repo tag updated but Xcode/SPM caching prevented the new tag from being honored for people rerunning, so we made an equivalent 7.9.1 release to definitively fix the issue.

            Full details at https://github.com/firebase/firebase-ios-sdk/issues/7777

            Source https://stackoverflow.com/questions/66785715

            QUESTION

            'db/version_edit.h' file not found because of Firebase
            Asked 2021-Mar-06 at 17:05

            I'm getting the following error when trying to archive my IOS code

            ...

            ANSWER

            Answered 2021-Mar-06 at 17:05

            Here's how the leveldb headers get found in my version of the FirebaseDatabase quickstart:

            Source https://stackoverflow.com/questions/66500800

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ios-sdk

            You can download it from GitHub.

            Support

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