3DVisualizer | Highly interactive application for visualization | Data Visualization library
kandi X-RAY | 3DVisualizer Summary
kandi X-RAY | 3DVisualizer Summary
3D Visualizer is a highly interactive application for visualization and analysis of 3D multivariate gridded data, such as produced by finite element method (FEM) simulations, confocal microscopy, serial sectioning, computerized axial tomography (CAT) scans, or magnetic resonance imaging (MRI) scans. 3D Visualizer is based on the Vrui software development toolkit (see and runs in a variety of environments ranging from laptop or desktop computers over semi- immersive environments such as Geowalls to fully immersive virtual reality environments such as CAVEs. More information about 3D Visualizer can be found at 3D Visualizer’s development was supported by the University of California, Davis, by the UC Davis W.M. Keck Center for Active Visualization in the Earth Sciences (KeckCAVES, the W.M Keck Foundation, and the National Science Foundation.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of 3DVisualizer
3DVisualizer Key Features
3DVisualizer Examples and Code Snippets
Community Discussions
Trending Discussions on 3DVisualizer
QUESTION
QUESTION:
Everything was working fine: I converted my FBX files to GLTF inside my /GLTF/ subfolder.
Sadly, some geometry was missing from some of the converted files, so I tried to convert again my FBX files, this time to /TEST/.
Suddenly, the models don't load and from my console.log statement:
...ANSWER
Answered 2018-Aug-20 at 21:17To debug this, you can drag the model into my debugging viewer and you'll see this message:
Missing texture: M_Med_Soldier_Body_BLACKKNIGHT_n.tga
Neither glTF nor web browsers support TGA textures, so the fact that it's referenced is a bug in the tool used to create this file. I'd recommend filing a bug on FBX2glTF.
However, if you look in the model folder, you'll see that same image is already there as a PNG (perhaps FBX2glTF converted it?). If you open the .gltf
file in a text editor (I used Sublime Text) and search for "images", you'll find that incorrect TGA image reference. Rename it to .png
and you'll see what I assume is the correct result:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install 3DVisualizer
Install Vrui from ~/src/Vrui-<version>-<build> (see Vrui README file).
Change into ~/src directory and unpack the 3D Visualizer tarball: > cd ~/src > tar xfz <download path>/3DVisualizer-<version>.tar.gz or - > tar xf <download path>/3DVisualizer-<version>.tar
Change into 3D Visualizer base directory: > cd 3DVisualizer-<version>
If the Vrui version installed in step 0 was not 4.2, or Vrui’s installation directory was changed from the default of /usr/local, adapt the makefile using a text editor. Change the value of VRUI_MAKEDIR close to the beginning of the file as follows: VRUI_MAKEDIR := <Vrui install dir>/share/make Where <Vrui install dir> is the installation directory chosen in step 0. Use $(HOME) to refer to the user’s home directory instead of ~.
Optional: Adapt makefile if 3D Visualizer is to be installed in a different location, for example /usr/local. Set INSTALLDIR to the desired target location. 3D Visualizer will be then be installed in $(INSTALLDIR)/bin, $(INSTALLDIR)/lib (or $(INSTALLDIR)/lib64 on 64-bit Linux systems), and $(INSTALLDIR)/share/3DVisualizer-<version>. Important note: Do not use ~ as a shortcut for the user’s home directory here; use $(HOME) instead. For example, write INSTALLDIR = $(HOME)/apps instead of INSTALLDIR = ~/apps
Build 3D Visualizer: > make
Optional: Install 3D Visualizer in the selected target location. This is only necessary if the INSTALLDIR variable in the makefile was changed. By default, 3D Visualizer can be run from its base directory. To install: > make install or, if the target location is a system directory - > sudo make install
Optional: Add directory containing the 3D Visualizer executable (~/src/3DVisualizer-<version>/bin in the default installation, $(INSTALLDIR)/bin otherwise) to the user’s search path. This allows running 3D Visualizer from any directory. Using csh or tcsh: > setenv PATH ${PATH}:~/src/3DVisualizer-<version>/bin or - > setenv PATH ${PATH}:<INSTALLDIR>/bin where <INSTALLDIR> is the target location set in the makefile. Using bash: > export PATH=${PATH}:~/src/3DVisualizer-<version>/bin or - > export PATH=${PATH}:<INSTALLDIR>/bin These lines can also be added to the user’s .cshrc or .bashrc files to make the additions persist between logins.
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page