AutoConnect | Arduino library for ESP8266/ESP32 WLAN configuration

 by   Hieromon C++ Version: v1.4.2 License: MIT

kandi X-RAY | AutoConnect Summary

kandi X-RAY | AutoConnect Summary

AutoConnect is a C++ library typically used in Internet of Things (IoT), Arduino applications. AutoConnect has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

To the dynamic configuration for joining to WLAN with SSID and PSK accordingly. It an Arduino library united with ESP8266WebServer class of ESP8266 or WebServer class of ESP32. Easily implementing the Web interface constituting the WLAN for ESP8266/ESP32 WiFi connection. With this library to make a sketch easily which connects from ESP8266/ESP32 to the access point at runtime by the web interface without hard-coded SSID and password.
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            kandi-support Support

              AutoConnect has a medium active ecosystem.
              It has 795 star(s) with 171 fork(s). There are 39 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 348 have been closed. On average issues are closed in 62 days. There are 5 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of AutoConnect is v1.4.2

            kandi-Quality Quality

              AutoConnect has 0 bugs and 0 code smells.

            kandi-Security Security

              AutoConnect has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              AutoConnect code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              AutoConnect is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              AutoConnect releases are available to install and integrate.

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            AutoConnect Key Features

            No Key Features are available at this moment for AutoConnect.

            AutoConnect Examples and Code Snippets

            No Code Snippets are available at this moment for AutoConnect.

            Community Discussions

            QUESTION

            How to make my timer more precise in SwiftUI?
            Asked 2021-Nov-24 at 01:37

            I would like to develop an app that includes a timer - everything works fine so far - yet I have the problem that the CircleProgress is not quite at 0 when the counter is. (as you can see in the picture below)

            Long story short - my timer is not precise... How can I make it better?

            So this is my code:

            This is the View where I give my Binding to the ProgressCircleView:

            ...

            ANSWER

            Answered 2021-Aug-25 at 17:19

            You cannot control the timer, it will never be entirely accurate.

            Instead, I suggest you save the end date and calculate your progress based on it:

            Source https://stackoverflow.com/questions/68926884

            QUESTION

            Initialize a null safe variable without a default constructor?
            Asked 2021-Nov-12 at 08:13

            I'm sure this problem has been asked before, but I can't figure out how to even properly word it.

            I am trying to get Bluetooth Device data into my flutter app. The examples I have found either use non-null safe versions of dart code or they hide all of the important details.

            I am trying to build a very simple prototype from scratch so I can get a better grasp on things.

            I want to make a stateful widget that updates based on notifyListeners(). The idea is I start out with "noName bluetooth device", then once I have a device connected, I can update the object and display the name of the connected device.

            I keep running into this same roadblock and I can't get past it. I want to make a default Bluetooth Device, but the device has no default constructor. The default device cannot be null because of null safety.

            Can someone help me figure this out. There is something I know I am fundamentally misunderstanding, but I don't know where to start.

            The code below makes a ChangeNotifierProvider the parent of my BlueTesting widget that should display details of the connected Bluetooth Device (I haven't written all of the code yet).

            The BTDevices class should update the Bluetooth Device object, and notify the app to display the updated data from "the default empty device" to the new connected device.

            Thank you for your help!

            ...

            ANSWER

            Answered 2021-Nov-11 at 19:52

            Make your variable nullable BluetoothDevice? device; And check if device is null later

            Source https://stackoverflow.com/questions/69933530

            QUESTION

            Issues implementing Core Data
            Asked 2021-Oct-19 at 23:47

            So boom I'm back again with another probably-stupid question lol. I'm expanding on a helicopter game I found in a YouTube tutorial as a learning exercise. The part I'm stuck on is I'm trying to use core data to allow the user to save their score when they die, and recall those saved scores in a separate view accessible from the game's Home Screen (I'm using ContentView for the Home Screen and a separate GameView for the actual game). In my data model I define a single entity "Scores", with a single attribute "name". The Core Data usage in the GameView file returns no errors, but when I try to fetch the data in the view where I want to list the scores, I get the error:

            Value of type 'FetchedResults' has no member 'name'

            Here go the code for the GameView:

            ...

            ANSWER

            Answered 2021-Oct-19 at 23:47

            Have your Text use the variable from the ForEach

            Source https://stackoverflow.com/questions/69637763

            QUESTION

            ListView not updating after item class is modified in swiftui
            Asked 2021-Sep-07 at 03:52

            I have a list view of Task items. Every 10 seconds a timer triggers the function randomTasks that is responsible to modify the title and the description of each tasks in the list but the ListView doesn’t reflect the changes.I tried to use objectWillChange.send() but it doesn’t work.

            I’ve noticed that when a task is modified with a different id the ListView updates and I can see the changes but when i’m in the detail view whenever randomTaskTitle is triggered the view is dismissed automatically.

            ...

            ANSWER

            Answered 2021-Sep-06 at 12:27

            try something simple like this, that works well for me:

            Source https://stackoverflow.com/questions/69072448

            QUESTION

            Timer publisher with initial fire now
            Asked 2021-Aug-17 at 15:25

            I have a simple timer publisher that fires every 10 seconds.

            ...

            ANSWER

            Answered 2021-Aug-16 at 21:01

            I was able to achieve what I wanted, but I had to add another publisher:

            Source https://stackoverflow.com/questions/68808409

            QUESTION

            How to restore esp32 connections to gatt server
            Asked 2021-Aug-04 at 23:39

            I'm building some IoT devices which are controlled by ESP32. I want to have real time control via Android application. Because WiFi is too power hungry (my devices are battery powered) I've decided to connect using BLE which should be more suitable option.

            I have Xamarin Android app which acts as a GATT server because it allows for multiple devices connected and aggregated in my app. ESP32 device connects to the server when I advertise and properly receives notifications for example when I click the button. The problem is that I have no idea how to manage the situation when user exits the app. How to restore the connections? It is no problem to save some deviceId in local db on the android device but can anyone tell me what steps should I take to achieve following results:

            User connects app to the device, exits the app or leave the ble range and when he opens it again connection is restored and user can send some data to the device.

            On ESP32 there seems to be no reconnect option and on android theoretically there is but when device is not a server but client (autoconnect = true) Maybe I did it the wrong way (devices should be servers but is then possible to be connected to multiple devices and achieve results of real time control?)

            I will appreciate any advices :)

            ...

            ANSWER

            Answered 2021-Aug-02 at 06:22

            With BLE you cannot initiate a connection from a peripheral device. The central device is responsible for initiating and maintaining the connection. As such, you have two options to achieve what you want:-

            Option 1: as you said, switch the roles so that the Android device is the central in the connection. This way you can set autoconnect = true and this might be the easier option.

            Option 2: maintain the roles, but add code on the ESP32 side so that upon disconnection, the ESP32 switches to a continuous scanning mode where it searches for the Android device, and as soon as it finds it, it would reconnect. If you want to save battery on the ESP32 then you can have it go to sleep and only wake up periodically to do a quick scan in case the Android device became available again.

            Source https://stackoverflow.com/questions/68614591

            QUESTION

            Cannot catch an asynchronous exception
            Asked 2021-Aug-04 at 21:57

            Here is a simple example of my problem:

            ...

            ANSWER

            Answered 2021-Aug-04 at 21:57

            That connect method from the package you're using is poorly written. You're not doing anything wrong, whoever wrote that code did. If you poke around the GitHub Issues sections of that repository you'll find quite a few issues and pull requests related to this problem like this and the issues/PR it links.

            The code in a timer callback exists outside of the function where the timer is instantiated. It's impossible to directly catch an error thrown in a timer callback.

            If you want a timeout, don't use the functionality provided by this package, use the native Dart timeout function.

            Source https://stackoverflow.com/questions/68658256

            QUESTION

            Restarting perpetual animation after stopping in SwiftUI
            Asked 2021-Jul-29 at 22:41
            Background

            In this learning app, I've followed and excellent tutorial from Hacking with Swift on generating a wave-like animation. I've modified this app further adding some functionalities:

            • Providing Start/Stop mechanism for the wave animation
            • Perpetually generating random numbers for the duration of the animation
            • Modifying animation if an "interesting" number is found. Initially, I've implemented logic that defines even numbers as interesting but that could be easily changes to flag prime numbers, etc.
            Problem

            After stopping the animation does not "run" again. This is demonstrated in the gif below.

            After stopping the animation does not restart.

            Code ...

            ANSWER

            Answered 2021-Jul-29 at 22:41

            I made your project works, you can see the changed code // <<: Here!, the issue was there that you did not show the Animation the changed value! you showed just one time! and after that you keep it the same! if you see your code in your question you are repeating self.phase = .pi * 2 it makes no meaning to Animation! I just worked on your ContentView the all project needs refactor work, but that is not the issue here.

            Source https://stackoverflow.com/questions/68582774

            QUESTION

            Animating gradient view works in preview canvas but weird behavior on device
            Asked 2021-Jul-20 at 13:36

            This is what I used to create an animating gradient view

            ...

            ANSWER

            Answered 2021-Jul-18 at 02:54

            If you just do a .animation without providing the value, SwiftUI will animate everything. This includes position changes, for example when the device goes from portrait to landscape.

            To only animate what you want (the start and end points), just pass one of them in for the value.

            Source https://stackoverflow.com/questions/68425577

            QUESTION

            How to read the values of timer? Swiftui
            Asked 2021-Jul-15 at 14:49

            I am trying to make the next condition in swift UI:

            If the timer (hours) shows 23, then tryout = tryout + 1. However, it said that my code will never be executed. So, Is there any possibility to do that?

            In my app user picks up the number of days till the deadline, and I am trying to make a deadline countdown through the timer. I need a solution to read hours in the timer, so I could save a new value when the timer reaches a new day.

            Maybe you have other solutions (except Calendar, because I cannot add it in my app), I will be glad to hear them!

            P.S. My Code Sample:

            ...

            ANSWER

            Answered 2021-Jul-15 at 14:49

            I'm not sure what you are trying to do, but you mention a problem with your function and I can help with that.

            You have:

            Source https://stackoverflow.com/questions/68395913

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install AutoConnect

            You can download it from GitHub.

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