nsfw | super fast and scaleable file watcher | Runtime Evironment library
kandi X-RAY | nsfw Summary
kandi X-RAY | nsfw Summary
NSFW is a native abstraction for Linux, Windows, and OSX file watching services which tries to keep a consistent interface and feature set across operating systems. NSFW offers recursive file watching into deep file systems all at no additional cost to the Javascript layer. In Linux, NSFW recursively builds an inotify watch tree natively, which collects events concurrently to the javascript thread. In OSX, NSFW utilizes the FSEventsService, which recursively watches for file system changes in a specified directory. In Windows, NSFW implements a server around the ReadDirectoryChangesW method. When NSFW has events and is not being throttled, it will group those events in the order that they occurred and report them to the Javascript layer in a single callback. This is an improvement over services that utilize Node FS.watch, which uses a callback for every file event that is triggered. Every callback FS.watch makes to the event queue is a big bonus to NSFW's performance when watching large file system operations, because NSFW will only make 1 callback with many events within a specified throttle period. So why NSFW? Because it has a consistent and minimal footprint in the Javascript layer, manages recursive watching for you, and is super easy to use.
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QUESTION
Finally getting around to updating my bot from v12 to v13 and having an issue that I can't seem to solve. I have an invite tracker that works perfectly on v12 but will not function on v13. I have included the code below, the commented lines are the v12 code that I know needed changing for v13.
...ANSWER
Answered 2021-Oct-11 at 21:03The issue you are having most likely stems from the fact that you are saving the entire Invites
Collection object in your guildInvites
Map. Remember that in Javascript, when you save a single object in multiple different locations, each location still points to the same object. Basically, when you save the invites
object or invite.guild.invites.fetch()
to your guildInvites
Map, it refers to the exact same object as newInvites
will. In other words, cachedInvites
and newInvites
are both referring to the same object; because of this, they will contain the exact same values. Whenever an invite in newInvites
is updated, it will automatically also update the invite in cachedInvites
. This may be happening only now due to some changes in discord.js' code for invite management in v13.
I have not, however, looked at the discord.js source code for the new InviteManager
, so it is possible that some other, similar issue is at play here. However, the solution in this answer works regardless.
Because the cache and new invite lists were both the same, the uses between the cached and used invite ended up being equal (causing the cachedInvites.get(inv.code).uses < inv.uses
condition to not be met). Thus, newInvites.find()
could not find the invite you were looking for, and usedInvite
ended up being undefined
.
There are several ways you could fix this issue. My preference is to not save the entire invites
collection to your invite cache. Since you only need to know the cached invite's code and old number of uses, you only need to save that information. No need to save entire Invite
objects to your cache when you only need two small pieces of information from each cached invite.
This is my proposed new structure of your cachedInvites
. As you can see, it is much simpler and more efficient than before. It also solves the aforementioned possible JS issues with a single object being saved to multiple locations, by not directly saving the invites
object in your cache.
QUESTION
I'm coding a Discord js V12 bot, specifically the image
command. Since I simply use the NPM package images-scraper
, you can also look up NSFW images. So, what I am doing now, is adding a profanity filter. This is my code now:
ANSWER
Answered 2022-Feb-02 at 12:11You can't call an async function inside a forEach loop in that way, you could change it to a normal for ... of loop and put it inside a async function, you can only call a async function with await if you are already inside a async function.
I tried to write the code bellow
QUESTION
I want to implement this API into my website so I can get random memes from reddit.
The API was made by D3vd on github (https://www.github.com/D3vd/Meme_API)
The response I get from https://meme-api.herokuapp.com/gimme/memes (the api) looks something like this:
...ANSWER
Answered 2022-Jan-30 at 16:29Some very basic ajax code using fetch should suffice:
QUESTION
I am making a filter for a chat room I own.
I was succesful in having it turn NSFW words into a bunch of symbols and astericks to censor it, but many people bypass it by simply putting a backslash, period, or other symbol/letter after it because I only put in the words without the punctation and symbols. They also come up with a bit more creative methods such as eeeNSFWeee so the filter doesn't count it as a word.
Is there a way to make it so that the filter will select certain characters that form a word in a string and replace them (with or without replacing the extra characters connected to the message)?
The Filter is made in javascript and Socket.io
Filter code:
...ANSWER
Answered 2022-Jan-24 at 21:41There are a number of approaches you could take here.
You could use replace() if you just want to remove symbols. For example:
QUESTION
I have an image
command for my bot. This is used for memes and other funny pictures. My bot just scrapes Google for the best result. But on the other side, you can also look up, well, NSWF images. Since I don't want people sending those, I am trying to build a profanity filter. It now works like this:
ANSWER
Answered 2022-Jan-25 at 10:02It doesn't work because you have a mistake in the "if" part (if something end). And actually the "if" doesn't work and it executes the next functions for each word in the array.
Maybe something like this:
QUESTION
Getting all the messages of a channel. I want to get messages from a announcement channel in my server and show it in a embed . My idea is that i announce updates in my server's channel and i have made a command updates
for now i am doing it manually but is there a way to do it ? I know to get the last message using this code but what about all messages
ANSWER
Answered 2022-Jan-09 at 13:58I think you might be looking for this command, channel.history()
QUESTION
I have this JSON:
...ANSWER
Answered 2022-Jan-07 at 01:03It does work:
QUESTION
The Image is not loading from the API call. Used Volley library and Json Object request. Used Glide library for loading images. API : https://meme-api.herokuapp.com/gimme
JSON Object :
...ANSWER
Answered 2021-Dec-27 at 06:23I think loadMeme
function is wrong and it should be like this.
QUESTION
I know this question is very popular here in StackOverflow, yet I can't seem to find a suitable solution... I've looked at pretty much every question related to this, tried almost every method, but none of them worked...
As it seems, my problem is that I have arrays inside my JSON and the JSON.Net deserializer doesn't like that at all. So, my last option is to post a question myself.
Here is my JSON:
...ANSWER
Answered 2021-Dec-24 at 23:23Did you try extracting the list from the outer dictionary?
QUESTION
Everything is fitting okay with the Mediaquery responsiveness method for different screen sizes excluding the dialog. The dialog gets a pixel overflow error as the device screen size gets smaller. I tried FractionBox, Mediaquery, pub packages but nothing seems to work for pixel-perfect dialog. The code is as follows.
Code
...ANSWER
Answered 2021-Dec-21 at 15:13Actually your dialog is already screen responsive
but the error that you are getting is because your content
is getting out
of your dialog
box, to solve this just make your dialog Scrollable
so whenever your content is more then the height
of the dialog
your content
will not go outside. Try this
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