lockless | Collection of lockfree doodads | Caching library

 by   RAttab C++ Version: Current License: Non-SPDX

kandi X-RAY | lockless Summary

kandi X-RAY | lockless Summary

lockless is a C++ library typically used in Server, Caching, Nodejs applications. lockless has no bugs, it has no vulnerabilities and it has low support. However lockless has a Non-SPDX License. You can download it from GitHub.

Collection of random lockfree doodads that exist for the sole purpose of amusing/frustrating me. Current doodads worthy of notice:. Small note, some of these algorithms contains some pretty glaring performance flaws (eg. both epochs in Rcu are stored on the same cache line). I’m intentionally leaving these as is so that I can mesure the effect of fixing them at a later undisclosed point in time.
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              lockless has a low active ecosystem.
              It has 12 star(s) with 1 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 114 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of lockless is current.

            kandi-Quality Quality

              lockless has no bugs reported.

            kandi-Security Security

              lockless has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              lockless has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              lockless releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            lockless Key Features

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            lockless Examples and Code Snippets

            No Code Snippets are available at this moment for lockless.

            Community Discussions

            QUESTION

            C++ What memory order do I need for the atomics in this MPMC queue?
            Asked 2021-Apr-26 at 06:08

            This is my implementation of a lockless, waitless, multithread-safe MPMC queue using only atomics:

            ...

            ANSWER

            Answered 2021-Apr-26 at 06:08

            If the other bugs are fixed, most likely start, end, and precount can all be memory_order_relaxed in all uses.

            postcount is the variable that signifies that a value has been written to the queue. ie it controls the publishing of the value, and the reading of the value.

            So postcount needs memory_order_release ("publish") in push, and memory_order_acquire before reading (ie in pop).

            Maybe.

            Source https://stackoverflow.com/questions/67261125

            QUESTION

            Lockless queue using std::atomic
            Asked 2020-Sep-26 at 15:38

            I wish to create a lockless queue using std::atomic.
            Here's my probably not so good first attempt at trying to do so:

            ...

            ANSWER

            Answered 2020-Sep-26 at 15:38

            There are several issues with your implementation, some of which you have already identified correctly.

            1. The race between the two m_head.store operations after the CAS on m_tail
            2. This loop potentially suffers from the ABA problem:

            Source https://stackoverflow.com/questions/64072271

            QUESTION

            Is it necessary to register a new waker every time Future::poll is called?
            Asked 2020-Jun-04 at 08:43

            I am making my own channel implementation, but std::task::Context doesn't make it clear how the waker was generated.

            My fake code:

            ...

            ANSWER

            Answered 2020-Jun-03 at 12:25

            Yes, it is required to re-set the waker each time. Future::poll states (emphasis mine):

            Note that on multiple calls to poll, only the Waker from the Context passed to the most recent call should be scheduled to receive a wakeup.

            See also:

            Source https://stackoverflow.com/questions/62171309

            QUESTION

            C++ Lockless Threading Question - Multiple threads iterating over a contiguous array but never accessing same member data?
            Asked 2020-Apr-20 at 07:45

            In my C++ game engine, I have a job system which utilizes worker threads to do various tasks. Threads are affinitized to each available core. Recently, I have been trying to optimize some of my system pipelines by maximizing CPU utilization. Here is some example pseudo-ish code. It isn't an exact replica but the situation is similar.

            ...

            ANSWER

            Answered 2020-Apr-20 at 07:45

            @walnut already explained in detail that "accessing different elements of an array is guaranteed to not cause data races".

            However, you mentioned that you have multiple job functions updating the entityState, and that these functions are ordered by some jobchain object. You did not go into detail about how this jobchain is implemented, but you have to ensure that it establishes a proper happens-before relation between the different job functions, otherwise you do have a data race on the entiyState members.

            And I also agree with @rustyx - run your code with ThreadSanitizer. It helps unveil a lot of threading issues, including data races.

            Source https://stackoverflow.com/questions/61306078

            QUESTION

            Cache line padding for variables that are a multiple of cache line size
            Asked 2018-Mar-21 at 04:05

            I am creating a very fast multi-threaded discrete event simulation framework. The core of the framework uses atomics and lockless programming techniques to achieve very fast execution across many threads. This requires me to align some variables to cache lines and pad the remaining cache line space so that I don't have cache line contention. Here is how I do it:

            ...

            ANSWER

            Answered 2017-May-19 at 18:44

            Taking a page from std::aligned_storage<>, I've come up with the following:

            Source https://stackoverflow.com/questions/44062955

            QUESTION

            Implementing concurrent_vector according to intel blog
            Asked 2017-Oct-19 at 13:57

            I am trying to implement a thread-safe lockless container, analogous to std::vector, according to this https://software.intel.com/en-us/blogs/2008/07/24/tbbconcurrent_vector-secrets-of-memory-organization

            From what I understood, to prevent re-allocations and invalidating all iterators on all threads, instead of a single contiguous array, they add new contiguous blocks.
            Each block they add is with a size of increasing powers of 2, so they can use log(index) to find the proper segment where an item at [index] is supposed to be.

            From what I gather, they have a static array of pointers to segments, so they can quickly access them, however they don't know how many segments the user wants, so they made a small initial one and if the amount of segments exceeds the current count, they allocate a huge one and switch to using that one.

            The problem is, adding a new segment can't be done in a lockless thread safe manner or at least I haven't figured out how. I can atomically increment the current size, but only that.
            And also switching from the small to the large array of segment pointers involves a big allocation and memory copies, so I can't understand how they are doing it.

            They have some code posted online, but all the important functions are without available source code, they are in their Thread Building Blocks DLL. Here is some code that demonstrates the issue:

            ...

            ANSWER

            Answered 2017-Oct-19 at 13:57

            I would not try to make the segmentsLarge and segmentsSmall a union. Yes this wastes one more pointer. Then the pointer, lets call it just segments can initially point to segmentsSmall.

            On the other hand the other methods can always use the same pointer which makes them simpler.

            And switching from small to large can be accomplished by one compare exchange of a pointer.

            I am not sure how this could be accomplished safely with a union.

            The idea would look something like this (note that I used C++11, which the Intel library predates, so they likely did it with their atomic intrinsics). This probably misses quite a few details which I am sure the Intel people have thought more about, so you will likely have to check this against the implementations of all other methods.

            Source https://stackoverflow.com/questions/46761881

            QUESTION

            what prevents the race condition between kfifo_put and kfifo_is_empty for accessing __kfifo->in?
            Asked 2017-Sep-29 at 08:20

            In kfifo.h kfifo_get calls kfifo_is_empty which checks if __kfifo->in == __kfifo_out. Meanwhile kfifo_put does __kfifo->in++ after adding data. Since this is a lockless implementation of circular buffer with 1 reader and writer what prevents the writer from corrupting the data while kfifo_is_empty is reading the value of __kfifo->in?

            ...

            ANSWER

            Answered 2017-Sep-29 at 08:20

            There is no problem here.

            In short, the reader may see in not equal to out only after data has been transferred into the kfifo. This is achived by executing barrier before incrementing in counter at the writer side.

            Source https://stackoverflow.com/questions/46480997

            QUESTION

            C++ Template class member on a template function
            Asked 2017-Sep-05 at 14:22

            I have a thread pool that should accept any std::packaged_task and give a future.

            ...

            ANSWER

            Answered 2017-Sep-05 at 14:22

            Most the code you posted does not compile.

            Source https://stackoverflow.com/questions/46045935

            QUESTION

            Compile time class template selection by enum template parameter
            Asked 2017-Jul-22 at 09:02

            I am trying to select a class template based on a given enum template parameter (store_type). Now I instantiate a class that uses this, but it seems to always try to instantiate the basic_store for this class.

            ...

            ANSWER

            Answered 2017-Jul-22 at 09:02

            You forgot the 3rd template argument in the specialization.

            Source https://stackoverflow.com/questions/45252290

            QUESTION

            C++17 / C++1z parallel usage of std::for_each
            Asked 2017-Jul-13 at 01:46

            I want to use C++17 parallel capabilities to divide every element of a std::vector by some constant and store the result in another std::vector of same length and (!!) order.

            E.g.

            ...

            ANSWER

            Answered 2017-Jul-13 at 01:46

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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            You can download it from GitHub.

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