nativescript-audio | NativeScript plugin to record and play audio | Audio Utils library
kandi X-RAY | nativescript-audio Summary
kandi X-RAY | nativescript-audio Summary
:microphone: NativeScript plugin to record and play audio :musical_note:
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of nativescript-audio
nativescript-audio Key Features
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Community Discussions
Trending Discussions on nativescript-audio
QUESTION
I am using the nativescript-audio plugin for my iOS angular NS app.
I want to start playing an audio file on one page, navigate to a different page, and manipulate the audio player from that second page. So I need to access the player instance on a page that is different than where the instance was created.
For example, start playing audio on Page 1, and then pause the player on Page 2.
How can I do this?
I have tried saving the player instance in local storage to access later, but local storage saves items as strings, so I need to convert the player instance to a string, which doesn't work.
...ANSWER
Answered 2019-Sep-16 at 13:25As @Brad Martin recommended, it works to put the player in an injectable Angular service and access it app wide. So, for example:
Create the Service:
app.module.ts:
QUESTION
I am using NativeScript with Angular 2 and the newest Webpack workflow, and I'm using the iOS Simulator. I am using the nativescript-audio plugin to play sound files when I tap a button.
My goal is to play local sound files built into the app without using any internet connection to stream them or download them first.
I've downloaded and tried every demo app I can find and followed the instructions exactly in my own app, but I can only get the plugin to play a sound when I reference a sound file on a web server somewhere else. Attempting to play an mp3 file stored locally doesn't work.
I've also used the tns-core-modules/file-system module to search for the file I referenced, but I cannot find the file anywhere in the compiled app. It seems the file is simply not even being included in the build process, and I have no idea why.
All of the example apps I have found only play files stored on a server externally. They also are all using the outdated Legacy workflow, and none of them are using the Angular 2 system.
Here is my component.html file:
...ANSWER
Answered 2019-Jun-26 at 04:30Make sure your audio file is bundled during build, the default build configuration do not include mp3 files but only image files, fonts, and assets.
webpack.config.js
QUESTION
Im working with angular/nativescript with the plugin 'nativescript-audio', I need record audio with best quality possible and send to an API with HttpClient. There are a few things I need to do, like converting audio to base64 and recording it with a good quality, but I do not have a good knowledge of native audio. Currently, using this plugin, I can record and play the audio in the library itself, but when sent in base 64 it arrives unrecognizable in the API.
What Im doing:
...ANSWER
Answered 2019-Jun-10 at 19:38First of all, you may just pass the bytes directly to encodeToString(...)
method. You don't have to create a string from bytes, it's not valid.
Also use NO_WRAP
flag instead of DEFAULT
.
QUESTION
I'm trying to create an Android application with Nativescript. So far I'm doing great, except for one thing (and - considering this is an app for listening podcast - maybe the most important one).
To reproduce mp3 files in my app, I'm using a plugin quite famous, named nativescript-audio. It works great, except that doesn't show any control when phone is in Lock Screen. Which is something I want to give to user.
Reading some android developer documentation, I found out I might need a MediaSession, and then add some icons with actions and write some callback functions to manipulate the player.
Problem is: in Nativescript, how can I do that?
...ANSWER
Answered 2019-Apr-05 at 18:36You should pass a valid context, you are passing the context class definition itself.
QUESTION
I've upgraded to the latest nativescript, typescript and using angular. Now whenever I try to compile, I get this error, regardless of the platform I am compiling to.
Error: com.tns.NativeScriptException: Failed to find module: "@angular/compiler", relative to: app/tns_modules/
below are my package.json dependencies:
...ANSWER
Answered 2018-Oct-30 at 19:57@angular/compiler
supposed to be under dependencies, not devDependencies. Also with latest version, they use @ngtools/webpack
instead of the actual webpack
package.
So it could be better if you compare your package.json
with the one in the default template and make necessary changes.
QUESTION
I'm making a simple app that uses nativescript-audio and I want to play some mp3 samples in the app. The problem is, when I click "Run on Device" in Sidekick, it doesn't transfer any mp3 files I included in the app folder (and therefore I can't play it). What is weird is that if I just change the extension of the file (for example to .jpg), the transfer works fine (and I can even play that file as if it was mp3).
So, just to exemplify the problem, if I use this code, it doesn't work:
...ANSWER
Answered 2018-Oct-01 at 13:19I guess you are running with webpack, the default webpack configuration will copy only fonts and images (JPEG / PNG etc.,) along with your source code. If you have any other files to be copied modify the copy plugin configurations inside webpack.config.js
something like,
QUESTION
Hello guys Im having issue with NS audio plugin:
Code for my js file
...ANSWER
Answered 2018-Feb-28 at 09:08This issue is fixed by developers of plugin, just update plugin to latest version..
Here is also a link to issue:
QUESTION
I am testing the nativescript-audio plugin but can’t make it work for vanilla js. Here is my code…
...ANSWER
Answered 2017-Sep-14 at 14:13Ok, the code above is correct, probably the error was due to a wrong plugin building...
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