gnomon | 一个为golang提供通用服务的工具库 -

 by   aberic Go Version: v1.0 License: Apache-2.0

kandi X-RAY | gnomon Summary

kandi X-RAY | gnomon Summary

gnomon is a Go library typically used in Web Services applications. gnomon has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

gnomon
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            kandi-support Support

              gnomon has a low active ecosystem.
              It has 1 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              gnomon has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of gnomon is v1.0

            kandi-Quality Quality

              gnomon has 0 bugs and 224 code smells.

            kandi-Security Security

              gnomon has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              gnomon code analysis shows 0 unresolved vulnerabilities.
              There are 5 security hotspots that need review.

            kandi-License License

              gnomon is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              gnomon releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.
              It has 7978 lines of code, 640 functions and 63 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

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            gnomon Key Features

            No Key Features are available at this moment for gnomon.

            gnomon Examples and Code Snippets

            No Code Snippets are available at this moment for gnomon.

            Community Discussions

            QUESTION

            Delete records for which multiple pattern conditional s across columns awk
            Asked 2021-Nov-16 at 07:41

            I have a file that looks like

            ...

            ANSWER

            Answered 2021-Nov-15 at 21:46

            QUESTION

            Recursive golden triangle, which point does the triangles approach?
            Asked 2021-Apr-24 at 10:35

            I am trying to make a rotating zooming recursive golden triangle. It draws a golden triangle, then it draws another one inside it and so on. This was easy, but the challenge is making it zoom in and rotate around the point that the triangles are approaching.

            To make it zoom in on that point infinitely I need to come up with the formula to calculate which point the triangles are approaching.

            Running demo at this point: https://waltari10.github.io/recursive-golden-triangle/index.html

            Repository: https://github.com/Waltari10/recursive-golden-triangle

            ...

            ANSWER

            Answered 2021-Apr-24 at 10:35

            The starting point of the logarithmic spiral is calculated by startingPoint(a,b,c) where a,b,c are the points of your triangle:

            The triangle in the snippet is not a proper 'golden triangle' but the calculations should be correct...

            Source https://stackoverflow.com/questions/67240426

            QUESTION

            Storybook: Changing the value of the control doesnot rerender the Chart.js canvas
            Asked 2021-Mar-27 at 18:02

            I am using Angular based Storybook. All I wanted to do is to re-render the chart based on the values given in the Storybook's control. But the Chart remains static even after changing the value of the control. I tried so many workarounds, but still am at square one. The chart I wanted to display is a choropleth. I have used Chartjs and chartjs-chart-geo library to display the chart.

            My component in Storybook :

            ...

            ANSWER

            Answered 2021-Mar-25 at 15:12

            The getGeoData method which sets up the chart is called only during component initialization and it wont run when @Input values change. For these scenarios Angular provides ngOnChanges lifecycle hook. And this is where we need to tell Angular what needs to be done when @Input values change.

            Source https://stackoverflow.com/questions/66785599

            QUESTION

            Some projections from Vega-Lite do not work in Altair
            Asked 2021-Feb-16 at 18:28

            Based on the stack trace, I can see that Altair only accepts the following projections -

            ...

            ANSWER

            Answered 2021-Feb-16 at 16:27

            Altair follows the Vega-Lite schema.

            Vega-Lite lists supported projections in the ProjectionType definition; according to this, the allowed projection types are the following:

            Source https://stackoverflow.com/questions/66227230

            QUESTION

            Patch on a sphere of varying size
            Asked 2020-Jul-04 at 01:14

            Imagine a patch glued to a sphere. How would I manage to make the patch keep its center position and surface area as the sphere is scaled up or down? Normally, only the curvature of the patch should change, as it is « glued » to the sphere. Assume the patch is described as a set of ( latitude, longitude ) coordinates.

            One possible solution would consist of converting the geographical coordinates of the patch into gnomonic coordinates (patch viewed perpendicularly directly from above), thereby making a 2D texture, which is then scaled up or down as the sphere changes its size. But I am unsure whether this is the right approach and how close of the desired effect this would be.

            I am a newbie so perhaps Unity can do this simply with the right set options when applying a texture. In this case which input map projection should be used for the texture? Or maybe I should use a 3D surface and « nail » it somehow to the sphere.

            Thank you!!

            EDIT

            I’m adding an illustration to show how the patch should be deformed as the sphere is scaled up or down. On a very small sphere, the patch would eventually wrap around. Whereas on a larger sphere, the patch would be almost flat. The deformation of the patch could be thought of as being similar to gluing the same sticker to spheres of different sizes.

            The geometry of the patch could be any polygonal surface, and as previously mentioned must preserve its center position and surface area when the sphere is scaled up or down.

            ...

            ANSWER

            Answered 2020-Jun-22 at 14:01

            You could e.g. do something like

            Source https://stackoverflow.com/questions/62511973

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install gnomon

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/aberic/gnomon.git

          • CLI

            gh repo clone aberic/gnomon

          • sshUrl

            git@github.com:aberic/gnomon.git

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