data-structures-2048-game | 2048 game project team Jennifer Kulich & Dalton Baker
kandi X-RAY | Data Structures - 2048 Game Summary
kandi X-RAY | Data Structures - 2048 Game Summary
Data Structures - 2048 Game is a C++ library. Data Structures - 2048 Game has no bugs, it has no vulnerabilities and it has low support. You can download it from GitLab.
up until 10:00 on thursday, our code was much much different. our algorithm would try to keep the largest number in the bottom right corner. as a team, we started writing an algorithm separately however but we eventually ended up doing the same thing.from there on, one person would write the functions to handle or check for special cases, and the other would implement these functions. this made it so we weren't working in the same file at the same time. we would regularly talk to each other about what special cases needed to be addressed and if any functions needed to change how they were handling the checks. this made for an more efficient approach to the program rather than trying to come up with algorithms separately. the first strategy we tried was to make a move and then have the board calculate the next move it should do. this was based on the idea that any move made should be based off of the move made before it. we created a hierarchy of moves, ordered most important to least important, it goes like this: down, right, left, up. as you can see, down and right moves take precedence over all other
up until 10:00 on thursday, our code was much much different. our algorithm would try to keep the largest number in the bottom right corner. as a team, we started writing an algorithm separately however but we eventually ended up doing the same thing.from there on, one person would write the functions to handle or check for special cases, and the other would implement these functions. this made it so we weren't working in the same file at the same time. we would regularly talk to each other about what special cases needed to be addressed and if any functions needed to change how they were handling the checks. this made for an more efficient approach to the program rather than trying to come up with algorithms separately. the first strategy we tried was to make a move and then have the board calculate the next move it should do. this was based on the idea that any move made should be based off of the move made before it. we created a hierarchy of moves, ordered most important to least important, it goes like this: down, right, left, up. as you can see, down and right moves take precedence over all other
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Data Structures - 2048 Game has a low active ecosystem.
It has 0 star(s) with 0 fork(s). There are no watchers for this library.
It had no major release in the last 6 months.
Data Structures - 2048 Game has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of Data Structures - 2048 Game is current.
Quality
Data Structures - 2048 Game has no bugs reported.
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Data Structures - 2048 Game has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
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Data Structures - 2048 Game does not have a standard license declared.
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Data Structures - 2048 Game releases are not available. You will need to build from source code and install.
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