360-video-player-for-android | Sample code for creating a 360 video player | Video Utils library

 by   fbsamples Java Version: Current License: Non-SPDX

kandi X-RAY | 360-video-player-for-android Summary

kandi X-RAY | 360-video-player-for-android Summary

360-video-player-for-android is a Java library typically used in Video, Video Utils, Unity applications. 360-video-player-for-android has no bugs, it has no vulnerabilities, it has build file available and it has low support. However 360-video-player-for-android has a Non-SPDX License. You can download it from GitHub.

360 video is the new hotness in interactive media. Imagine teleporting yourself to the most interesting places in the world, training with Lebron James, or speeding across the Jakku desert from Star Wars. These are the kinds of immersive experiences that 360 video enables. Enclosed you’ll find a sample Android application that demonstrates how to playback 360 video, specifically equirectangular video, using MediaPlayer, TextureView, and OpenGL ES. Touch and drag is supported to adjust the yaw and the pitch to see more of the 360 video. The launch activity will load a sample 360 video included in: res/raw/sample360.mp4. Today’s 360 cameras generally either output directly in equirectangular format or provide software to convert to equirectangular. Facebook ingests 360 videos in equirectangular format.
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            kandi-support Support

              360-video-player-for-android has a low active ecosystem.
              It has 612 star(s) with 175 fork(s). There are 97 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 9 have been closed. On average issues are closed in 11 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of 360-video-player-for-android is current.

            kandi-Quality Quality

              360-video-player-for-android has 0 bugs and 0 code smells.

            kandi-Security Security

              360-video-player-for-android has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              360-video-player-for-android code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              360-video-player-for-android has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              360-video-player-for-android releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              360-video-player-for-android saves you 357 person hours of effort in developing the same functionality from scratch.
              It has 853 lines of code, 55 functions and 14 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed 360-video-player-for-android and discovered the below as its top functions. This is intended to give you an instant insight into 360-video-player-for-android implemented functionality, and help decide if they suit your requirements.
            • Creates a render surface
            • Initialize EGL
            • Makes the EGL context current
            • Returns true if the EGL context has a valid context
            • Initialize the video
            • Request the external storage permission
            • Play when the render surface is ready
            • Set the video URI
            • Called when the user has received a request
            • Initialize video player
            • Init rendering thread
            • Creates a program
            • Compile a shader
            • Checks the GLES error
            • Draws a frame
            • Returns the set of indices of the matrix
            • Returns the indices of all indices in this buffer
            • Prepare video
            • Play the video
            • Read text from raw text file
            • Destroy the EGL context
            • Generate an external texture
            • Get attribute value
            • Get the location of a uniform
            • Swap the buffers used by the EGL display
            • Release the shader program
            Get all kandi verified functions for this library.

            360-video-player-for-android Key Features

            No Key Features are available at this moment for 360-video-player-for-android.

            360-video-player-for-android Examples and Code Snippets

            No Code Snippets are available at this moment for 360-video-player-for-android.

            Community Discussions

            QUESTION

            Download only instagram videos with instaloader
            Asked 2022-Mar-29 at 15:57

            This code is working for downloading all photos and videos

            ...

            ANSWER

            Answered 2022-Feb-19 at 06:17

            QUESTION

            How to disable HTML Video Player playback speed / three dots
            Asked 2022-Mar-25 at 16:32

            I don't want to show playback speed in my video, is there any controls or controlList properties to disable that option like controls disablepictureinpicture controlslist="nodownload"

            ...

            ANSWER

            Answered 2021-Sep-08 at 10:36

            According to the docs only three options are available (nodownload, nofullscreen, and noremoteplayback) and none seems to do what you want.
            And you can't style the browser's default control set, but you can use the (JavaScript) Media API to build your own control set which of course you can style in any way that you like. See this CodePen.

            Source https://stackoverflow.com/questions/69100753

            QUESTION

            Calculate average pixel intensity for each frame of tif movie
            Asked 2022-Feb-18 at 23:25

            I imported a tif movie into python which has the dimensions (150,512,512). I would like to calculate the mean pixel intensity for each of the 150 frames and then plot it over time. I could figure out how to calculate the mean intensity over the whole stack (see below), but I am struggling to calculate it for each frame individually.

            ...

            ANSWER

            Answered 2022-Feb-18 at 23:25

            You could slice the matrix and obtain the mean for each frame like below

            Source https://stackoverflow.com/questions/71180335

            QUESTION

            FFMPEG metadata not work with segment format
            Asked 2022-Feb-11 at 10:03

            I'm trying to add rotation metadata to the video recorded from RTSP stream. All works fine until I try to run recording with segment format. My command looks like this:

            ...

            ANSWER

            Answered 2022-Feb-11 at 10:03

            I found out it has been resolved in

            https://git.videolan.org/?p=ffmpeg.git;a=commitdiff;h=a74428921f8bfb33cbe0340bfd810b6945e432d2#patch1

            and it works fine in ffmpeg 5.0. You can also apply this patch to 4.4.

            Source https://stackoverflow.com/questions/71020015

            QUESTION

            jQuery. Pause video with timeout
            Asked 2022-Feb-04 at 20:36

            I have several videos on my site that have the same class.

            I want to play only one video when hovering over it. As soon as I removed the hover, the video was paused with a delay of 1 second.

            I learned how to start a video and pause it. But as soon as I add setTimeout I get an error: Uncaught TypeError: Cannot read properties of undefined (reading 'pause')

            Below I am attaching the html code of my solution:

            ...

            ANSWER

            Answered 2022-Feb-04 at 20:36

            The issue is because this in the setTimeout() function handler refers to that function, not to the element reference provided in the invocation of the outer hoverVideo() or hideVideo() functions.

            To fix this issue create a variable in the outer scope to retain the reference to this which you use within the setTimeout():

            Source https://stackoverflow.com/questions/70992387

            QUESTION

            FFmpeg : How to apply a filter on custom frames and place output of them between mainframes
            Asked 2022-Feb-04 at 10:13

            I have an interlaced video stream and need apply a filter (any filter that takes two frames as input , for example tblend or lut2) on custom video frames and place output of them between mainframes like this :

            ...

            ANSWER

            Answered 2022-Feb-04 at 10:13

            You may chain tblend, interleave and setpts filters, while the two inputs to interleave filter are the output of tblend and the original video:

            Example (assuming input framerate is 25Hz):

            Source https://stackoverflow.com/questions/70936689

            QUESTION

            Javascript: frame precise video stop
            Asked 2022-Jan-28 at 14:55

            I would like to be able to robustly stop a video when the video arrives on some specified frames in order to do oral presentations based on videos made with Blender, Manim...

            I'm aware of this question, but the problem is that the video does not stops exactly at the good frame. Sometimes it continues forward for one frame and when I force it to come back to the initial frame we see the video going backward, which is weird. Even worse, if the next frame is completely different (different background...) this will be very visible.

            To illustrate my issues, I created a demo project here (just click "next" and see that when the video stops, sometimes it goes backward). The full code is here.

            The important part of the code I'm using is:

            ...

            ANSWER

            Answered 2022-Jan-21 at 19:18

            The video has frame rate of 25fps, and not 24fps:

            After putting the correct value it works ok: demo
            The VideoFrame api heavily relies on FPS provided by you. You can find FPS of your videos offline and send as metadata along with stop frames from server.

            The site videoplayer.handmadeproductions.de uses window.requestAnimationFrame() to get the callback.

            There is a new better alternative to requestAnimationFrame. The requestVideoFrameCallback(), allows us to do per-video-frame operations on video.
            The same functionality, you domed in OP, can be achieved like this:

            Source https://stackoverflow.com/questions/70613008

            QUESTION

            How to extract available video resolutions from Facebook video URL?
            Asked 2022-Jan-26 at 12:11

            In my Facebook Video Downloader android application i want to show video resolutions like SD, HD with size. Currently i am using InputStreamReader and Pattern.compile method to find SD and HD URL of video. This method rarely gets me HD link of videos and provides only SD URL which can be downloaded.

            Below is my code of link parsing

            ...

            ANSWER

            Answered 2022-Jan-26 at 12:11

            Found a solution for this so posting as answer.

            This can be done by extracting Page Source of a webpage and then parsing that XML and fetching list of BASE URLs.

            Steps as follow:

            1- Load that specific video URL in Webview and get Page Source inside onPageFinished

            Source https://stackoverflow.com/questions/70782618

            QUESTION

            Why doesn't `width:100%; height:100%; object-fit: contain;` make a fit its container?
            Asked 2022-Jan-21 at 00:57

            So I have a page with a grid layout, with a header and a footer and a black content container in the middle.

            ...

            ANSWER

            Answered 2022-Jan-21 at 00:57
            1fr

            The first thing you need to know is that 1fr is equivalent to minmax(auto, 1fr), meaning that the container won't be smaller than its content, by default.

            So, start by replacing 1fr with minmax(0, 1fr). That will solve the overflow problem.

            Source https://stackoverflow.com/questions/70795059

            QUESTION

            Inconsistent frame number with ffmpeg
            Asked 2022-Jan-16 at 00:46

            I'm having regularly issue with hvc1 videos getting an inconsistent number of frames between ffprobe info and FFmpeg info, and I would like to know what could be the reason for this issue and how if it's possible to solve it without re-encoding the video.

            I wrote the following sample script with a test video I have

            I split the video into 5-sec segments and I get ffprobe giving the expected video length but FFmpeg gave 3 frames less than expected on every segment but the first one.

            The issue is exactly the same if I split by 10 seconds or any split, I always lose 3 frames.

            I noted that the first segment is always 3 frames smaller (on ffprobe) than the other ones and it's the only consistent one.

            Here is an example script I wrote to test this issue :

            ...

            ANSWER

            Answered 2022-Jan-11 at 22:08

            The source of the differences is that FFprobe counts the discarded packets, and FFmpeg doesn't count the discarded packets as frames.

            Your results are consistent with video stream that is created with 3 B-Frames (3 consecutive B-Frames for every P-Frame or I-Frame).

            According to Wikipedia:

            I‑frames are the least compressible but don't require other video frames to decode.
            P‑frames can use data from previous frames to decompress and are more compressible than I‑frames.
            B‑frames can use both previous and forward frames for data reference to get the highest amount of data compression.

            When splitting a video with P-Frame and B-Frame into segments without re-encoding, the dependency chain breaks.

            • There are (almost) always frames that depends upon frames from the previous segment or the next segment.
            • The above frames are kept, but the matching packets are marked as "discarded" (marked with AV_PKT_FLAG_DISCARD flag).

            For the purpose of working on the same dataset, we my build synthetic video (to be used as input).

            Building synthetic video with the following command:

            Source https://stackoverflow.com/questions/70578206

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install 360-video-player-for-android

            You can download it from GitHub.
            You can use 360-video-player-for-android like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the 360-video-player-for-android component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/fbsamples/360-video-player-for-android.git

          • CLI

            gh repo clone fbsamples/360-video-player-for-android

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            git@github.com:fbsamples/360-video-player-for-android.git

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