hotpatch | Hotpatching in Windows with 5 methods

 by   WindowsNT C++ Version: Current License: MIT

kandi X-RAY | hotpatch Summary

kandi X-RAY | hotpatch Summary

hotpatch is a C++ library. hotpatch has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Hotpatching in Windows with 5 methods.
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            kandi-support Support

              hotpatch has a low active ecosystem.
              It has 41 star(s) with 11 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              hotpatch has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of hotpatch is current.

            kandi-Quality Quality

              hotpatch has no bugs reported.

            kandi-Security Security

              hotpatch has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              hotpatch is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              hotpatch releases are not available. You will need to build from source code and install.

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            hotpatch Key Features

            No Key Features are available at this moment for hotpatch.

            hotpatch Examples and Code Snippets

            No Code Snippets are available at this moment for hotpatch.

            Community Discussions

            QUESTION

            Unable to get EGL14.eglGetCurrentContext() in Unity
            Asked 2021-Apr-13 at 11:18

            As per the tittle, I am unable to get the EGL14.eglGetCurrentContext() inside an Android Java class. More precisely, the returned context is equal to EGL14.EGL_NO_CONTEXT.

            My interpretation is that the code is called from the main Unity thread yet the code is not able to get the OpenGL context.

            Multithreaded rendering is disabled. The project is a Unity project exported to Android. This C# code calls the Java initSurface method from an Update function of a MonoBehavior:

            ...

            ANSWER

            Answered 2021-Apr-13 at 11:18

            It was occurring because Unity was using Vulkan instead of OpenGLES all along. Disabling the Automatic Graphics API in the Player settings and dragging OpenGLES2 on top fixes the issue.

            Source https://stackoverflow.com/questions/66952390

            QUESTION

            String limit on android studio
            Asked 2021-Feb-20 at 10:54

            i am really new to Android Studio and java programming.

            im trying to create a new project, just to experimenting and learning.

            this app there is long text and i using string to format it and also as resources.

            however, after 1400+ text and formatting, the activity crash.

            may i know is there some limit on string resources ?

            and what is the way to overcome the problems ?

            i figured out to use raw text, but on my current understanding, there is no way to format it like strings.

            really appreciate if anyone can help.

            \edit

            here is the error

            ...

            ANSWER

            Answered 2021-Feb-20 at 10:54

            String.length() method returns the length of the string. The length of the string is equal to the number of Unicode units in the string. The Java platform uses the UTF-16 representation in char arrays (each character takes two bytes), String, and StringBuffer classes.

            The method returns the length which is of type int. So, the String maximum size is the same as the range of integer data type. The maximum length that would be returned by the method would be Integer.MAX_VALUE.

            The size of int in Java is 4 bytes (included a signed bit, i.e. MSB). The range of integer data type is -231 to 231-1 (-2147483648 to 2147483647). Remember that we cannot use negative values for indexing. The indexing is done within the maximum range. It means that we cannot store the 2147483648th character. Therefore, the maximum length of String in Java is 0 to 2147483647. So, we can have a String with the length of 2,147,483,647 characters, theoretically.

            Source https://stackoverflow.com/questions/66282838

            QUESTION

            Can modules be hotpatched?
            Asked 2019-Jan-12 at 07:42

            I want to be able to hotpatch modules while the program is running for a project I'm working on. I tried this, but it doesn't work:

            ...

            ANSWER

            Answered 2019-Jan-12 at 07:42

            QUESTION

            Dynamic load of object file to execute
            Asked 2017-Nov-02 at 10:41

            I was wondering what are the steps to load an object file (generated from a single source file by the the msvc compiler), load it in memory of my program already running (in a buffer for example) and then run the code inside it.

            The use case is that I have a large program which take a minute to load and wanted to do real time modifications from source code. Like just load the object file, fix some addresses in this object file, use the -hotpatch function to intercept call in my already running process and redirect to my object file.

            Seems to me that I should just resolve the import table of the object file to point to my already loaded programs and intercept the call of the functions which have been modified.

            Am I missing something ? I would like to ask before trying it to not waste time on something that may be impossible !

            Thanks !

            ...

            ANSWER

            Answered 2017-Nov-02 at 10:41

            To answer the direct question (about loading and executing an obj file): this essentially amounts to re-writing a linker. Which is all but impossible.

            As for (what I can figure out of) your intended usage: dynamically loading and executing an obj file wouldn't get you any closer to intercepting calls in your already running process. What you want is probably hooking. There are a lot (no, seriously, a lot) of ways to do so. Detours is the more-or-less official way to achieve this, here's a presentation of a few ways from the exotic side of the spectrum.

            Source https://stackoverflow.com/questions/47043130

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install hotpatch

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/WindowsNT/hotpatch.git

          • CLI

            gh repo clone WindowsNT/hotpatch

          • sshUrl

            git@github.com:WindowsNT/hotpatch.git

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