wabt | The WebAssembly Binary Toolkit

 by   WebAssembly C++ Version: 1.0.33 License: Apache-2.0

kandi X-RAY | wabt Summary

kandi X-RAY | wabt Summary

wabt is a C++ library typically used in Binary Executable Format applications. wabt has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

WABT (we pronounce it "wabbit") is a suite of tools for WebAssembly, including:. These tools are intended for use in (or for development of) toolchains or other systems that want to manipulate WebAssembly files. Unlike the WebAssembly spec interpreter (which is written to be as simple, declarative and "speccy" as possible), they are written in C/C++ and designed for easier integration into other systems. Unlike Binaryen these tools do not aim to provide an optimization platform or a higher-level compiler target; instead they aim for full fidelity and compliance with the spec (e.g. 1:1 round-trips with no changes to instructions).
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            kandi-support Support

              wabt has a medium active ecosystem.
              It has 5510 star(s) with 607 fork(s). There are 153 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 101 open issues and 569 have been closed. On average issues are closed in 369 days. There are 17 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of wabt is 1.0.33

            kandi-Quality Quality

              wabt has 0 bugs and 0 code smells.

            kandi-Security Security

              wabt has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              wabt code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              wabt is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              wabt releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            wabt Key Features

            No Key Features are available at this moment for wabt.

            wabt Examples and Code Snippets

            No Code Snippets are available at this moment for wabt.

            Community Discussions

            QUESTION

            How to run in wee8 wasm code that was compiled from c++ with emcc? (WASI in wee8?)
            Asked 2022-Mar-14 at 17:50

            I am trying to compile C++ code to wasm and then embed it in other C++ code with wee8 (v8's wasm-api). Currently I'm getting a Segfault on instantiating the module:

            ...

            ANSWER

            Answered 2022-Mar-14 at 17:50

            I can answer part of your question:

            I'm missing is WASI support in wee8? Does it exist?

            No, wee8 does not implement WASI. Adding such support is theoretically possible, but not currently scheduled to get done.

            You can implement it yourself in your wee8 embedder, and make it available to loaded modules via imports. Most (or all?) of it could probably be a reusable (among many engine implementations) library, potentially offered and maintained by the WASI project itself. (I don't know whether such a library exists already.)

            You didn't say what imports object you're currently passing; it needs to be an array of wasm::Extern* pointers that's at least as long as the imports of the module, and ordered equivalently (i.e. imports[i] will be the module's ith import).

            (I agree that the Wasm C/C++ API is very barebones currently. Unless/until that is changed, you'll have to build any convenience mechanisms yourself. It's all possible with the information that's available, it's just clearly less convenient than instantiating Wasm modules from JavaScript.)

            Source https://stackoverflow.com/questions/71471462

            QUESTION

            How to list the symbols in this WASM module?
            Asked 2021-Dec-25 at 14:45

            I'm looking to do some in-browser video work using good-ol' FFmpeg and Rust. Simple examples, where the caller is interacting with the ffmpeg command-line abound. More complex examples are harder to find. In my case I wish to extract, process and rotate discrete frames.

            Clipchamp makes impressive use of WASM and FFmpeg, however the downloaded WASM file (there's only one) will not reveal itself to wasm-nm nor wasm-decompile, both complaining about the same opcode:

            Has anyone wisdom to share on how I can (1) introspect the WASM module in use or (2) more generally advise on how I can (using WASM and Rust, most likely) work with video files?

            ...

            ANSWER

            Answered 2021-Dec-25 at 14:45

            The WASM module uses SIMD instructions (prefixed with 0xfd, and also known as vector instructions), which were merged into the spec just last month. The latest release of wasm-decompile therefore doesn't have these enabled by default yet, but will in the next release. Meanwhile, you can enable them manually with the --enable-simd command line option. This invocation works for me with the latest release:

            Source https://stackoverflow.com/questions/70454530

            QUESTION

            Cannot execute standalone webassembly file with wasmer
            Asked 2021-Jul-06 at 21:36

            I wrote a matrix multiplication program in C and compiled it using Emscripten with the following command

            emcc matrix.c -o matrix.wasm -s STANDALONE_WASM

            And the C program is as follows,

            ...

            ANSWER

            Answered 2021-Jul-06 at 21:36

            Compilers will often inline functions and remove code that isn't used, this is why your C program ends up with everything inside a _start function. As explained in the FAQ you may list functions to export using emcc -s EXPORTED_FUNCTIONS=_main,_matrix in order to prevent them from being inlined or removed. Adding this results in a wasm module with the function correctly exported.

            As for running functions directly, the source code for wasmer run has logic to determine which runtime environment should be exposed to the module. However, if you pass -i function, it entirely skips the environment setup and runs your function directly. In this case, the modules fails to initialize because it imports functions from WASI (in order to write things to the console, and get the current clock time).

            I believe the reason why wasm32-unknown-unknown works is that it doesn't link to any runtime, and implements dummy interfaces for things that it can't simulate (all filesystem calls result in errors, etc.)

            In summary, wasmer run -i function isn't meant to run functions from modules that have imports, it might be possible to patch wasmer-cli for that, but I'm not sure if it would work across all runtime environments.

            Source https://stackoverflow.com/questions/68265851

            QUESTION

            Go WASM export functions
            Asked 2021-Jun-15 at 09:04

            I want to create a .wasm file which still has the function names exported when compiled.

            ...

            ANSWER

            Answered 2021-Jun-15 at 09:04

            If you plan to write a lot of WASM in Go, you might want to consider compiling with TinyGo, which is a Go compiler for embedded and WASM.

            TinyGo supports a //export or alias //go:export comment directive that does what you're looking for.

            I'm copy-pasting the very first example from TinyGo WASM docs:

            Source https://stackoverflow.com/questions/67978442

            QUESTION

            Debugging experimental WebAssembly externref bug in Google Chrome
            Asked 2020-Dec-12 at 02:18

            Warning: as the reference types proposal isn't complete yet, this code will not run without toggling flags or setting in order to enable executing experimental code.

            If you are on Google Chrome or a Chromium browser, you will need to enable the following flag: chrome://flags/#enable-experimental-webassembly-features

            I had set up a simple handwritten Wasm module for personal use. I could've easily written it in JavaScript, but it was easier and made more sense to use Wasm, and since it was a simple, personal script, I wouldn't care if other people couldn't run it.

            I had compiled it using wabt's wat2wasm.

            The Wasm module was intended to be fed the entire globalThis object to import from. From there, it took four TypedArray constructors: Uint8Array, Uint16Array, Uint32Array, and BigUint64Array.

            Take note: no code was executed prior to the Wasm, thus there cannot be any interference.

            Later, I had realized that that the Wasm wasn't working as intended at all, my math was correct, but the variables were wrong.

            I had narrowed my problem down to just this:

            ...

            ANSWER

            Answered 2020-Dec-12 at 02:18

            This was a compiler bug fixed by Chromium in https://chromium-review.googlesource.com/c/v8/v8/+/2551100.

            This was the response that I had gotten from one of the developers:

            This is indeed a timing issue that has been fixed in https://chromium-review.googlesource.com/c/v8/v8/+/2551100. The problem happens when there are only imported globals, and compilation of the WebAssembly functions finishes before the stream actually finishes. In this case, the offset calculation happens after the compiler uses the offsets, and therefore produces incorrect code.

            A workaround is to define one global that is not imported, as this causes the offset calculation to happen earlier.

            Seems like sending a small module that only imports globals instead of functions was breaking the code.

            Their code had a threading race condition between the stream and the compiler.

            Source https://stackoverflow.com/questions/64757646

            QUESTION

            How can I build wabt tools in release on Linux
            Asked 2020-Nov-21 at 16:14

            I want to build The **WebAssembly Binary Toolkit** in release on Linux. I followed the instructions given below but it always creates debug binaries .

            https://github.com/WebAssembly/wabt#building-using-cmake-directly-linux-and-macos

            The command I used to generate the binaries:

            ...

            ANSWER

            Answered 2020-Nov-21 at 16:14

            In this project the debug information are generated by default because of th -g option added with add_definitions.

            Source https://stackoverflow.com/questions/64933698

            QUESTION

            function.name in JS for WASM module
            Asked 2020-Oct-10 at 01:26

            I am playing around with WASM in nodejs and noticed that function.name for a WASM module is 0, even though my WAT file export a function name.

            Why does a WASM module not set the export name? Is there any performance issues with WASM setting the export name in function.name in JS? Is this nodejs specific or missing in WebAssembly spec?

            I hope my question is clear. I want to know why function.name is 0 for a WASM module.

            I am using wabt@1.0.13 to compile a simple WAT file.

            ...

            ANSWER

            Answered 2020-Oct-10 at 01:26

            The name of the exported Wasm function is defined to be the index.

            You already have the actual exported name since you have to import add by its name.

            Also see https://developer.mozilla.org/en-US/docs/WebAssembly/Exported_functions where they call testFunc.toString() and the resulting function has name 0.

            Source https://stackoverflow.com/questions/64286310

            QUESTION

            Inserting lines in a multiline command using a for loop in a bash script
            Asked 2020-Mar-07 at 21:54

            I have a bash script which executes a multi-line command multiple times and I am changing the some values on each iteration. Here is my code below:

            ...

            ANSWER

            Answered 2020-Mar-07 at 21:54

            It's not entirely clear what you need, but I think it's something like the following. An array of --p2p-peer-address options is created, then incorporated into the larger set of common options. Each call to nodeos then has some peer-specific options in addition to the common options.

            Source https://stackoverflow.com/questions/60579014

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install wabt

            You can download it from GitHub.

            Support

            Proposal: Name and link to the WebAssembly proposal repoflag: Flag to pass to the tool to enable/disable support for the featuredefault: Whether the feature is enabled by defaultbinary: Whether wabt can read/write the binary formattext: Whether wabt can read/write the text formatvalidate: Whether wabt can validate the syntaxinterpret: Whether wabt can execute these operations in wasm-interp or spectest-interp
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            gh repo clone WebAssembly/wabt

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