openreplay | Framework for video instant replay on Linux

 by   asquared C++ Version: Current License: Non-SPDX

kandi X-RAY | openreplay Summary

kandi X-RAY | openreplay Summary

openreplay is a C++ library. openreplay has no bugs, it has no vulnerabilities and it has low support. However openreplay has a Non-SPDX License. You can download it from GitHub.

setup before every production:. updating: git pull make -C core (copy binaries if necessary).
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            kandi-support Support

              openreplay has a low active ecosystem.
              It has 9 star(s) with 1 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 11 open issues and 4 have been closed. On average issues are closed in 0 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of openreplay is current.

            kandi-Quality Quality

              openreplay has 0 bugs and 0 code smells.

            kandi-Security Security

              openreplay has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              openreplay code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              openreplay has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              openreplay releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.

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            openreplay Key Features

            No Key Features are available at this moment for openreplay.

            openreplay Examples and Code Snippets

            No Code Snippets are available at this moment for openreplay.

            Community Discussions

            No Community Discussions are available at this moment for openreplay.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install openreplay

            setup before every production:. updating: git pull make -C core (copy binaries if necessary).
            Using a 64-bit kernel is recommended to enable large buffer use.
            You will probably want a multi-tabbed terminal emulator.
            If you're using it with PAL, you will have to do some hacking at the moment.
            get libjpeg or libjpeg-turbo, SDL, and SDL_image (install development packages if necessary)
            If using Blackmagic capture cards for video I/O (not V4L compatible): get Blackmagic SDK set SDK_PATH in core/Makefile maybe edit uyvy_ingest.cpp to use 720x486 frame size (if it doesn't work)
            If using other devices: modify core/playoutd.cpp to use "StdoutOutput" class (instead of "DecklinkOutput")
            from here: run 'make -C core'
            put binaries somewhere on your PATH running 'export PATH=pwd/core:$PATH' is one way
            Create capture buffer: dd if=/dev/zero bs=1 count=1 seek= G of=<your_buffer> (replace with desired size and <your_buffer> with a filename)
            Start a Video4Linux capture into the buffer: v4l2_ingest /dev/videoX <your_buffer>
            Start a Decklink capture: use Blackmagic Control Panel to set up input decklink_capture <card_no> | uyvy_ingest <your_buffer>
            Start playout process: if using a Decklink capture card: playoutd <your_buffer> .... if using non-Decklink output: playoutd <your_buffer> .... | something_that_outputs_the_video Note you can specify more than one buffer here if doing multicamera replay.
            Start GUI: sdl_gui <your_buffer> .... Specify buffer files here in same order as passed to playoutd.
            Capture a replay: When something interesting happens, hit keypad '+' key. Output should show the first frame. Hit 'F12' to roll it. F9 pauses. F10/F11 = frame advance/reverse.
            See wiki for many additional features.

            Support

            Support is available on a volunteer basis is available by emailing: openreplay@googlegroups.com. Please check the documentation sources including the wiki below, before contacting the group with your questions.
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          • HTTPS

            https://github.com/asquared/openreplay.git

          • CLI

            gh repo clone asquared/openreplay

          • sshUrl

            git@github.com:asquared/openreplay.git

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