Ethernet | Ethernet Library for Arduino

 by   arduino-libraries C++ Version: 2.0.2 License: No License

kandi X-RAY | Ethernet Summary

kandi X-RAY | Ethernet Summary

Ethernet is a C++ library typically used in Internet of Things (IoT), Arduino applications. Ethernet has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

With the Arduino Ethernet Shield, this library allows an Arduino board to connect to the internet. For more information about this library please visit us at
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            kandi-support Support

              Ethernet has a low active ecosystem.
              It has 205 star(s) with 223 fork(s). There are 32 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 74 open issues and 68 have been closed. On average issues are closed in 211 days. There are 30 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Ethernet is 2.0.2

            kandi-Quality Quality

              Ethernet has 0 bugs and 0 code smells.

            kandi-Security Security

              Ethernet has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Ethernet code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Ethernet does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Ethernet releases are available to install and integrate.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Ethernet
            Get all kandi verified functions for this library.

            Ethernet Key Features

            No Key Features are available at this moment for Ethernet.

            Ethernet Examples and Code Snippets

            Start the Redis cache application .
            javadot img1Lines of Code : 3dot img1License : Permissive (MIT License)
            copy iconCopy
            public static void main(String[] args) {
                    SpringApplication.run(RedisCacheApplication.class, args);
                }  

            Community Discussions

            QUESTION

            Puppeteer scrape value generated in javaScript
            Asked 2022-Apr-17 at 10:16

            How do I scrape a value that is generated within Javascript. I have been trying to figure this out for a few days and now I'm stuck. I have the page login stuff working. The page looks like this in a browser and I want to extract the SoC% value and nothing else. In this example the value is 92.16%

            This page will auto update every 10 minute.

            I can see the part of the JS that returns the value but I don't know how to scrape this value into a variable in my script.

            ...

            ANSWER

            Answered 2022-Apr-17 at 10:16

            try waiting for table cell to be rendered with page.waitForSelector:

            Source https://stackoverflow.com/questions/71900485

            QUESTION

            How to fix "NVRM: API mismatch" between client version and kernel module version when installing Nvidia drivers for a GTX 560 Ti in Ubuntu 20.04?
            Asked 2022-Apr-03 at 18:54

            I have installed nvidia-driver-390 after adding a GTX 560 Ti on an Intel Core i5 12600K PC running Kubuntu 20.04 LTS.

            After rebooting I get the following error:

            ...

            ANSWER

            Answered 2021-Dec-13 at 16:51

            I found the solution and now Kubuntu starts up normally as expected.

            First, I purged all drivers and libraries

            Source https://stackoverflow.com/questions/70276412

            QUESTION

            Why does the Canvas API fill parts of these paths within a loop with the wrong color?
            Asked 2022-Mar-30 at 19:13

            I’ve created a JSFiddle with all of the code active and running.

            The relevant JS is here:

            ...

            ANSWER

            Answered 2022-Mar-30 at 19:13

            The simple fix for this issue is to replace rect by fillRect and remove the subsequent fill. rect adds a rectangle onto the current subpath, whereas fillRect is a self-contained operation that creates its own path and fills it.

            This is also explained in HTML5 Canvas - fillRect() vs rect().

            Now, why do your ports look the way they do? The code actually always leaves the last port correctly filled in — this is always true, even in the middle of program execution, at the end of any iteration. But as soon as the next green rectangle is filled in, the previous port also gets filled green. The reason is: they’re part of the same path!

            The following table and graphic are a few prerequisites to understanding path creation in the Canvas API.

            You can group some of the methods you used into two categories: those that pertain to the entire current path, and those that pertain to the current subpath. A path can be comprised of multiple subpaths. Let’s see how they relate to one another:

            Method Pertains to Links WHATWG specification MDN documentation beginPath Path WHATWG, MDN “[…] empty the list of subpaths in [the] current default path so that it once again has zero subpaths.” “[…] starts a new path by emptying the list of sub-paths. Call this method when you want to create a new path.” moveTo Subpath WHATWG, MDN “Create a new subpath with the specified point as its first (and only) point.” “[…] begins a new sub-path at the point specified by the given (x, y) coordinates.” lineTo Subpath WHATWG, MDN “If the […] path has no subpaths, then ensure1 there is a subpath for (x, y). Otherwise, connect the last point in the subpath to the given point (x, y) using a straight line, and then add the given point (x, y) to the subpath.” “[…] adds a straight line to the current sub-path by connecting the sub-path’s last point to the specified (x, y) coordinates.” closePath Subpath WHATWG, MDN “[…] must do nothing if the […] path has no subpaths. Otherwise, it must mark the last subpath as closed, create a new subpath whose first point is the same as the previous subpath’s first point, and finally add this new subpath to the path. If the last subpath had more than one point in its list of points, then this is equivalent to adding a straight line connecting the last point back to the first point of the last subpath, thus ‘closing’ the subpath.” “[…] attempts to add a straight line from the current point to the start of the current sub-path. If the shape has already been closed or has only one point, this function does nothing.” fill Path WHATWG, MDN “Subpaths with only one point are ignored when painting the path.”; “[…] fill all the subpaths of the […] path […]. Open subpaths must be implicitly closed when being filled (without affecting the actual subpaths).” “[…] fills the current or given2 path with the current fillStyle.”

            This graphic should summarize all these actions:

            rect, like its related methods, adds to the current subpath.

            The distinction between (entire) path and subpath is important, but easily missed: beginPath creates an entirely new path, and moveTo creates a subpath, but fill fills entire paths. Furthermore, what is filled once, stays filled. This is like paint: when you paint the canvas once, and are told to fill an overlapping region, you’ll have to paint over your older paint.

            This helps explain why these black outlines exist: your port shapes are filled black, but then the same shape — plus a rectangle — are filled green; the green overlays the black. Note that division by 6 doesn’t always result in an integer, so each fill has some transparency towards the edge. That’s why the green doesn’t completely cover the black at the edges.

            It is important to note that closePath is not the “opposite” of beginPath. closePath only closes and opens subpaths; it does not change what the current path is as beginPath does. This is further complicated by the fact that beginPath and closePath are sometimes optional: for instance, a moveTo is only supposed to create a subpath, but if it’s called at the very beginning, when no path exists, a path is automatically created as well, making a beginPath before moveTo redundant.

            Let’s go through the script step by step, by considering two iterations one after the other:

            1. First iteration
              1. ctx.fillStyle = "green"; sets the fill color for the next fill call to "green".
              2. ctx.rect(x, y, portWidth, portWidth); requires a subpath to exist. Since no paths exist at the beginning, a new path is automatically created, and a subpath is created as part of it. Then, a rectangle is added to the current subpath.
              3. ctx.fill(); fills the interior of the entire current path (i.e. all of its subpaths: the rectangle) green.
              4. ctx.fillStyle = "black"; sets the fill color for the next fill call to "black".
              5. ctx.beginPath(); discards the previous path and creates a new path. This is now the current path, and the previous rectangle path is no longer accessible.
              6. ctx.moveTo(x + portSixth, y + 2 * portSixth); creates a new subpath with the specified position as its first vertex.
              7. The seven ctx.lineTo(); calls add vertices to the current subpath.
              8. ctx.closePath(); is like a lineTo back to the start of the current subpath; the subpath is closed and a new subpath is created.
              9. ctx.fill(); fills the interior of the entire current path (i.e. all of its subpaths: the port shape) black.
            2. Second iteration (Steps 1 and 4 are no different than in the first iteration)
              1. (ctx.fillStyle = "green";)
              2. ctx.rect(x, y, portWidth, portWidth); adds a rectangle to the current subpath, which already exists: it starts at the end of the port shape of the previous iteration.
              3. ctx.fill(); fills the interior of the entire current path (i.e. each subpath: the rectangle plus the port shape of the previous iteration) green.
              4. (ctx.fillStyle = "black";)
              5. ctx.beginPath(); discards the previous path and creates a new path. Now the rectangle plus port shape are no longer accessible.
              6. Etc.

            The second iteration is where the bug happens. In its third step, fill fills a path that has been opened in the previous iteration using beginPath.

            As you found out, you can fix it without fillRect, by simply placing ctx.beginPath(); before ctx.rect(); — or, equivalently, at the start of the iteration. Now you should understand why.

            1: The phrase “ensure there is a subpath” has its own algorithm steps: “When the user agent is to ‘ensure there is a subpath’ for a coordinate (x, y) on a path, the user agent must check to see if the path has its ‘need new subpath’ flag set. If it does, then the user agent must create a new subpath with the point (x, y) as its first (and only) point, as if the moveTo method had been called, and must then unset the path’s ‘need new subpath’ flag.”.

            2: fill does indeed accept a specific Path2D as an argument. Without an argument, it fills the current path of the provided rendering context.

            Source https://stackoverflow.com/questions/69727143

            QUESTION

            How to intercept IP packets going to the kernel Linux
            Asked 2022-Mar-21 at 10:37

            I need to create a TCP session "manually", without using the connect() function. I have tried to use RAW sockets. But in this case, I only get copies of the incoming IP packets. The original incoming packets slip through to the kernel and it generates an ACK response packet that damages my protocol.

            Next, variant 2, I can write a virtual eth interface driver (kernel module) and route incoming traffic to it using iptables. But there is a patched non-original (non vanila) kernel on the machine. Normal linking of the module with the kernel is not possible.

            Variant 3. I also tried not to assign an IP address to the NIC interface. In this case, the network TCP/IP layer module in the kernel is not activated and it is possible to generate and receive arbitrary IP packets on the link (ethernet) layer using the PF_PACKET socket domain type in the socket() function. But at this time, any other applications using the TCP/IP protocol can’t work.

            How can this problem be solved in other ways?

            It would be nice if it were possible to intercept packets going from the network interface to the kernel, that is, intercept the SKBuf buffer. But I don't know how to realize it.

            ...

            ANSWER

            Answered 2022-Mar-21 at 10:37

            Apparently you are trying to create a tunnel. Instead of trying to hijack an existing interface, the proper way to create a tunnel is to create a new interface, using a kernel module or TUN/TAP. However, tunnels are normally intended to receive traffic generated on the machine which runs the tunnel software, or at least routed through it. That means you will also have to set up the kernel to route the traffic to your tunnel.

            You can create a new interface as a TUN/TAP interface. It is like a virtual ethernet driver except you don't need to write a new kernel module. It is designed for tunnels (hence the name).

            The difference between TUN and TAP is that a TUN interface is an IP interface that receives IP packets from the kernel's IP routing system, and a TAP interface receives Ethernet packets (which may contain IP packets) so it can alternatively be part of a bridge (a virtual Ethernet switch - which only looks at the Ethernet header, not the IP header).

            I think for your scenario, you will find it easiest to create a TAP interface, then create a bridge (virtual Ethernet switch) between the TAP interface, and the interface which the other host is connected to. Neither one needs an IP address - the kernel will happily pass Ethernet-layer traffic without attempting to process the IP information in the packet. Your tunnel software can then emulate a host - or tunnel to an actual host - or whatever you want it to do.

            Or in visual form:

            If you want the host to also be able to talk to the machine running the tunnel software - without going through the tunnel software - then you may choose to put an IP address on the bridge.

            Source https://stackoverflow.com/questions/71518820

            QUESTION

            Git stuck on push, pull, clone, everything
            Asked 2022-Mar-20 at 17:06

            It's a few days that whenever I try to push a commit to the remote branch, pull, clone with ssh (http clone works fine): it just gets stuck, without any error message or so on, nothing, just stuck

            I tried reinstalling Git, removing and purging it and reinstalling, removing the .gitconfig folder, removing the ssh key and creating a new one as explained here, but nothing worked...

            After purging and removing .gitconfig and changing the key it achieved to do ONE ssh clone and ONE push, then again it got stuck...

            What can be the cause of this problem? I'm desperate :( (I'm running Kubuntu 22.04 and trying to push on GitHub)

            thanks in advance!

            EDIT: okay perhaps I finally understood what the problem is: my router. If I connect to my mobile hotspot everything works just fine... EDIT 2: if I connect with the ethernet cable it has this problem, but if I try to connect to the wifi of the same exact router it works fine...

            is there a way to resolve this problem without changing the router?

            ...

            ANSWER

            Answered 2022-Mar-20 at 17:06

            finally found a workaround: running

            Source https://stackoverflow.com/questions/71443010

            QUESTION

            Piping output of `echo` to netcat fails while piping output of `printf` passes
            Asked 2022-Mar-11 at 15:29

            I am sending a command to a power supply device over TCP Ethernet using netcat (nc) on Linux Ubuntu 18.04 and 20.04. If I use echo the device fails to properly receive the command, but if I use printf it works fine. Why?

            ...

            ANSWER

            Answered 2021-Nov-17 at 18:46

            Ugh! Found it.

            Ensure you're not accidentally sending a newline char (\n) at the end of the command

            It looks like echo adds a trailing newline to the string, whereas printf does NOT, and this trailing newline character is interfering with the device's ability to parse the command. If I forcefully add it (a newline char, \n) to the end of the printf cmd, then it fails too--meaning the device will not respond to the command as expected:

            Source https://stackoverflow.com/questions/70001189

            QUESTION

            Multicast being sent over hardware address of default gateway address instead of ethernet multicast address
            Asked 2022-Mar-10 at 14:07

            I have this code to send multicast messages to a group. There are no errors while running the program but when I monitor packets in Wireshark the ethernet destination of my packets are of my default gateway instead of something like 01-00-5e-xx-xx-xx

            The code:

            ...

            ANSWER

            Answered 2022-Mar-10 at 14:07

            244.244.244.1 is not a valid multicast address.

            Multicast address are in the range of 224.0.0.1 - 239.255.255.255. The address you're sending to is not in that range. So the outgoing MAC address is not a multicast MAC.

            Change the destination IP to be in the range of multicast IP addresses and you'll see a proper multicast MAC address.

            Source https://stackoverflow.com/questions/71419150

            QUESTION

            mongodb aggregations code for different language data in Nestjs
            Asked 2022-Feb-25 at 10:56

            my database

            ...

            ANSWER

            Answered 2022-Feb-25 at 10:51

            For the first database schema, you need a pipeline that will first filter the translation array using the $filter operator. This will return an array with just the document that satisfies the filtering condition. So the expression:

            Source https://stackoverflow.com/questions/71264179

            QUESTION

            Access a nested dict with unknown keys in the path in asnible
            Asked 2022-Feb-23 at 13:54

            I am having a problem that I could not find a solution for yet. I collecting some inventory data from devices and get the data like this:

            ...

            ANSWER

            Answered 2022-Feb-23 at 13:54

            If the keys are not unique create a list. For example, there are two keys with the same name ASR1001-X

            Source https://stackoverflow.com/questions/71234809

            QUESTION

            Flutter appending fetched data to a listview inside a future builder
            Asked 2022-Feb-23 at 05:30

            I'd like to ask when using the FutureBuilder to display fetched data from a remote server in a ListView. I check if the bottom of the ListView was reached using ScrollController. Everything is working well until I try to load new data and append them to the existing ListView I fetch the data add them to my Array and the in setState((){}) I update the list for the FutureBuilder this is obviously the wrong approach since then the whole FutureBuilder is rebuilt and so is the ListView. The changes however do appear all the new items are in the list as intended however it slows performance not significantly since ListView is not keeping tiles out of view active but it has a small impact on performance, but the main issue is that since ListView gets rebuilt, I'm thrown as a user to the start of this list that's because the ListView got rebuilt. Now what I would like to achieve is that the ListView doesn't get rebuilt every time I get new data. Here is the code of the whole StateFulWidget

            ...

            ANSWER

            Answered 2022-Feb-23 at 05:30

            What you need is to hold onto the state in some Listenable, such as ValueNotifier and use ValueListenableBuilder to build your ListView. I put together this demo to show you what I mean:

            Source https://stackoverflow.com/questions/71212208

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Ethernet

            You can download it from GitHub.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/arduino-libraries/Ethernet.git

          • CLI

            gh repo clone arduino-libraries/Ethernet

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            git@github.com:arduino-libraries/Ethernet.git

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