LiveCodingFramework | Live Coding Framework used at WeCan 2014 demoscene party
kandi X-RAY | LiveCodingFramework Summary
kandi X-RAY | LiveCodingFramework Summary
LiveCodingFramework is a C++ library. LiveCodingFramework has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.
Live Coding Framework used at WeCan 2014 demoscene party. Githubbed for archive purposes only. Made by Michal Szymczyk (misz/plastic). Live Coding Framework by misz/plastic. Some basic info about the tool. It consists of two elements: * liveCodingPreview - opengl window showing fullscreen quad with our fancy shader * liveCodingGlslCompiler - custom, offline glsl compiler, that can be plugged into visual studio build system. First, we start liveCodingPreview. Then we open shaders/compiler/shaders.sln in visual studio. This is a solution with one project that has build chain customized with our liveCodingGlslCompiler. All files with extension *.glsl will be handled by our custom compiler. Every time coder hits compile button (or Ctrl-F7) shader will be recompiled, and if compilation succeeds, our compiler will send compiled binary to the instance of liveCodingPreview. liveCodingPreview will reload shader and we will see changes. Try using Run.bat macro. It will start both, liveCodingPreview.exe and Visual Studio with our solution. You may need to tweak path to devenv.exe to start it (Is there any envvar showing where devenv.exe sits?). liveCodingPreview.exe expects one input argument, path to where whole 'liveCoding tool' file structure is located. Depending on how you run (debugger, bin/liveCodingPreview.exe, bat), it may require different setting. There are two solutions for visual studio. One for each executable. This makes debugging comunication between two easier...
Live Coding Framework used at WeCan 2014 demoscene party. Githubbed for archive purposes only. Made by Michal Szymczyk (misz/plastic). Live Coding Framework by misz/plastic. Some basic info about the tool. It consists of two elements: * liveCodingPreview - opengl window showing fullscreen quad with our fancy shader * liveCodingGlslCompiler - custom, offline glsl compiler, that can be plugged into visual studio build system. First, we start liveCodingPreview. Then we open shaders/compiler/shaders.sln in visual studio. This is a solution with one project that has build chain customized with our liveCodingGlslCompiler. All files with extension *.glsl will be handled by our custom compiler. Every time coder hits compile button (or Ctrl-F7) shader will be recompiled, and if compilation succeeds, our compiler will send compiled binary to the instance of liveCodingPreview. liveCodingPreview will reload shader and we will see changes. Try using Run.bat macro. It will start both, liveCodingPreview.exe and Visual Studio with our solution. You may need to tweak path to devenv.exe to start it (Is there any envvar showing where devenv.exe sits?). liveCodingPreview.exe expects one input argument, path to where whole 'liveCoding tool' file structure is located. Depending on how you run (debugger, bin/liveCodingPreview.exe, bat), it may require different setting. There are two solutions for visual studio. One for each executable. This makes debugging comunication between two easier...
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LiveCodingFramework has a low active ecosystem.
It has 10 star(s) with 0 fork(s). There are no watchers for this library.
It had no major release in the last 6 months.
LiveCodingFramework has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of LiveCodingFramework is current.
Quality
LiveCodingFramework has no bugs reported.
Security
LiveCodingFramework has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
LiveCodingFramework does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
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LiveCodingFramework releases are not available. You will need to build from source code and install.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of LiveCodingFramework
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of LiveCodingFramework
LiveCodingFramework Key Features
No Key Features are available at this moment for LiveCodingFramework.
LiveCodingFramework Examples and Code Snippets
No Code Snippets are available at this moment for LiveCodingFramework.
Community Discussions
No Community Discussions are available at this moment for LiveCodingFramework.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install LiveCodingFramework
You can download it from GitHub.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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