Emu | neutrino quantum kinetics simulation code

 by   AMReX-Astro C++ Version: v1.3 License: Non-SPDX

kandi X-RAY | Emu Summary

kandi X-RAY | Emu Summary

Emu is a C++ library typically used in Simulation applications. Emu has no bugs, it has no vulnerabilities and it has low support. However Emu has a Non-SPDX License. You can download it from GitHub.

Emu is an open-source particle-in-cell code for solving the neutrino quantum kinetic equations in 1, 2, or 3 spatial dimensions with arbitrary angular resolution. It is part of the AMReX-Astro suite of astrophysical simulation codes. Emu represents the neutrino distribution function as a set of particles, each of which represent a collection of neutrinos and antineutrinos with unique position and momentum. Each particle carries two density matrices to define the flavor state of the neutrinos and antineutrinos it represents. Emu includes the vacuum, matter, and neutrino self-interaction potentials. We calculate the self-interaction potential using PIC deposition and interpolation algorithms that efficiently compute the local number density and flux at particle locations. Emu is implemented in C++ and is based on the AMReX library for high-performance, block-structured adaptive mesh refinement. Emu is parallelized with MPI + OpenMP for CPUs and MPI + CUDA for GPUs.
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            kandi-support Support

              Emu has a low active ecosystem.
              It has 7 star(s) with 3 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 7 open issues and 26 have been closed. On average issues are closed in 103 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Emu is v1.3

            kandi-Quality Quality

              Emu has 0 bugs and 0 code smells.

            kandi-Security Security

              Emu has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Emu code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Emu has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              Emu releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              It has 1149 lines of code, 39 functions and 14 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Emu and discovered the below as its top functions. This is intended to give you an instant insight into Emu implemented functionality, and help decide if they suit your requirements.
            • Return the header of the Hermitian matrix
            • All declarations
            • The C ++ code for the Hermitian matrix
            • A list of variable assignment expressions
            • Element magnitude
            • Calculates the magnitude magnitude of the matrix
            • Write code to output file
            • Read particle data
            • Return a dictionary of the key - value pairs
            • Calculate the magnitude magnitude of a matrix
            • Make plot
            • Multipy matrix x
            • Computate matrix
            • Delete generated files
            • All diagonals
            Get all kandi verified functions for this library.

            Emu Key Features

            No Key Features are available at this moment for Emu.

            Emu Examples and Code Snippets

            Getting Started From Scratch
            Pythondot img1Lines of Code : 4dot img1License : Non-SPDX (NOASSERTION)
            copy iconCopy
            git clone --recurse-submodules https://github.com/AMReX-Astro/Emu.git
            
            make generate NUM_FLAVORS=2
            
            make NUM_FLAVORS=2
            
            ./main3d.gnu.TPROF.MPI.ex inputs_msw_test
              
            Try Emu in Your Browser!
            Pythondot img2Lines of Code : 3dot img2License : Non-SPDX (NOASSERTION)
            copy iconCopy
            cd Examples/2-Flavors/msw
            ./main3d.gnu.TPROF.MPI.ex inputs_msw_test
            python plot_first_particle.py
              

            Community Discussions

            QUESTION

            How can I launch Android Emulator without android studio on Mac M1
            Asked 2022-Mar-21 at 08:29

            I'm trying to start the emulator with this command emulator -avd Pixel_4_API_30 but it gives me an error:

            ...

            ANSWER

            Answered 2022-Feb-07 at 12:26

            If you have Android Studio installed, you can run the emulator from terminal without having started Android Studio first.

            First of all, run

            Source https://stackoverflow.com/questions/71015608

            QUESTION

            Bringing subtotals upfront in pivottabler::qpvt
            Asked 2022-Mar-07 at 16:20

            Wondering how to bring subtotals upfront (First row and/or first column) in pivottabler::qpvt.

            ...

            ANSWER

            Answered 2022-Mar-07 at 16:20

            You can always transform your table R6 object to a data.frame object and reorder colums and row with dplyr or indexing

            Source https://stackoverflow.com/questions/71333212

            QUESTION

            unable to connect botkit-based bot to BotFramework's webchat (401 errors)
            Asked 2022-Mar-01 at 21:40

            After successfully connecting my locally hosted (botkit-based) bot to Microsoft's Bot Framework Emulator (using a localhost address for the messaging endpoint), I'm now trying to connect it to the framework's webchat (using an ngrok's hostname for my local bot). However, I get an 'unauthorized' when webchat tries to connect. More on my bot:

            Here's what I've tried so far:

            In all those cases my bot's own log displays the same: "Experienced an error inside the turn handler Error: BotFrameworkAdapter.processActivity(): 401 ERROR Error: Unauthorized. Invalid AppId passed on token: blah".

            The browser console shows different results for the last case compared to the website embeds as follows:

            • (website embeds), I see a 502 in the browser's console, which I believe is expected given the 401 response from the bot (as explained by other sources).
            • (Test in Web Chat'), I see several other errors in the browser web console in addition to the 502. One of those errors makes me think that perhaps 'Test in Web Chat' does not actually support non-Azure hosted bots (MsPortalFx/Base/Base.Net Base.Net: Security issue: Request to send auth token to untrusted domain 'myngrokhostname.scm.azurewebsites.net'. Only a fixed set of domains should be configured to receive auth tokens).

            So here are my immediate questions:

            • Does the 'Test in web chat' feature require an Azure-hosted bot?
            • Given that I don't specify myself an appId and password when configuring the webchat channel (since it gets automatically configured), how could I be getting an error indicating that the wrong appId is being used? (note: the appId and password are part of the bot's adapter configuration as explained in the link I shared earlier; this is the only spot in which I entered them, and they were copied directly from the AzureBot configuration console)

            Aside from the above questions, do you have any other suggestions on what could be wrong/missing in my environment? BTW, by now I believe I have read all of the similar posts that refer to 'unauthorized' errors while using webchat and none of them has helped so far, including those referenced in the first comment provided below. For the record, here are the posts (not mentioned in the comment) that I've also read:

            ...

            ANSWER

            Answered 2022-Feb-03 at 12:27

            • I will suggest you to please check the below Github community forum for details on your issue regarding the turn handler and the ‘BotFrameworkAdapter.processActivity():401 ERROR’ in which they state that they tried to connect through two types by local bot: -

            1. By entering the URL, appID/password
            2. To select the bot which is defined by bot file from "My bots" form in the Welcome section.

            In the above two types of connections made, the 1st one always fails while the 2nd one executes successfully always. So, according to them, they are suggesting downloading the latest version of Emulator over.

            https://github.com/microsoft/BotFramework-Emulator/issues/1417

            Kindly refer to it as it may be helpful to you. And as far as ‘Test in webchat’ feature is concerned, it does require an Azure hosted bot because the Bot Framework Emulator that runs on the local device has the Azure Bot service endpoint link embedded in its runtime configuration for which during the execution of the emulator, we have to enter the AppID and password of the Azure Bot service to connect to.

            https://docs.microsoft.com/en-us/composer/test/test-bots-in-web-chat

            Source https://stackoverflow.com/questions/70901441

            QUESTION

            VisualStudio2019 SDK Android Manager dosnt Start, instead giveng Warning: Gerätefehler: value ('emu.uuid=c1d2555f-5c69-44bc-ae95-56d2f66aaac1'), onl
            Asked 2022-Feb-18 at 10:44

            The Complete Warning: Gerätefehler: WARNING: unexpected '-prop' value ('monodroid.avdname=Android_Accelerated_x86_Oreo'), only 'qemu.' properties are supported WARNING: unexpected '-prop' value ('emu.uuid=c1d2555f-5c69-44bc-ae95-56d2f66aaac1'), only 'qemu.' properties are supported

            I have a AMD Ryzen 7 PRO 1700X Eight-Core Processor 3.40 GHz 16,0 GB Processor.

            Thanks to everyone to help me!

            Pictures: The SDK Manager

            When i click the Start Button

            ...

            ANSWER

            Answered 2022-Jan-17 at 05:53

            The problem may caused by the video card (AMD Radeon RX580) with outdated drivers. Update the drivers with "AMD Adrenalin 2020 Edition" and reboot. Run the android emulator and if you get a GPU error set hw.gpu.mode = off in the emulator properties.

            Source https://stackoverflow.com/questions/70731938

            QUESTION

            The emulator process for avd has terminated
            Asked 2021-Dec-12 at 17:27

            Have problem with launching emulator of Android via Android Studio.

            When i tried to do it - i got next warning message - The emulator process for avd has terminated. I checked log and main expression was : Broken AVD system path. Check your ANDROID_SDK_ROOT value [C:\Users\User.android\avd\Pixel_XL_API_30.avd\Pixel_XL_API_30.avd]! (I try to change path many times, so don't pay attention to it)

            When i tried to launch emulator from folder - i got crash report "qt5core android emu dll doesn't exist" and more other related dll. (HAEX installed, Android Studio latest version, Default Androids SDK is in disk D). All folders (platform-tools and other) are not corrupted .

            Terminated process

            Disk D

            Logs

            ...

            ANSWER

            Answered 2021-Dec-01 at 13:51

            I tried each and every step mentioned in stackoverflow but for me reinstalling the graphic card driver solve the issue. AVD is now working. Please try reinstalling a graphic driver.

            Source https://stackoverflow.com/questions/70000657

            QUESTION

            Troubles implementing a callback system in Rust
            Asked 2021-Dec-11 at 13:17

            (full disclosure, this is a repost from my reddit post)

            First of i'd like to state that i'm really not a developer and i'm a beginner in Rust. I have a question that may be trivial.

            I'm working on implementing a emulator for a custom CPU. I'd like to be able to hook the emulation (and debug it later). I want to have separate crates for the CPU, hooking system and emulator and i want my CPU to not know implementation details of the hooking system and vice versa. But i'm having problems modeling that.

            Right now, i have something like:

            ...

            ANSWER

            Answered 2021-Dec-09 at 17:39

            I also cannot simply pass the Cpu as a parameter to the closure because then, i would end-up with a cyclical dependency, the Cpu requiring Hook that require Cpu.

            Actually, this is the best solution. In other languages, it might not be, but in Rust, trying to have the individual hook functions remember emu will result in inability to do anything with emu because it is already borrowed. The general principle is that when you have an abstract circular relationship between entities like this (the Cpu owns Hooks, but the Hooks want to work with the Cpu), it is better to pass a borrow of one member of the relationship to the other than to try to have them permanently refer to each other.

            Change your hook functions to have a signature like FnMut(&mut Cpu, VirtAddr) -> Result.

            Source https://stackoverflow.com/questions/70292378

            QUESTION

            Kotlin: Buttons inside a fragment needed to be clicked twice before starting the activity. How can I start the activity with only one click?
            Asked 2021-Dec-06 at 11:07

            newbie here! I'm having a hard time learning the life cycle of fragments and I'm stuck in this problem. If I run this on the emu, the fragment is showing on the activity but the button inside the fragment needs to be clicked twice to run the destination activity.

            FragmentSetting.kt: ...

            ANSWER

            Answered 2021-Dec-06 at 01:17

            You are setting the Fragment class itself as the listener to both buttons when the view is created. That would be an acceptable place to do it.

            However, your listener function doesn't perform your desired action of your button. Instead, it is setting a new listener for each button. So the first time they are clicked, they get their new listener. It is only in that inner secondary listener that you are going to another activity, so that's why it's taking two clicks.

            You need to directly do your action instead of wrapping the action inside setting another listener. By the way, the view passed to a click listener is never null, so you can remove the ?'s.

            Source https://stackoverflow.com/questions/70239641

            QUESTION

            Field Mask value for UpdateImageProperties in Google Slides C#
            Asked 2021-Nov-09 at 15:34

            How do I find out the value for file mask. The property that I am trying to set is brightness I have tried different values but I am unable to figure out. I have tried brightness, imageproperties and nothing works. I am using Google Slides library in .net. Any documentation will be helpfull.

            ...

            ANSWER

            Answered 2021-Nov-09 at 15:34

            You cannot modify the image's brightness using slides api.

            As stated in ImageProperties, the brightness field is a read-only property. (Check other properties that are read-only)

            Source https://stackoverflow.com/questions/69899634

            QUESTION

            How to export and import Android emulator snapshot
            Asked 2021-Nov-08 at 07:35

            I didn't find any documentation on how to use these 2 guys
            adb emu avd snapshot pull
            adb emu avd snapshot push

            I am able to export an existing AVD snapshot with

            ...

            ANSWER

            Answered 2021-Nov-08 at 07:35
            Answering my own question

            While running snapshot list after snapshot push doesn't show the pushed snapshot, running snapshot load baseline actually loads the pushed snapshot and everything works as expected.

            My course of action Export the snapshot
            1. adb emu avd snapshot save baseline
            2. adb emu avd snapshot pull baseline /Users/user1/baseline
            Import the snapshot
            1. Start the emulator (in my case with -wipe-data)
            2. adb emu avd snapshot push baseline /Users/user1/baseline
            3. adb emu avd snapshot load baseline

            Source https://stackoverflow.com/questions/69840654

            QUESTION

            Android emulator fails on Gitlab CI
            Asked 2021-Nov-04 at 16:55

            I'm trying to run android instrumented tests on Gitlab CI on a remote linux machine, everything works fine until it runs the gradle task for the tests, it fail without any further information.

            I should also mention that one out of ten times, it works.

            Can you spot something wrong?

            Here is my gitlab CI file:

            ...

            ANSWER

            Answered 2021-Nov-04 at 16:55

            As explained in this post https://githubmemory.com/repo/mingchen/docker-android-build-box/issues/58, at the startup, the android system undergoes a lot of processes and may be busy when trying to install the apk. This would cause for example a ShellCommandUnresponsiveException.

            To solve this I just added as recommended a sleep 180 after the line with adb shell input keyevent 82

            Source https://stackoverflow.com/questions/69811039

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Emu

            If you would like to run Emu on your own machine, first clone Emu with the AMReX submodule:. Then change directories to Emu/Exec.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • CLI

            gh repo clone AMReX-Astro/Emu

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            git@github.com:AMReX-Astro/Emu.git

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