SoundTouch-Android | An Android wrapper for the C SoundTouch audio processing | Speech library
kandi X-RAY | SoundTouch-Android Summary
kandi X-RAY | SoundTouch-Android Summary
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at. Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. . An Android wrapper for the the SoundTouch C++ Audio Processing Library by Olli Parviainen 2001-2012, distrubted under LGPL license. It is alpha, use at your own risk. Currently only supports Androids with an FPU and 16 bit audio samples. Take a look at the (incomplete) SoundTouchPlayable to see how to use SoundTouch-Android library to stream to an AudioTrack.
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QUESTION
I found this on GitHub which is a wrapper for the great SoundTouch C++ library.
I'm completely new to NDK though, so would any of you kindly explain to me how to set it up correctly?
I downloaded the zip from GitHub and copied the directories into my existing project. Still, it couldn't find the native C++ functions.
I tried compiling the library using ndk-build
but I got two errors. This is my terminal log:
ANSWER
Answered 2017-Aug-30 at 16:58hi you must compile library.
I suggest you use:
Linux ubuntu
NDK 14rb
First update your Linux with the following commands
QUESTION
I found this library which is called SoundTouch-Android.
I copied the jni
and the armeabi-v7a
folder into my project.
after going to the jni
folder in terminal I typed:
ANSWER
Answered 2017-Aug-31 at 17:33It looks like maybe the code that's checked in is just broken for SOUND_TOUCH_INTEGER_SAMPLES
: https://github.com/VladimirKulyk/SoundTouch-Android/blob/a614c7b37b0c4d58b20e0581aadfd6a43f3a5f2d/jni/soundtouch/include/STTypes.h#L139
It looks like that was set on line 85. It only does this for the case of not having floating point hardware (can see from the log that this built fine for most ABIs, it just failed for arm5). I'd recommend just disabling arm5. Pretty much every device out there can do arm7. In the Application.mk file, change the APP_ABI
line:
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