ANMP | multi-channel loopable video game music player for nerds
kandi X-RAY | ANMP Summary
kandi X-RAY | ANMP Summary
ANMP is a C++ library. ANMP has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.
Another Nameless Music Player.
Another Nameless Music Player.
Support
Quality
Security
License
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Support
ANMP has a low active ecosystem.
It has 14 star(s) with 0 fork(s). There are 4 watchers for this library.
It had no major release in the last 12 months.
There are 7 open issues and 46 have been closed. On average issues are closed in 278 days. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of ANMP is v9
Quality
ANMP has no bugs reported.
Security
ANMP has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
ANMP is licensed under the GPL-2.0 License. This license is Strong Copyleft.
Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.
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ANMP releases are available to install and integrate.
Installation instructions, examples and code snippets are available.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ANMP
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ANMP
ANMP Key Features
No Key Features are available at this moment for ANMP.
ANMP Examples and Code Snippets
Community Discussions
No Community Discussions are available at this moment for ANMP.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install ANMP
(depending on which audio formats ANMP shall be able to play). (if none of them, only WAVE files can be written).
cmake >= 3.1.0
a C99 and C++11 compilant compiler (e.g. clang >= 3.5 or gcc >= 4.8)
Qt5Widgets and Qt5DBus (highly recommended for GUI support, since there currently is no CLI)
libsndfile (strongly recommended to play most common audio formats)
mad >= 0.15.1b (to play mp3 files)
ffmpeg >= 3.1.0 (specifically libavcodec, libavformat, libavutil, libswresample)
lazyusf2 (to play Ultra64 Sound Format (usf))
libgme (Famicom (nsf), SuperFamicon (spc), GameBoy (gbs), etc.)
vgmstream (various audio formats from sixth generation video game consoles and following)
aopsf (Portable Sound Format (PSF1 and PSF2))
modplug or libopenmpt (Tracker formats, like MOD, IT, XM, ...)
fluidsynth and libsmf (synthesize and play MIDI files)
ALSA (audio playback on Linux only)
Jack (low latency audio playback; also requires libsamplearate >= 0.1.9)
PortAudio (for crossplatform audio playback support)
cmake >= 3.1.0
a C99 and C++11 compilant compiler (e.g. clang >= 3.5 or gcc >= 4.8)
Qt5Widgets and Qt5DBus (highly recommended for GUI support, since there currently is no CLI)
libsndfile (strongly recommended to play most common audio formats)
mad >= 0.15.1b (to play mp3 files)
ffmpeg >= 3.1.0 (specifically libavcodec, libavformat, libavutil, libswresample)
lazyusf2 (to play Ultra64 Sound Format (usf))
libgme (Famicom (nsf), SuperFamicon (spc), GameBoy (gbs), etc.)
vgmstream (various audio formats from sixth generation video game consoles and following)
aopsf (Portable Sound Format (PSF1 and PSF2))
modplug or libopenmpt (Tracker formats, like MOD, IT, XM, ...)
fluidsynth and libsmf (synthesize and play MIDI files)
ALSA (audio playback on Linux only)
Jack (low latency audio playback; also requires libsamplearate >= 0.1.9)
PortAudio (for crossplatform audio playback support)
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
Find more information at:
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