SumoRobot3D
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The objective of this project is to create an AI system based on State Machines and Behavior Trees in Unity.
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This is meant to be a work around to a virtual camera in Blender using my knowledge in Blender and developing on iOS through Unity.
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Absorb or sacrifice the powers of the gods you defeat on your journey to dismantle the super intelligent A.I. known as the Terminus Mind in a procedurally generated cyberpunk world that is rich in mythology.
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[Ruby] Small artificial intelligence 🐡 🐳
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Symbolic AI for Ruby
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Casual game with computer vision controls made in Unity
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Tubes AI - Fuzzy
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[AI] AI Planner Examples
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Programmed a drone to fly autonomously, uses Neural Networks and Genetic algorithm for smart path planning. Features include mid-flight object detection via controller
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Hierarchical-Task-Network-planner-for-Unityby KrylovBoris
C# 2 Version:Current License: Permissive (MIT)
Simple scripts that help you to build AI systems based on HTN planning.
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NodeRed plugin to implement Google Home Assistant WebHooks. Must be used with DialogFlow V2 applications.
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Chess With Friends to PGN Exporter
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Ai1 project
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A python bot that uses Google Chrome's T-Rex game using image processing.
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tic tac toe AI using minimax algorithm
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Neuroevolution of augmenting topologies library with an agent for OpenAI gym
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Platform for Wazihub Intelligent Robotic Arm
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This is an implementation of the minimax algorithm in c++ that is use in a game of tictactoe
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Chess engine and AI written in C++ using minimax
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Robot Explanation Generation Using Behavior Trees
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BeagleBone AI
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Ai Farm using IBM products- Call for code 2020
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AI Project
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Official VAIC 64W Programming repo for the 2020-2021 Season
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Otherengine test game sample
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Konsep dasar Device Smart LED dengan Google assistant
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robot system on a chip using a behavior tree backend
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Building a robotic arm which takes instructions using Google assistant.
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Senior Design Project for UC Davis EEC193AB 2020
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EngineFeatures_UE4_4.22_Refactorby nglconsulting
C++ 2 Version:Current License: No License (No License)
Engines Features UE4_4.22 (AI, AI perception,State Machine, Behavior Trees,Animations...) Refactor
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This program tells whether a given integer number is palindromic or not.
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Deep Pigeon, a chess engine written in C++
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EngineFeatures_UE4_4.22_Editorby nglconsulting
C++ 2 Version:Current License: No License (No License)
Engines Features UE4_4.22 (AI, AI perception,State Machine, Behavior Trees,Animations...)
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This was an AI course project in 2015. It is a "chess engine" able to defeat Windows 7 chess game in difficult mode
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AI platform ready to hack and to try new algorithms.
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The ESP8266 agent of the SmartPortero eco-system.
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Master of science thesis project. Using CUDA to utilize a systems GPU to create pathfinding data (IM+PF), usable by multiple agents in the same environment.
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A computer vision assistant for the visually impaired. Cruzhacks 2019
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The concepts and algorithms surrounding the implementation of an AI Chess Algorithm
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Repository for COMP34120:AI and GAMES - Project 1
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UCI chess engine written in C++
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A rule-based AI for Chinese Land Battle Chess
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AIBehaviorsby NachoDevs
The objective of this project is to create an AI system based on State Machines and Behavior Trees in Unity.
C# 2Updated: 5 y ago License: No License (No License)
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Unity-Blender_VirtualCameraby StuffGames
This is meant to be a work around to a virtual camera in Blender using my knowledge in Blender and developing on iOS through Unity.
C# 2Updated: 3 y ago License: No License (No License)
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GenesisZeroby dabhunt
Absorb or sacrifice the powers of the gods you defeat on your journey to dismantle the super intelligent A.I. known as the Terminus Mind in a procedurally generated cyberpunk world that is rich in mythology.
C# 2Updated: 4 y ago License: No License (No License)
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zinbeiby takkii
[Ruby] Small artificial intelligence 🐡 🐳
Ruby 2Updated: 1 y ago License: Permissive (MIT)
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crystal-rainby antoinechedin
Casual game with computer vision controls made in Unity
C# 2Updated: 3 y ago License: Proprietary (Proprietary)
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AI-Planner-Examplesby MarekMarchlewicz
[AI] AI Planner Examples
C# 2Updated: 3 y ago License: No License (No License)
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BrainDroneby Kesojan
Programmed a drone to fly autonomously, uses Neural Networks and Genetic algorithm for smart path planning. Features include mid-flight object detection via controller
C# 2Updated: 4 y ago License: No License (No License)
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602-counting-botby DNVIC
C# 2Updated: 3 y ago License: No License (No License)
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Hierarchical-Task-Network-planner-for-Unityby KrylovBoris
Simple scripts that help you to build AI systems based on HTN planning.
C# 2Updated: 3 y ago License: Permissive (MIT)
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node-red-contrib-googlehome-actions-v2by otaviojr
NodeRed plugin to implement Google Home Assistant WebHooks. Must be used with DialogFlow V2 applications.
HTML 2Updated: 3 y ago License: Permissive (MIT)
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cwf_to_pgn_exporterby oliver006
Chess With Friends to PGN Exporter
Python 2Updated: 8 y ago License: Permissive (MIT License)
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T-RexGame-Or-DinoGameby ChitrikaGahtori
A python bot that uses Google Chrome's T-Rex game using image processing.
Python 2Updated: 3 y ago License: No License (No License)
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Tic-Tac-Toeby iamrubayet
tic tac toe AI using minimax algorithm
Python 2Updated: 3 y ago License: No License (No License)
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screeps-aiby Jomik
TypeScript 2Updated: 2 y ago License: No License (No License)
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C_plus_plus_solutionsby konlanz
C++ 2Updated: 3 y ago License: No License (No License)
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neat4gymby tristanblt
Neuroevolution of augmenting topologies library with an agent for OpenAI gym
C++ 2Updated: 3 y ago License: No License (No License)
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wazi-robot-platformby edwinmwiti
Platform for Wazihub Intelligent Robotic Arm
C++ 2Updated: 3 y ago License: No License (No License)
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TicTacToeby vini7148
This is an implementation of the minimax algorithm in c++ that is use in a game of tictactoe
C++ 2Updated: 3 y ago License: Strong Copyleft (GPL-3.0)
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Minimax-Chess-AIby JayPay108
Chess engine and AI written in C++ using minimax
C++ 2Updated: 3 y ago License: No License (No License)
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Projetos-em-C-plus-plusby kamiros7
C++ 2Updated: 3 y ago License: No License (No License)
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robot-explanation-BTsby uml-robotics
Robot Explanation Generation Using Behavior Trees
C++ 2Updated: 3 y ago License: No License (No License)
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AI-Farmby kalicharan-n
Ai Farm using IBM products- Call for code 2020
C++ 2Updated: 4 y ago License: No License (No License)
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64w-ai-2021-officialby JacobGunnell
Official VAIC 64W Programming repo for the 2020-2021 Season
C++ 2Updated: 3 y ago License: No License (No License)
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Otherengine-TestGameby Othereum
Otherengine test game sample
C++ 2Updated: 3 y ago License: Permissive (MIT)
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nodeMCU-Blynk-IFTTT-LEDby idejongkok
Konsep dasar Device Smart LED dengan Google assistant
C++ 2Updated: 3 y ago License: No License (No License)
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beetreeby temple-mountain-robotics
robot system on a chip using a behavior tree backend
C++ 2Updated: 3 y ago License: Strong Copyleft (GPL-3.0)
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Voice-Controlled-Robotic-Armby hansinahuja
Building a robotic arm which takes instructions using Google assistant.
C++ 2Updated: 3 y ago License: No License (No License)
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D-SLAMby zxcvbnmditto
Senior Design Project for UC Davis EEC193AB 2020
C++ 2Updated: 4 y ago License: No License (No License)
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EngineFeatures_UE4_4.22_Refactorby nglconsulting
Engines Features UE4_4.22 (AI, AI perception,State Machine, Behavior Trees,Animations...) Refactor
C++ 2Updated: 4 y ago License: No License (No License)
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isPalindromicby pabloasenjo3
This program tells whether a given integer number is palindromic or not.
C++ 2Updated: 5 y ago License: Permissive (MIT)
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DeepPigeonChessby DavidDuranPerez
Deep Pigeon, a chess engine written in C++
C++ 2Updated: 4 y ago License: Permissive (Apache-2.0)
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EngineFeatures_UE4_4.22_Editorby nglconsulting
Engines Features UE4_4.22 (AI, AI perception,State Machine, Behavior Trees,Animations...)
C++ 2Updated: 4 y ago License: No License (No License)
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RunawayGemby fipped
C++ 2Updated: 5 y ago License: No License (No License)
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ownchessby JoseMPinyol
This was an AI course project in 2015. It is a "chess engine" able to defeat Windows 7 chess game in difficult mode
C++ 2Updated: 5 y ago License: No License (No License)
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NeuronLearningby ajakovac
AI platform ready to hack and to try new algorithms.
C++ 2Updated: 5 y ago License: No License (No License)
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DoorESP8266by RindusIoTJam
The ESP8266 agent of the SmartPortero eco-system.
C++ 2Updated: 5 y ago License: No License (No License)
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sc2-IM-PF-pathfinding-thesisby Capelliexp
Master of science thesis project. Using CUDA to utilize a systems GPU to create pathfinding data (IM+PF), usable by multiple agents in the same environment.
C++ 2Updated: 4 y ago License: Permissive (MIT)
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eyedogby nkalscheuer
A computer vision assistant for the visually impaired. Cruzhacks 2019
C++ 2Updated: 5 y ago License: No License (No License)
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AI-Chessby Ojaswy
The concepts and algorithms surrounding the implementation of an AI Chess Algorithm
C++ 2Updated: 4 y ago License: Permissive (Apache-2.0)
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liudizhuby zzh19850110
C++ 2Updated: 3 y ago License: Permissive (Apache-2.0)
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ManKalah_AIby dannyboywoop
Repository for COMP34120:AI and GAMES - Project 1
C++ 2Updated: 4 y ago License: No License (No License)
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halite-3by zandershah
C++ 2Updated: 5 y ago License: No License (No License)
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Chinese-Land-Battle-Chess-AIby Michaelvll
A rule-based AI for Chinese Land Battle Chess
C++ 2Updated: 4 y ago License: No License (No License)
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