ios-sdk | Framework wraps the figo Connect API endpoints | iOS library
kandi X-RAY | ios-sdk Summary
kandi X-RAY | ios-sdk Summary
This Framework wraps the figo Connect API endpoints in nicely typed Swift functions and types for your conveniece.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ios-sdk
ios-sdk Key Features
ios-sdk Examples and Code Snippets
figo.retrieveAccounts() { result in
switch result {
case .Success(let accounts):
print("Recieved \(accounts.count) accounts")
break
case .Failure(let error):
print(error.description)
break
}
}
let figo = FigoClient(clientID: "xyz", clientSecret: "123", logger: ConsoleLogger())
let logger = ConsoleLogger(levels: [.verbose, .debug, .error])
let figo = FigoClient(clientID: "xyz", clientSecret: "123", logger: logger)
public protocol Logger {
figo.retrieveAccounts() { result in
if let accounts = result.value {
for account in accounts {
...
}
}
}
Community Discussions
Trending Discussions on ios-sdk
QUESTION
Is it possible to have a Marker stays in the middle of the map and grab the coordinates, while the user moves around the map? Like the map in Uber and Deliveroo.
I saw this for mapbox-ios-sdk Moving Map Under the Marker in Mapbox iOS SDK, but I can't find anything on mapbox-gl-js
...ANSWER
Answered 2021-Jun-03 at 23:39You can get the coordinates with map.getCenter().toArray()
;
To have a static marker in the middle, the easiest way is to simply overlay a separate DOM element (like an img
or div
) that is not part of the map. Just position it so that it's exactly centered.
QUESTION
After I read the instructions listed here for how to add Firebase
as a dependency to a Swift package, I couldn't get it to work, here's my Package.swift
manifest:
ANSWER
Answered 2021-May-30 at 08:16I figured out the solution, but unfortunately it's not documented on Firebase Docs, I have to add the .platforms
array in the Package.swift
manifest specifying a version that supports FirebaseRemoteConfig, for example:
QUESTION
I have loaded the Google Maps SDK for iOS and as per the given example in the google docs shown here. Building my app with this example works fine which is awesome. However, I'd like to show a satellite view instead of the standard view.
I've found you can change the map types as per the documentation here. However, I'm not sure how to do so with the given example.
Google's MapView Example. ...ANSWER
Answered 2021-May-20 at 14:16Use
QUESTION
I'm trying to figure out the costs of loading and displaying PanoramaView
s in an iOS app using Google Maps SDK.
By the official documentation, StreetView is charged $14 per 1000 instantiations up to 100k, and $11.2 above it (with volume discounts over 500k). Here the source.
In particular, it states:
An instantiation of a panorama object occurs on iOS with the GMSPanoramaView object.
To me, both because english is not my native language and the concept I know of instantiation, is not really clear what this means.
The point is that the official documentation offers a couple methods (see here for one) to move the location and change the panorama displayed by the GMSPanoramaView
object after it is created. The only thing that the documentation states clearly is that moving to nearby panoramas by double tapping or tapping the navigation arrows is not subject to charge.
So about billing, I'm trying to understand which of these two applies:
a fixed cost is charged for every time a new GMSPanoramaView is created (e.g.
let panoView = GMSPanoramaView(frame: .zero)
) , and, once created, moving the panorama to a different region and displaying it by calling themoveNearCoordinate()
method is free of charge (basically it is charged 0.014$ for each app launch, if handled properly);the fixed cost also applies to the
moveNearCoordinate()
method - so, each time thepanoramaID
property of theGMSPanoramaView
is changed.
I was almost sure that the 1. case was true when a guy told me that in his app (which uses the Android SDK) he was also billed for each time the panorama was moved.
Of course if I'm asking this is because I cannot still test it by myself. Can anyone shine a light about how the billing works?
EDIT: I've found out that Google offers some free credits and I quickly set up a project to test it.
The project is built as follows:
the GMSPanoramaView object is initialized as a class variable of the main
...ViewController
- passing.zero
asframe
gives a warning:
ANSWER
Answered 2021-Mar-21 at 22:30Apparently I was able to reduce the number of charged requests by declaring the GMSPanoramaView
object as static
. Still, it is unclear to me why in about 50% of the cases I get charged two requests per one single usage.
QUESTION
I have a SwiftUI/SpriteKit project in which I'm trying to implement a MoPub interstitial using a test ad id found here.
The ad loads as expected, and a tap on the ad results in success, however there is no close button on the ad.
I've integrated the MoPub SDK via CocoaPods, like this:
...ANSWER
Answered 2021-May-05 at 11:09I managed to get this working by making a few changes:
- Replaced
MPAdView
withMPInterstitialAdController
. - Replaced
MPAdView.init(adUnitId: adId)
withMPInterstitialAdController(forAdUnitId: adId)
. - Called
show(from:)
after callingloadAd()
The close button now shows up as desired.
QUESTION
I'm using a native ios sdk. I have created an envelope and signed it. For creating and signing the envelope I was using the documentation and suggestions that were given on this topic.
Now, I want to download my signed document. In Android mobile sdk there is a DSEnvelopeDelegate
which has a method downloadCompletedEnvelopeDocument
(description here).
But in iOS SDK I can't find any methods which make the same work. How to download the completed envelope document using iOS SDK? In case if it not available in iOS SDK how to do this (maybe use some API etc)?
...ANSWER
Answered 2021-Apr-07 at 18:31For now, it's best to use the API to download the envelopes as current iOS-SDK version doesn't support downloading the completed envelopes from server. It's on the roadmap for iOS-SDK to have this functionality after summer (anticipated release Aug 2021). With API, there is an option to download individual, zip-archive or combined documents of a signed envelope.
QUESTION
There are similar questions to the one I'm asking, but they address running on simulators, not actual devices. When I try to build and run my app on my device, I get the error
...ANSWER
Answered 2021-Mar-31 at 09:43QUESTION
I'm trying to create an Envelop and sign it using online mode.
At first, I logged in to my account
...ANSWER
Answered 2021-Apr-06 at 20:18@igdev: Thanks for adding code snippets and details explaining your approach.
How I can create an envelope in online mode and sign it?As of current SDK version, creating online envelopes with EnvelopeDefinition
is not yet supported.
Following method is only supported for remote-envelopes that have been already created (via DocuSign API or Web) and accessible on the DocuSign account under use by Native-SDK.
envelopesManager.presentSigning(withPresenting:, enveloped: , animated:, completion)
Compose flow based envelope creation would enable you to use the PDF from the bundle, position tabs and present signing in the offline mode. Here is a guide (Compose Envelope) that lists steps with sample code to get the desired result. Following snippet from compose envelope guide shows how such envelope can be presented for signing:
QUESTION
Using Swift-Package-Manager, Swift5.3.2, iOS14.4.1, XCode12.4,
I am trying to integrate Firebase into my iOS App.
I use the Swift Package Manager for Firebase (Beta) as described here.
After successfully integrating most packages from the Firebase selection choice (since I need most of them), I get the following error in Xcode:
'openssl/arm_arch.h' file not found
It seems to happen in the File crypto.c
of the BoringSSL
dependency added by the Firebase dependency. (see screenshot)
I know the problem has be described before (such as here, here, here and here). However, most of the people use Cocoapods. But in my case, I use the Swift Package Manager. So I open up this question again:
What do I need to do when Xcode said 'openssl/arm_arch.h' file not found
?
ANSWER
Answered 2021-Mar-26 at 14:35Yes, as is referenced in the comments, 7.9.0 was initially a bad release for the Firebase Swift Package Manager distribution. It was fixed and the 7.9.0 repo tag updated but Xcode/SPM caching prevented the new tag from being honored for people rerunning, so we made an equivalent 7.9.1 release to definitively fix the issue.
Full details at https://github.com/firebase/firebase-ios-sdk/issues/7777
QUESTION
I'm getting the following error when trying to archive my IOS code
...ANSWER
Answered 2021-Mar-06 at 17:05Here's how the leveldb headers get found in my version of the FirebaseDatabase quickstart:
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