Snort network intrusion detection system with GPU/OpenCL packet processing
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CL Script - An OpenCL Scripting Language for Testing Profiling and General Mischief.
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Allows forwarding of OpenCL API calls through a network socket.
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A C++ template for decoupling the invocation of CUDA kernels from the nvcc compiler driver.
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boxfit, a gamma-ray burst afterglow light curve generator based on two-dimensional hydrodynamics simulations
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Implementing Nvidia DXR tutorial with Microsoft DXR Fallback Layer
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Toy implementation of a lazy CUDA executor
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Matrix operations using CUDA
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GPU optimized implementation of Radix Sort via OpenCL
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GPU-accelerated next-best-view coverage of articulated scenes
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A graph processing framework optimized for Intel Xeon Phi architecture.
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A working version of Caffe-Opencl
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Gpu rebranded
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Source for our HPG Paper "A High-Resolution Compression Scheme for Ray Tracing Subdivision Surfaces with Displacement"
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c++ implementation of phased based video motion magnification
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Framework to profile and collect data of applications running on GPU(s)
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OpenCL Query program
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K-means Clustering in CUDA with OpenGL Visualization
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low level kernels to benchmark peak compute, cache bandwidth on various levels, memory bandwidth, and some basic compute routines
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A hybrid CPU/GPU physically based renderer
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Implementation of opencv blenders class using CUDA and gpu.
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Parallel Image Processing CUDA
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Source code of my Master Thesis project "MPSoC for High Performance Heterogenous Computing".
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Collection of APIs for separating running programs
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ros amcl with CUDA package
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Relativistic ray tracing algorithm for wormhole spacetimes with CUDA
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Implemented Iterative Jacobi algorithm in CUDA (and optimizations) and Register File Caching in GPGPUSim.
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GPUart - An Application-Based Limited Preemptive GPU Real-Time Scheduler for Embedded Systems
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Computational programs for LAMMPS
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C++ 2 Version:Current License: No License (No License)
The implementation of my background subtraction algorithm with CUDA GPU acceleration.
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Implement gamma correction
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OpenCL code for the Parallel Reduction, with good results on FPGAs
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Utility functions for TensorFlow that enable working with differentiable hypercomplex numbers.
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Minimalist raytracer with Monte-Carlo path-tracing support
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This is based on the program written by Bisqwit that is shown at the end of his third parallelism Video
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A simple editor to create destructive meshes for Nvidia Blast
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Header-only, non-allocating, GPU compute friendly C++ implementation of OpenSimplex.
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opencl implementation of gardenia code
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Nearest neighbour algorithm with GPU assisted parallelizm.
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GPU Raytracing with OpenCL
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High-Order Compact, 3D Compressible CFD Solver
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A research oriented fully GPU path integrator.
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OpenCL-Based-Hardware-Accelerationby sukrutkelkar
C++ 2 Version:Current License: No License (No License)
Demonstrated acceleration achieved due to parallel computing on FPGA is much higher than that achieved on a Multicore CPU. Matrix Multiplication of two 1000x1000 matrices (A and B) was used for demonstration. This includes computation of 1 million data points. A Kernel was developed that would work on one row of Matrix and one column of matrix B at a time. OpenCL allows to replicate these kernels, generating parallel design blocks on the FPGA. Buffers were created on the FPGA which will hold the data of the two matrices. Each Kernel will read from a specific location, perform its operation and store the result in another buffer eventually to form Matrix C which is the resultant matrix. Use of OpenCL added an abstraction layer which would convert the code written in C to a netlist further to form a bitstream to be synthesized on the FPGA.
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Random Incremental Batch Linear Program Solver for GPU
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Experiments with ROCm hc::accelerator_view
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bvd-snortby viren-nadkarni
Snort network intrusion detection system with GPU/OpenCL packet processing
C++ 2Updated: 3 y ago License: Proprietary (Proprietary)
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clsby trbauer
CL Script - An OpenCL Scripting Language for Testing Profiling and General Mischief.
C++ 2Updated: 3 y ago License: Permissive (MIT)
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RemoteCLby silverclaw
Allows forwarding of OpenCL API calls through a network socket.
C++ 2Updated: 3 y ago License: Weak Copyleft (LGPL-3.0)
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InvokeCudaKernelby sola-aina
A C++ template for decoupling the invocation of CUDA kernels from the nvcc compiler driver.
C++ 2Updated: 4 y ago License: No License (No License)
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boxfitby hveerten
boxfit, a gamma-ray burst afterglow light curve generator based on two-dimensional hydrodynamics simulations
C++ 2Updated: 3 y ago License: No License (No License)
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DXRNvTutorialby philcn
Implementing Nvidia DXR tutorial with Microsoft DXR Fallback Layer
C++ 2Updated: 5 y ago License: No License (No License)
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lazy_cuda_executorby jaredhoberock
Toy implementation of a lazy CUDA executor
C++ 2Updated: 3 y ago License: No License (No License)
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radix-sortby gyatskov
GPU optimized implementation of Radix Sort via OpenCL
C++ 2Updated: 3 y ago License: Permissive (MIT)
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gpu-coverageby sosswald
GPU-accelerated next-best-view coverage of articulated scenes
C++ 2Updated: 4 y ago License: Permissive (BSD-3-Clause)
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graphphiby johnpzh
A graph processing framework optimized for Intel Xeon Phi architecture.
C++ 2Updated: 5 y ago License: No License (No License)
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caffe_openclby skn123
A working version of Caffe-Opencl
C++ 2Updated: 5 y ago License: Proprietary (Proprietary)
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N
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embree-compressedby lispbub
Source for our HPG Paper "A High-Resolution Compression Scheme for Ray Tracing Subdivision Surfaces with Displacement"
C++ 2Updated: 5 y ago License: Proprietary (Proprietary)
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PhaseBasedMotionMagnifyby DingYu95
c++ implementation of phased based video motion magnification
C++ 2Updated: 3 y ago License: No License (No License)
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a-GPUBenchby eubr-atmosphere
Framework to profile and collect data of applications running on GPU(s)
C++ 2Updated: 3 y ago License: Permissive (Apache-2.0)
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RtspDeepStreamby X-candy
C++ 2Updated: 3 y ago License: No License (No License)
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o
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kmeansby yessenbayev
K-means Clustering in CUDA with OpenGL Visualization
C++ 2Updated: 4 y ago License: No License (No License)
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ArchBenchSuiteby alheinecke
low level kernels to benchmark peak compute, cache bandwidth on various levels, memory bandwidth, and some basic compute routines
C++ 2Updated: 3 y ago License: Permissive (BSD-3-Clause)
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phosphorus_mk2by jkrueger
A hybrid CPU/GPU physically based renderer
C++ 2Updated: 4 y ago License: Permissive (MIT)
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cuda_matlabby Fibird
C++ 2Updated: 3 y ago License: Strong Copyleft (GPL-3.0)
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OpenCV-BlenderGPUby Avandrea
Implementation of opencv blenders class using CUDA and gpu.
C++ 2Updated: 3 y ago License: Permissive (MIT)
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CME213-CUDA-Projectby mlwong
C++ 2Updated: 3 y ago License: No License (No License)
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CudaImageProcessingby adivb
Parallel Image Processing CUDA
C++ 2Updated: 5 y ago License: Strong Copyleft (GPL-3.0)
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thesis-MPSoCby thibchap
Source code of my Master Thesis project "MPSoC for High Performance Heterogenous Computing".
C++ 2Updated: 5 y ago License: Permissive (MIT)
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libsandboxby webosose
Collection of APIs for separating running programs
C++ 2Updated: 4 y ago License: No License (No License)
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SGDnn_cudaby RoeeXu
C++ 2Updated: 4 y ago License: No License (No License)
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a
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cuwhby theilmbh
Relativistic ray tracing algorithm for wormhole spacetimes with CUDA
C++ 2Updated: 4 y ago License: No License (No License)
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ece695-accelArchby Aayush-Ankit
Implemented Iterative Jacobi algorithm in CUDA (and optimizations) and Register File Caching in GPGPUSim.
C++ 2Updated: 4 y ago License: No License (No License)
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GPUartby gpuart
GPUart - An Application-Based Limited Preemptive GPU Real-Time Scheduler for Embedded Systems
C++ 2Updated: 5 y ago License: Proprietary (Proprietary)
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computational_packagesby yanqinz2
Computational programs for LAMMPS
C++ 2Updated: 4 y ago License: No License (No License)
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GPU-Accelerated-Non-Parametric-Background-Subtractionby wporr
The implementation of my background subtraction algorithm with CUDA GPU acceleration.
C++ 2Updated: 3 y ago License: No License (No License)
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gamma_correctionby Jim00000
Implement gamma correction
C++ 2Updated: 3 y ago License: Permissive (BSD-3-Clause)
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OpenCL-Parallel-Reductionby gante
OpenCL code for the Parallel Reduction, with good results on FPGAs
C++ 2Updated: 4 y ago License: Permissive (MIT)
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hypercomplex-opsby brandontrabucco
Utility functions for TensorFlow that enable working with differentiable hypercomplex numbers.
C++ 2Updated: 5 y ago License: Permissive (MIT)
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skele-raytracerby lilinitsy
Minimalist raytracer with Monte-Carlo path-tracing support
C++ 2Updated: 3 y ago License: No License (No License)
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SFML-Simulationby jansoft54
This is based on the program written by Bisqwit that is shown at the end of his third parallelism Video
C++ 2Updated: 6 y ago License: No License (No License)
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Blast_Editorby TinoTano
A simple editor to create destructive meshes for Nvidia Blast
C++ 2Updated: 5 y ago License: Permissive (MIT)
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OpenSimplexCPPby jonathonracz
Header-only, non-allocating, GPU compute friendly C++ implementation of OpenSimplex.
C++ 2Updated: 3 y ago License: Permissive (Unlicense)
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gardenia_oclby zhangyang051090
opencl implementation of gardenia code
C++ 2Updated: 4 y ago License: Proprietary (Proprietary)
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parallel-nearest-neighbourby mbenlioglu
Nearest neighbour algorithm with GPU assisted parallelizm.
C++ 2Updated: 4 y ago License: No License (No License)
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GPURaytracingby mrsp
GPU Raytracing with OpenCL
C++ 2Updated: 5 y ago License: No License (No License)
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3DCompactSolverby emathew1
High-Order Compact, 3D Compressible CFD Solver
C++ 2Updated: 3 y ago License: Permissive (MIT)
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renderbox2by sriravic
A research oriented fully GPU path integrator.
C++ 2Updated: 5 y ago License: No License (No License)
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nvcaffeby yihui-he
C++ 2Updated: 4 y ago License: Proprietary (Proprietary)
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OpenCL-Based-Hardware-Accelerationby sukrutkelkar
Demonstrated acceleration achieved due to parallel computing on FPGA is much higher than that achieved on a Multicore CPU. Matrix Multiplication of two 1000x1000 matrices (A and B) was used for demonstration. This includes computation of 1 million data points. A Kernel was developed that would work on one row of Matrix and one column of matrix B at a time. OpenCL allows to replicate these kernels, generating parallel design blocks on the FPGA. Buffers were created on the FPGA which will hold the data of the two matrices. Each Kernel will read from a specific location, perform its operation and store the result in another buffer eventually to form Matrix C which is the resultant matrix. Use of OpenCL added an abstraction layer which would convert the code written in C to a netlist further to form a bitstream to be synthesized on the FPGA.
C++ 2Updated: 4 y ago License: No License (No License)
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LPby coolmule0
Random Incremental Batch Linear Program Solver for GPU
C++ 2Updated: 4 y ago License: Permissive (MIT)
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accelerator_viewsby rwvo
Experiments with ROCm hc::accelerator_view
C++ 2Updated: 5 y ago License: No License (No License)
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