commandcenter | StarCraft AI bot that can play both StarCraft : Broodwar | Artificial Intelligence library
kandi X-RAY | commandcenter Summary
kandi X-RAY | commandcenter Summary
CommandCenter is a StarCraft AI bot that can play both StarCraft: Broodwar and StarCraft 2. CommandCenter is written in C++ using BWAPI and Blizzard's StarCraft II AI API. It provides many wrapper functions around both APIs that allow it to perform the same functionality in both games via the same source code. It is written by David Churchill, Assistant Professor of Computer Science at Memorial University, and organizer of the AIIDE StarCraft AI Competition. CommandCenter is based on the architecture of UAlbertaBot, and is intended to be an easy to use architecture for you to quickly modify, play with, and build your own bot. The bot itself does not contain much in the way of hard-coded strategy or tactics, however it provides a good starting point for you to implement your own strategies for any race.
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Community Discussions
Trending Discussions on commandcenter
QUESTION
please help me with my problem I'm a little new to angularjs, my problem is that I need to be able to set the default value in the select option when there is only one item because it's a dynamic select option, it has another dropdown with many items but it's okay , what is needed when only one item must be selected in the select option using ng-options
...ANSWER
Answered 2021-Oct-28 at 12:16What @MrJami said. In code something like
QUESTION
I've implemented two functions in View controller (setupRemoteTransportControls() and setupNowPlaying()) and added one function to AppDelegate, but I'm still unable to see background audio controls of my app on the lock screen and also audio interruption function isn't working. This is the live stream from url, as you can spot on in the code. In the general settings I have added background playing:
What I would like to do is to print on the Remote Command Center artist, title and albumArt labes and UIImage (labels an UIImage are taken from my station API) , but i was stuck just displaying the command center. Here is my code:
...ANSWER
Answered 2021-Sep-22 at 04:57Remove .mixWithOthers
from your category options.
I think the reasoning is that only the primary iOS audio app can control the remote screen. .mixWithOthers
is for secondary audio apps.
QUESTION
I have TableViewController
and AudioPlayerViewController
. I have a problem with using MPRemoteCommandCenter
. For example: In TableViewController
I click on cell and go toAudioPlayerViewController
next I lock device and control my music with MPRemoteCommandCenter
- all works fine. But if I further unlock device return to TableViewController
go again to AudioPlayerViewController
lock device and press play/pause button my music will play two times at the same time. If I will repeat the action my music will play three times at the same time. And etc... How to fix it?
code:
...ANSWER
Answered 2021-Jun-01 at 20:11whats happening is that everytime you goto AudioPlayerViewController you enable MPRemoteCommandCenter, however when you go back to TableViewController you are not calling removeTarget. this is your issue.
calling something like the below in viewWillDisappear to removeTarget
QUESTION
I have tried few iOS examples, but they seems not working for SwiftUI, for example https://medium.com/@quangtqag/background-audio-player-sync-control-center-516243c2cdd1
How can display control buttons and media info on locked screen in SwiftUI framework?
UPD: Adding example
...ANSWER
Answered 2021-Feb-28 at 21:13I just implemented these two functions in an audiobook player app I'm working on and they work as outlined in Apple's documentation (and as you have coded). The only thing I can think of is perhaps try changing your AVAudioSession's category to:
QUESTION
I have created a music application and now I wanted to add a feature to control the music from the lock screen and control center but I am getting the error, MPRemoteCommandCenter not in scope.
Here is how my code looks.
I am developing in XCode 12, but for iOS 12.4.
...ANSWER
Answered 2020-Dec-04 at 11:33You need to import the MediaPlayer
framework
QUESTION
I'm working on an audio player and came across this situation: I have a TrackDetailView that opens to play a track when I click on a TableView cell. Also I have implemented background playback and MPNowPlayingInfoCenter. When I press Pause or Play button in MPNowPlayingInfoCenter, I want the button image to change on my TrackDetailView as well, but I just can't do it. I will be glad for any help. Important note(!) TrackDetailView and MPNowPlayingInfoCenter are in different classes. When I put them in one class everything works without problems. My code:
...ANSWER
Answered 2020-Aug-01 at 12:24You need to make sure that for this instance
QUESTION
I am not quite sure if I am missing a function or something, but when a users phone rings and or they ask siri or anything that stops my app audio from playing. It does not re-start my app playing when the user has finished their task.
I am wondering is there a function I am missing, or can Apple iOS apps not do this?
I thought it would be something to do with:
...ANSWER
Answered 2020-Jul-31 at 01:53You need to set your audio session to AVAudioSessionCategoryPlayback
. If you don't set this mode, you will have the default mode AVAudioSessionCategorySoloAmbient
.
You can set the mode in didFinishLaunching
.
e.g.
QUESTION
I'm trying to run a spring boot application on azure. This is what I'm trying to accomplish:
local project > Azure Devops Git Repos > Azure container registry
From my local, I push the changes to Azure Devops Repos. Repository has a pipeline that does maven package, create docker image and push the image to Azure Container registry. And I'm running the container image using Azure container instance. Container instance is deploying successfully, but when I try to access a rest api defined in spring boot application, nothing happens. Page keeps on loading.
I try to access the GET api like this:
my_public_ip:8080/hello
DockerFile:
...ANSWER
Answered 2020-Jun-24 at 20:32Azure Container Instance doesnt support port mapping like docker. So in your case when you setup ACI, port property should be set to 8080 (not default 80).
QUESTION
My code works perfect on iOS 12 and lower:
...ANSWER
Answered 2020-May-03 at 18:48Your code is not following the instruction shown in the doc:
addTarget(_:action:)
actionA selector identifying the method on the target to be called. The value must not be NULL. The method to be called must have the following signature:
QUESTION
I am writing an application for my own purposes that aims to get play pause events no matter what is going on in the system. I have gotten this much working
...ANSWER
Answered 2020-Apr-27 at 09:58There's an internal queue in the system which contains all the audio event subscribers. Other applications get on top of it when you start using them.
I would like to be able to always listen for these events
There's no API for that but there's a dirty workaround. If I understand your issue correctly, this snippet:
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Install commandcenter
Download and install Visual Studio 2017
To play BW, you must download and install StarCraft BW v1.16.1 as well as BWAPI
To play SC2, you must download and install the StarCraft II AI API. The easiest way to do this is to download the Precompiled Libraries at the bottom of the page, and simply extract them to a folder on your PC. If you are getting the SC2API via cloning the Blizzard github repo and compiling it from scratch, you may need to point VS to different directories for include and lib than the ones described below.
Clone this git repository to a folder on your PC
Open "CommandCenter/vs/CommandCenter.sln" in VS2017
If you compile the CommandCenter project with the x64 Platform, it will compile the SC2 bot
If you compile the CommandCenter project with the x86 or Win32 Platform, it will compile the BW bot
Set the VS Project include and lib folders to point to the directories Right click the CommandCenter project in VS2017 Select "Properties" Select the correct configuration that you want to build in the top left ("Release" or "Debug") Select the target platform you want to build (x64 = SC2, Win32 = BW) Select "VC++ Directories" on the left Select the "Include Directories" option in the table on the right Click the dropdown arrow on the right and click Edit... Modify the existing directory entry to point to your (SC2API|BWAPI)/include directory Select the "Library Directories" option in the table on the right Click the dropdown arrow on the right and click Edit... Modify the existing directory entry to point to your (SC2API|BWAPI)/lib directory
From the "Build" menu, click "Build Solution"
The binary "CommandCenter_API.exe" should appear in the CommandCenter/bin/ directory
Run the CommandCenter bot by either: Double clicking the executable in the CommandCenter/bin/ directory Running the program from the console Click "Local Windows Debugger" in VS to launch the program from within VS. To do this, you need to set the "Working Directory" option under "Debugging" to "$(ProjectDir)/../bin/" (I don't know why this option won't save)
If you are running the BW version of the bot, you must then start BW via Chaoslauncher with BWAPI injected
The CommandCenter/bin/BotConfig.txt file must be in the same directory as the .exe to run properly
With these steps you should be able to build and install the SC2 API and include it into CommandCenter. It has been tested successfully for aba2d3813571c344090f3de5b58a5c912cd5acb3, so if the install instructions below don't work checkout that version of the SC2 API. and repeat the instructions.
Build SC2 API project
Install the SC2 API libraries and headers to your system
Build the bot
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