C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab
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Unity mobile Input plugin for iOS and Android (Unity UI compatible)
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A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.
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Docker container for Unity
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Valve’s VR renderer used in The Lab (Valve’s VR launch title for the HTC Vive).
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A feature rich toon shader for unity and VR Chat
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A project used for learning Unity Universal Render Pipeline
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A safe Rust wrapper for libusb.
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Frida-Mobile-Scriptsby m0bilesecurity
JavaScript 269 Version:Current License: Strong Copyleft (GPL-3.0)
Collection of useful FRIDA Mobile Scripts
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Vertex color UI Effect for Unity UI (uGUI).
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A sample version of ygopro in Unity
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A designer-friendly, editor-driven Unity3D framework for connecting data and events.
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A Unity package to make runtime procedural mesh generation more flexible.
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A small example of procedural modeling with compute shaders.
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A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
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A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.
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Light Studio plugin for Blender
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1D/2D/3D Perlin noise function for Unity
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An extremely efficient projectile generator for unity.
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OpenVR plugin for Unity's XR API
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A GPU accelerated fractal terrain renderer for Unity
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UI Framework For Unity3D Support Async and Sync UI
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Unity3D工具集+API二次封装+编辑器扩展
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resonance-audio-unity-sdkby resonance-audio
C# 265 Version:Current License: Proprietary (Proprietary)
Resonance Audio SDK for Unity
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Unity Physics on GPU
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First-Person-Controller-VeryHotSharkby VeryHotShark
C# 265 Version:Current License: Permissive (MIT)
This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for your own needs. I started this project because i wanted to create a controller for my walking simulator game so that's why controller fits better with this genre. I Also use a free extension from Unity Store called Naughty Attributes to help me keep this project nice and tidy.
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B-spline interpolation
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🐬🐟 ↶Mesh Deformation / Bending / Following on a Curve
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Simple clipboard plugin for unity
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Procedural World Editor is a node based procedural terrain generator
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A implementation of the marching cubes algorithm on the GPU in Unity.
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为独立游戏而生,Gameplay热更新游戏框架。(对初学者不友好)
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A 3D editor for creating Beat Saber maps
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Fluent API for creating state machines in C#
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Dark theme patch for any version of Unity for Windows, MacOS and Linux.
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Pick a time and let your computer shutdown itself.
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unity3d lua databinding mvvm
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godot_oculus_quest_toolkitby NeoSpark314
Jupyter Notebook 262 Version:Current License: Permissive (MIT)
An easy to use VR toolkit for Oculus Quest development using the Godot game engine
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Unity资源管理框架
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An example of use of procedural instancing.
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Editor script which implements an inspector for the BuildReport class
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Visit www.raisim.com
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Collection of custom steps and variables for our Jenkins instance(s)
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ABIDES: Agent-Based Interactive Discrete Event Simulation
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2D Soft Body Physics for Unity
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Sample project for Unity Notifications
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ChromaPack -- A lossy texture compression plugin for Unity.
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A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
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Unity package for Dear ImGui
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LibTessDotNetby speps
C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab
C# 271Updated: 1 y ago License: Proprietary (Proprietary)
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UnityMobileInputby mopsicus
Unity mobile Input plugin for iOS and Android (Unity UI compatible)
C# 271Updated: 2 y ago License: Permissive (MIT)
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Aim-IKby ehsan-mohammadi
A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.
C# 271Updated: 2 y ago License: Permissive (MIT)
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docker-unity3dby nenadg
Docker container for Unity
Shell 271Updated: 4 y ago License: Permissive (MIT)
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the_lab_rendererby ValveSoftware
Valve’s VR renderer used in The Lab (Valve’s VR launch title for the HTC Vive).
C# 270Updated: 2 y ago License: Permissive (BSD-3-Clause)
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PoiyomiToonShaderby poiyomi
A feature rich toon shader for unity and VR Chat
C# 270Updated: 4 y ago License: Proprietary (Proprietary)
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URPLearnby wlgys8
A project used for learning Unity Universal Render Pipeline
C# 270Updated: 2 y ago License: No License (No License)
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r
rusbby a1ien
A safe Rust wrapper for libusb.
Rust 270Updated: 2 y ago License: Proprietary (Proprietary)
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F
Frida-Mobile-Scriptsby m0bilesecurity
Collection of useful FRIDA Mobile Scripts
JavaScript 269Updated: 2 y ago License: Strong Copyleft (GPL-3.0)
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uGUI-Effect-Toolby WestHillApps
Vertex color UI Effect for Unity UI (uGUI).
C# 269Updated: 3 y ago License: Permissive (MIT)
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Y
YGOProUnity_V2by lllyasviel
A sample version of ygopro in Unity
C# 269Updated: 1 y ago License: Strong Copyleft (GPL-3.0)
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SmartDataby sigtrapgames
A designer-friendly, editor-driven Unity3D framework for connecting data and events.
C# 269Updated: 1 y ago License: Permissive (MIT)
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BMeshUnityby eliemichel
A Unity package to make runtime procedural mesh generation more flexible.
C# 268Updated: 2 y ago License: Permissive (MIT)
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N
NoiseBall2by keijiro
A small example of procedural modeling with compute shaders.
C# 267Updated: 2 y ago License: No License (No License)
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EZSoftBoneby EZhex1991
A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
C# 267Updated: 3 y ago License: No License (No License)
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PureScriptby loongly
A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.
C 267Updated: 2 y ago License: Permissive (MIT)
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leomoon-lightstudioby leomoon-studios
Light Studio plugin for Blender
Python 266Updated: 2 y ago License: Strong Copyleft (GPL-3.0)
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PerlinNoiseby keijiro
1D/2D/3D Perlin noise function for Unity
C# 266Updated: 3 y ago License: No License (No License)
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Unity-Bullet-Hellby jongallant
An extremely efficient projectile generator for unity.
C# 266Updated: 2 y ago License: Permissive (MIT)
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u
unity-xr-pluginby ValveSoftware
OpenVR plugin for Unity's XR API
C# 266Updated: 2 y ago License: Permissive (BSD-3-Clause)
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K
KvantLatticeby keijiro
A GPU accelerated fractal terrain renderer for Unity
C# 265Updated: 4 y ago License: No License (No License)
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TTUIFrameworkby chiuan
UI Framework For Unity3D Support Async and Sync UI
C# 265Updated: 4 y ago License: No License (No License)
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E
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resonance-audio-unity-sdkby resonance-audio
Resonance Audio SDK for Unity
C# 265Updated: 3 y ago License: Proprietary (Proprietary)
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F
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F
First-Person-Controller-VeryHotSharkby VeryHotShark
This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for your own needs. I started this project because i wanted to create a controller for my walking simulator game so that's why controller fits better with this genre. I Also use a free extension from Unity Store called Naughty Attributes to help me keep this project nice and tidy.
C# 265Updated: 3 y ago License: Permissive (MIT)
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b
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threejs-path-flowby zz85
🐬🐟 ↶Mesh Deformation / Bending / Following on a Curve
JavaScript 264Updated: 2 y ago License: No License (No License)
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UniClipboardby sanukin39
Simple clipboard plugin for unity
C# 263Updated: 2 y ago License: Permissive (MIT)
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Procedural-Worlds-Editorby alelievr
Procedural World Editor is a node based procedural terrain generator
C# 263Updated: 1 y ago License: Permissive (MIT)
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Marching-Cubes-On-The-GPUby Scrawk
A implementation of the marching cubes algorithm on the GPU in Unity.
C# 263Updated: 2 y ago License: Permissive (MIT)
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F
FinalFrameworkby jarjin
为独立游戏而生,Gameplay热更新游戏框架。(对初学者不友好)
C# 263Updated: 2 y ago License: No License (No License)
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beatmapperby joshwcomeau
A 3D editor for creating Beat Saber maps
JavaScript 262Updated: 2 y ago License: Permissive (MIT)
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Fluent-State-Machineby Real-Serious-Games
Fluent API for creating state machines in C#
C# 262Updated: 2 y ago License: Permissive (MIT)
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u
unity-patchby aevitas
Dark theme patch for any version of Unity for Windows, MacOS and Linux.
C# 262Updated: 3 y ago License: No License (No License)
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ShutdownTimerClassicby lukaslangrock
Pick a time and let your computer shutdown itself.
C# 262Updated: 2 y ago License: Permissive (MIT)
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h
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g
godot_oculus_quest_toolkitby NeoSpark314
An easy to use VR toolkit for Oculus Quest development using the Godot game engine
Jupyter Notebook 262Updated: 3 y ago License: Permissive (MIT)
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C
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unity-decompiledby jamesjlinden
C# 261Updated: 4 y ago License: No License (No License)
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C
Clonerby keijiro
An example of use of procedural instancing.
C# 261Updated: 4 y ago License: Permissive (MIT)
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BuildReportInspectorby Unity-Technologies
Editor script which implements an inspector for the BuildReport class
C# 261Updated: 2 y ago License: No License (No License)
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raisimLibby raisimTech
Visit www.raisim.com
C++ 261Updated: 2 y ago License: Proprietary (Proprietary)
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pipeline-libraryby jenkins-infra
Collection of custom steps and variables for our Jenkins instance(s)
Groovy 261Updated: 1 y ago License: No License (No License)
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abidesby abides-sim
ABIDES: Agent-Based Interactive Discrete Event Simulation
Python 260Updated: 2 y ago License: Proprietary (Proprietary)
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J
Jello-Physicsby kwanchangnim
2D Soft Body Physics for Unity
C# 260Updated: 2 y ago License: No License (No License)
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NotificationsSamplesby Unity-Technologies
Sample project for Unity Notifications
C# 260Updated: 2 y ago License: Proprietary (Proprietary)
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C
ChromaPackby keijiro
ChromaPack -- A lossy texture compression plugin for Unity.
C# 259Updated: 3 y ago License: No License (No License)
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D
Deform-Prototypeby keenanwoodall
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
C# 259Updated: 3 y ago License: Permissive (Unlicense)
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dear-imgui-unityby realgamessoftware
Unity package for Dear ImGui
C# 259Updated: 3 y ago License: Permissive (MIT)
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