VRPlayer | VRPlayer is a simple but powerful local VR video player | Augmented Reality library

 by   wheat7 Java Version: Current License: Apache-2.0

kandi X-RAY | VRPlayer Summary

kandi X-RAY | VRPlayer Summary

VRPlayer is a Java library typically used in Virtual Reality, Augmented Reality, Unity, Three.js applications. VRPlayer has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

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            kandi-support Support

              VRPlayer has a low active ecosystem.
              It has 409 star(s) with 70 fork(s). There are 16 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 2 have been closed. On average issues are closed in 334 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of VRPlayer is current.

            kandi-Quality Quality

              VRPlayer has 0 bugs and 0 code smells.

            kandi-Security Security

              VRPlayer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              VRPlayer code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              VRPlayer is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              VRPlayer releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              VRPlayer saves you 1077 person hours of effort in developing the same functionality from scratch.
              It has 2440 lines of code, 196 functions and 29 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of VRPlayer
            Get all kandi verified functions for this library.

            VRPlayer Key Features

            No Key Features are available at this moment for VRPlayer.

            VRPlayer Examples and Code Snippets

            No Code Snippets are available at this moment for VRPlayer.

            Community Discussions

            QUESTION

            Android java cant invoke a function from another class. How to do it?
            Asked 2019-Mar-14 at 12:40

            i'm trying to call a function to stop the google VR player from another class. But each time I got this error: Attempt to invoke virtual method 'void com.thevrplugin.cordovapluginvrplayer.MediaLoader.pause()' on a null object reference I think that i calling it in the wrong way, how would you do it? Maybe it's just private / public / protected modifier mess? Ps. you can find the demo project here: https://github.com/StarStep/cordova-vr-help.git So the class wich has the functions is this:

            ...

            ANSWER

            Answered 2019-Mar-13 at 23:31

            Activities are instantiated by the Android framework. In order to call methods in a Activity you'll need a reference to that activity, but that will probably result in memory leak.

            Please review Start android activity from cordova plugin

            You'll have to have your VrVideoActivity handle all UI/UX behavior and then return back to your Cordova WebApp. You'll need to understand Java and Android development especially the Activity Lifecycle

            Source https://stackoverflow.com/questions/55152494

            QUESTION

            How to share data once an activity has started from another function?
            Asked 2019-Mar-10 at 13:55

            I would like know how to send a command to an activity wich has started from inside another function. More precisely I want to send a pause intent to com.google.vr:sdk ... the view is started like this:

            ...

            ANSWER

            Answered 2019-Mar-10 at 13:40
            VrVideoActivity vrVideoActivity = new VrVideoActivity();
            vrVideoActivity.toggleVideoPlay();
            

            Source https://stackoverflow.com/questions/55088137

            QUESTION

            VRExpansionPlugin New Level Can't teleport
            Asked 2019-Mar-08 at 16:32

            I'm using the VRExpansionPlugin in UnrealEngine 4. Steps I've taken

            • Created a new "Default" level within the template project provided by the VRExpansionPlugin.
            • Added a NavMeshBoundsVolume to the level.
            • Deleted the existing "Player Start" and replaced it with the "VRPlayer Start".

            I would expect that when I "Play" the level I should be able to point at the ground and teleport around, but instead I just see the short blue teleport line that almost immediately cuts off.

            I know that I am missing a step (probably only one) but I'm not sure what step I am missing. Also, I can't find any documentation to help figure out what I am missing. So, with that said, what am I missing to enable teleport movement in my UE4 VRExpansionPlugin VR project?

            ...

            ANSWER

            Answered 2019-Mar-08 at 16:32

            Well, it turns out to be both something weird and very simple. I was comparing it to a "Default" level I had created in the past that worked and I noticed that on my previous working example my navmesh was halfway into the floor instead of sitting on top. The navmesh on my current level was position by raising it above the floor and using the "end" key to tell it sit exactly on top of the floor, which for some reason caused the teleportation to not work. I moved the navmesh down into the floor and everything started working perfectly.

            tl;dr; The answer is to make sure the navmesh is not sitting exactly on top of the floor but instead below or inside it.

            Source https://stackoverflow.com/questions/55053880

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install VRPlayer

            You can download it from GitHub.
            You can use VRPlayer like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the VRPlayer component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/wheat7/VRPlayer.git

          • CLI

            gh repo clone wheat7/VRPlayer

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            git@github.com:wheat7/VRPlayer.git

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