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Space Race Game

by Nathina

The space race is one of the oldest and simple games in the video game industry. It is a two-player game which was the second game released by the company after Pong. It is an Arcade game in which two players control the rocket ship individually. The main objective of each player is to reach the top of the screen without getting hit by the asteroids in space. Asteroids are the obstacles in this gameplay that moves from left to right and vice-versa on the screen. The player's rocket ship, which gets hit by the asteroid, disappears for a while, then starts from the bottom again. If one player's rocket ship reaches the top without hitting the asteroids, the next player's rocket ship begins to move. The game's time is limited to a certain amount of time, depending on the middle line between two players. This central line reduces its length for each round. Players with a higher score will be declared as a winner of the game. Following are the steps to be followed for building the Space Race Game, 1. Game Development Platform Libraries 2. Create Anime Character 3. Vehicles Control And Multiplayer Support 4. Random Level Increasing And Calculate Time And Distances 5. Screen Recorder in Game 6. Background Music 7. Create Weapon In Spaceship 8. Space Race Game Library In Java

Create Anime Character

These reusable libraries are used to create the anime character in the game or create a game character face from a single portrait, and also used lip sync for 2D mouth animation.

Game Development Platform Libraries

These reusable libraries are game development platform libraries. These libraries provide the 2D, 3D game support and user interface for the developer.

Vehicles Control And Multiplayer Support

These reusable libraries are used to create multiplayer support in-game. And also provide the graphics, rulebook for a gamer, character sheets, vehicle motion control, and speed curve.

Random Level Increasing And Calculate Time And Distances

These libraries are used to random level increasing, procedurally generate mountain ranges, trees, rocks, and start screen with title display. And also provide the time and distance calculation in the game. The second library is used for pixel collision detection.

Background Music

These libraries provide the background music, sound effects, animation for the game.

Create Weapon In Spaceship

These libraries are used to create weapons like crossbows, Armor and also generate the shield for defending the enemies' attack.

Space Race Game Library In Java

This is a standard library for all functions; using this java library create the space race game in a single library.
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