enchant | enchant spellchecking library | Development Tools library
kandi X-RAY | enchant Summary
kandi X-RAY | enchant Summary
libenchant -- Generic spell checking library Maintainer: Reuben Thomas Home page: libenchant is licensed under the terms of the GNU LGPL (see the file COPYING.LIB), with a special exception allowing the use of proprietary spell-checking systems. Enchant aims to provide a simple but comprehensive abstraction for dealing with different spell checking libraries in a consistent way. A client, such as a text editor or word processor, need not know anything about a specific spell-checker, and since all back-ends are plugins, new spell-checkers can be added without needing any change to the program using Enchant. Enchant can be configured by the user, who can even add spell-checker plugins if desired.
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QUESTION
I have a table like below and I want to return the name of the item with the greatest effect of a particular type. For example, I want the name of the ring with the best 'Shield' enchantment, in this case 'Brusef Amelion's Ring'.
Description Apparel slot Effect Type Effect Value Apron of Adroitness Chest Fortify Agility 5 pts Brusef Amelion's Ring Ring Shield 18% Cuirass of the Herald Chest Fortify Health 15 pts Fortify Magicka Pants Legs Fortify Magicka 20 pts Grand ring of Aegis Ring Shield 6%I've tried using a MAXIFS statement:
...ANSWER
Answered 2021-Jun-13 at 19:56Is this what you are looking for?
QUESTION
My goal: Convert an if statement chain into a switch statement and have it waterfall down through the cases
What I'm working with: Decoded Minecraft NBT data (basically just an object)
What my problem is: I'm not sure if a switch statement would work for detecting if a key exists in an object, unless I do a ton of switch statements, but then it would be easier if I used a chain of if statements.
An example of an object would look something like this:
ANSWER
Answered 2021-Jun-06 at 21:28One option is to consolidate your tests in an object, using a shorthand identifier
QUESTION
I have trouble returning results from Entry in tkinter. I do not use it immediately after creating tne Entry:
...ANSWER
Answered 2021-May-22 at 15:02The problem lies in the fact that you don't remember the Entry widgets. You just store them to a local variable in function enchwind()
and don't store them anywhere. They are created but you lose all reference.
You could use a list as an attribute of window
to store them:
In the definition of your window, add the line:
QUESTION
i am dealing with a c++ school project. i want to store child card object inside parent card object in main function because i need to set card inside the library (std::vector _library;
) as same type.
what i need to use in main function to store child classes inside parent classes?
definition of classes and main function :
...ANSWER
Answered 2021-May-17 at 13:19Nobody answered yet, but a common approach to this is either dynamic polymorphism. Possible implementation:
QUESTION
On a lot of projects I have been making, I always had a problem that I wanted to make JavaScript change CSS styles. I tried reading other questions but it did not solve my answer. If a variable is above a certain number's value, like for example:
...ANSWER
Answered 2021-Apr-15 at 11:34You could do this:
QUESTION
I'm working with the pyenchant module. I couldn't find in their documentaion and anywhere else, the descriptions for the languages listed in enchant.list_languages(). This function returns a list of tags, I need the human friendly descripction of each language.
...ANSWER
Answered 2021-Apr-05 at 19:13You can use pycountry:
To get the language name, you can use:
QUESTION
I am trying to make a part of a program that takes a users input, searches across several dictionaries to find a matching key, and then increase the corresponding entries value by 25.
...ANSWER
Answered 2021-Mar-29 at 22:58Here you go:
QUESTION
I'm using Ubuntu 20.04.2 LTS
.
I've downloaded the source code with the command:
...ANSWER
Answered 2021-Mar-19 at 19:32There is a particular section in the inkskape documentation about your question
The major steps:
QUESTION
I have tried many events such as onAttack,EntityDeathEvent,EntityDamageByEntityEvent. None of these seems to work. It is probably because i wrote the code wrong, here's what i want. I added a command which gives you a diamond sword with the enchantment I tried to add which was going to 1 shot baby mobs already applied. Code:
...ANSWER
Answered 2021-Mar-02 at 04:43Your code seems solid and at first sight I don't see what could possibly be wrong with it (Unless you just didn't register the event). Though there is a flaw.
You should probably check if event.getDamager()
is an instance of Player
before casting it. I also recommend using ageableEntity.damage(damage, player)
so that the game processes it as if the player actually killed it, and it doesn't just suddenly die.
I've used your own code and made some changes to it, and added comments which should explain what everything is there for. This is just an alternative assuming the code you have really didn't work.
QUESTION
I am trying to get data from an Http request to my own API. Running the request in my browser (swapping the IP with localhost) gets me:
...ANSWER
Answered 2021-Feb-21 at 06:13This document explain the implementation of a VolleyWebService class: http://code.sunnyjohn.in/index.php/2020/12/24/retrieve-data-volley/
You have to instantiate the class, create a new request queue and then add to the request queue.
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