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5 Best Augmented Reality SDKs and Frameworks

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by Sri Balaji J dot icon Updated: Jun 30, 2022

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Now, most people have not heard of the hype of augmented reality and virtual reality that is driving the world of technology. Creating a high-quality augmented reality app is not as easy as it sounds. Here you can take a look at the augmented reality framework for iOS or Android and make a few comparisons to help you choose the best-augmented reality framework for your mobile app development.

Types of Augmented Reality Apps Location-based AR apps Ingress, Pokemon GO, Wikitude, and many more fall into this category. This type unites 3 parameters - your GPS location, compass, and accelerometer in order to give you accurate data on what you see on the screen. Projection based apps Amikasa and IKEA Catalog could be divided into this group. This type, as it seems obvious from its name, “projects” objects or images in digital space. It helps you to visualize if a costly sofa you are willing to buy is a good fit in terms of in-house capacity and atmosphere. Face-recognition AR apps Makeup Genius by L'oreal and freshly-launched Sephora Visual Artist is based on face-recognition technology. The basic principle stands as "the AR app detects and recognizes something called AR marker".

Kudan. AR SDK. or Framework

One of the handiest augmented reality development tools, that works quite fast and allows you to use object-based recognition with posters/ stickers. Kudan recognizes objects by initializing their coordinates and adding a layer up on top of them, although this SDK doesn’t offer much for face detection. This augmented reality software does not include the physics needed for face transformations. Kudan is capable of processing is 2D&3D recognition, with the models created in 3D Max beforehand. Applications like Virtual Mustang for Ford and DHL Formula E Xperience were build with Kudan.

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AR app using Kudan AR SDK

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            KudanARSample-Androidby ytabuchi

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            AR app using Kudan AR SDK
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                      Vuforia, Augmented Reality SDK

                      Vuforia uses computer vision to recognize and track planar images (Image Targets) and simple 3D objects, such as boxes, in real-time. we can also get to grips with some additional features, Including: Virtual buttons; Background effects; Occlusion management, which lets Vuforia find even partially hidden objects.

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                      Unity 2017.2 and Vuforia 6.5 Augmented Reality (AR) Camera Auto Focus

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                                Unity-2017.2-and-Vuforia-6.5---Camera-Auto-Focusby walidabazo

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                                Unity 2017.2 and Vuforia 6.5 Augmented Reality (AR) Camera Auto Focus
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                                          Wikitude SDK

                                          Wikitude is an all-in-one included augmented reality framework for Android, as well as for iOS, which enables developers to use GEO data, create a 3D object, and implement image recognition. Apps like Time Magazine Special, ROOMLE, and Wikitude Navigation were developed with the Wikitude library. Wikitude SDK 8.1 has a number of new features like : Instant and Extended Object tracking. Better recognition for Object Targets. Increasing of tracking stability.

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                                          Wikitude's Augmented Reality Plugin for Cordova - working together with the Wikitude SDK library for Android and iOS. Provides image recognition and tracking, geo-based augmente reality and 3D rendering and animations in an augmented reality scene

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                                                    wikitude-cordova-pluginby Wikitude

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                                                    Wikitude's Augmented Reality Plugin for Cordova - working together with the Wikitude SDK library for Android and iOS. Provides image recognition and tracking, geo-based augmente reality and 3D rendering and animations in an augmented reality scene
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                                                              ARToolKit

                                                              Another popular framework that is pretty commonly used worldwide is ARToolKit - a well-known open-source augmented reality framework that has compiled SDKs for iOS, Android, Windows, Mac OS, and Linux platforms. It is widely used for various purposes as : Includes OpenGL ES2.x support. Integration with GPS and compass. Automatic camera calibration utilities.

                                                              ARToolKitby sankyprabhu

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                                                              Free and Open Source Augmented FReality Library

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                                                                        ARToolKitby sankyprabhu

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                                                                                  ARKit 2

                                                                                  It is a framework, that allows developers to create all the above-listed types of AR applications. This new cutting-edge platform was designed to prove Augmented Reality development for Apple devices specifically. This technology is unique because it is able to take the corner illumination into account for the correct integration of virtual objects in real life. Teamwork Now we don’t need to use iOS devices for only single usage of AR experience. We are able to simultaneously view AR models and play multiplayer games. TeamworPersistent experience Now we can save the game progress in AR projecting, pursue other things, and then continue your projecting without losing your progress. Detection & Tracking ARKit 2 extends this support to offer full 2D image tracking, so we can incorporate movable objects like product boxes or magazines into your AR experiences. ARKit 2 also adds the ability to detect known 3D objects like sculptures, toys, or furniture.

                                                                                  ARKit2.0-Prototypeby SimformSolutionsPvtLtd

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                                                                                  After Apple’s introduction of ARKit 2, we have been consistently working behind to create shared-AR experiences. Our goal is to improve the utility of mobile using AR experiences.

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                                                                                            ARKit2.0-Prototypeby SimformSolutionsPvtLtd

                                                                                            Swift doticon star image 258 doticonVersion:Currentdoticon License: Permissive (MIT)

                                                                                            After Apple’s introduction of ARKit 2, we have been consistently working behind to create shared-AR experiences. Our goal is to improve the utility of mobile using AR experiences.
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