codelite | A multi purpose IDE specialized in C/C++/Rust/Python/PHP | Runtime Evironment library

 by   eranif C++ Version: 17.0.0 License: GPL-2.0

kandi X-RAY | codelite Summary

kandi X-RAY | codelite Summary

codelite is a C++ library typically used in Server, Runtime Evironment, Nodejs, Electron applications. codelite has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has medium support. You can download it from GitHub.

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              codelite has a medium active ecosystem.
              It has 1906 star(s) with 435 fork(s). There are 111 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 102 open issues and 2694 have been closed. On average issues are closed in 133 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of codelite is 17.0.0

            kandi-Quality Quality

              codelite has no bugs reported.

            kandi-Security Security

              codelite has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              codelite is licensed under the GPL-2.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              codelite releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            codelite Key Features

            No Key Features are available at this moment for codelite.

            codelite Examples and Code Snippets

            No Code Snippets are available at this moment for codelite.

            Community Discussions

            QUESTION

            Problem with Builder Flutter for Windows version
            Asked 2022-Feb-14 at 10:49

            I have trouble running the program in Flutter.
            I also program with Visual Studio Code and when I try to debug for Windows it shows me this error:

            ...

            ANSWER

            Answered 2022-Feb-14 at 10:49

            according to flutter documentation when you run flutter in windows you need to have

            Visual Studio 2022

            see https://docs.flutter.dev/desktop for more information

            Source https://stackoverflow.com/questions/70906406

            QUESTION

            I can't install Codelite on kali linux
            Asked 2022-Jan-19 at 04:12

            I am trying to install Codelite compiler on kali linux but I can't. I tried to install gtk 3+ but it doesn't work with that either ... I don't know what to do anymore, I'm desperate.

            Commands I typed:

            ...

            ANSWER

            Answered 2022-Jan-19 at 04:12

            You are trying to install Codelite from a software source that is specific to Debian buster (Debian 10), however the version of Kali Linux that you are using is based on the next version of Debian, Debian bullseye, so you are getting an unmet dependencies error message when trying to install it. The solution to this problem is to install a version of Codelite that is compatible with the same version of Debian that your Kali Linux is based on.

            Codelite IDE is a package in the repositories of the current stable version of Debian bullseye (Debian 11). You can use apt to install this package. To install this package in Kali Linux open the terminal and type:

            Source https://stackoverflow.com/questions/70758987

            QUESTION

            CodeLite IDE is not reading file
            Asked 2022-Jan-12 at 09:46

            So I have a Test folder inside my workspace in CodeLite and inside Test folder I have:

            main.cpp

            test.txt

            The problem is whenever I try to read from test.txt, the compiler deletes the file content and writes "Debug/main.cpp.o" inside my test.txt file. For example, if my txt file contains the following text:

            Abcd ef

            And my code inside main.cpp:

            ...

            ANSWER

            Answered 2022-Jan-12 at 05:02

            This is happening because you haven't use/printed the data variable. Use this code

            Source https://stackoverflow.com/questions/70676092

            QUESTION

            Using Codelite on Mac with wxWidgets but Language Server cannot wx includes
            Asked 2021-Sep-13 at 23:58

            I have installed Codelite 15.0.6 and also wxWidgets-3.1.5 from source using procedure on this site. https://docs.codelite.org/build/build_wx_widgets/ When creating project using wxCrafter - wxDialog or any wx[Method] the project can not clean or build.

            ...

            ANSWER

            Answered 2021-Sep-13 at 23:58

            Changed settings for make in the project to "default" and the application started building. Issue is related to Codelite makefile generator setting. I also changed the compiler options to include fully qualified path to wx-config executable. Will try to use Save as Template - see if that will generate other projects with these setting preconfigured. Fingers crossed. actually adding -std=cxx17 to linker options did the trick. resolved!

            Source https://stackoverflow.com/questions/69139909

            QUESTION

            Codelite using libpqxx connect example with g++ fails on macosx
            Asked 2021-Sep-13 at 23:54

            I've tried both make and cmake to compile and deploy libpqxx but simple code does not seem to work. https://github.com/jtv/libpqxx/blob/master/BUILDING-configure.md. I installed the library using the instructions on the official Git repo but am still getting issues with build step in Codelite project.

            Codelite project configuration:

            1. Makefile generator Default
            2. Compiler GCC
            3. Compiler options: -g;-O0;-Wall -lpqxx -lpq

            I can see the libpqxx libraries when I list installed libraries:

            ...

            ANSWER

            Answered 2021-Sep-13 at 23:54

            Just learning and still got a long way to go, but discovered some linker options to make the compiler behave differently. I was able to remove all compiler warnings, linker warnings and now my code compiles.

            using: -std=cxx17

            in C++ Linker options which causes the compiler to use cxx2017 standards. Uhh, still need some reading on that one. I can understand it, but not deeply as yet.

            Thomas

            Source https://stackoverflow.com/questions/69153096

            QUESTION

            How can I fix "ws2_32.h" not found error?
            Asked 2021-Aug-26 at 05:54

            I am trying to write a simple socket code in codelite on windows but I can not import ws2_32.h so my project is not working and I am getting "No such file or directory".How can i fix this problem.I tried to write this in the linker options but I could not be successful.I researched the problems like this but I could not understand.This is a new version of Codelite and different from others.I am using MinGW as compiler.

            Edit: I removed the library which one unnecessary and wrong(#include "ws2_32.h") and when I add "-Iws2_32" to the linker options problem solved.

            ...

            ANSWER

            Answered 2021-Aug-18 at 08:45

            The ws2_32 library is indeed necessary for socket functionality on Windows.

            So you must link with the -lws2_32 flag.

            But the include line should be #include , and - depending on which functions you call - possibly others like #include .

            Note that as these libraries are considered system include files on Windows you should use angle brackets (<>) instead of double quotes ("").

            Source https://stackoverflow.com/questions/68818919

            QUESTION

            How am i getting "Exception thrown error" in c
            Asked 2021-Aug-12 at 13:40

            I wrote this code in codelite and visual studio.This works in Codelite but I am getting an error in visual studio.In the beginning its is working but when I write the name I am getting an exception error.

            ...

            ANSWER

            Answered 2021-Aug-12 at 13:39

            QUESTION

            GCC C++ linking error : Undefined reference to 'WinMain@16'
            Asked 2021-Apr-24 at 05:00

            I'm have linking issue's on codelite when I try to build my project. I get the error 'undefined reference to 'WinMain@16'.

            ...

            ANSWER

            Answered 2021-Apr-24 at 05:00

            Rename your main to be WinMain with the following parameters

            Source https://stackoverflow.com/questions/67239445

            QUESTION

            windres cannot find "wx/msw/wx.rc" building wxWidgets project with MSYS2-minGW64 and Codelite
            Asked 2021-Feb-15 at 13:14

            Opening a new questions as some older answer does not apply to my case.

            As per subject, I cannot compile a basic wxWidgets "Hello, World" program in Windows 10 with CodeLite 14 and wxWidgets 3.1.4 (compiled using MSYS2-mingW64).

            The error message is at line

            ...

            ANSWER

            Answered 2021-Feb-15 at 13:14

            This is really strange because the use of --use-temp-file was removed from wx makefiles in the commit 093c3067e8 (Don't use windres --use-temp-file option, 2020-07-13) which is part of 3.1.4, so you shouldn't be seeing it at all.

            But wait, it's even stranger, because wx-config doesn't have --rcflags option that you apparently use. It does have --rescomp option, but it has never included --use-temp-file in its output at all, AFAICS, and definitely not in 3.1.4.

            So it looks like you're using something other than the official 3.1.4 version. And the answer to your first question is to use the official sources instead.

            Source https://stackoverflow.com/questions/66187316

            QUESTION

            wxStaticText::SetLabel() segmentation fault
            Asked 2021-Jan-22 at 22:07

            I'm new to wxWidgets and I wanted to make a simple GUI application (on ubuntu) for reference.

            I created a simple window, added some buttons and in a button event handler I want to update a wxStaticText object's text on screen to indicate which button has been pressed.

            However when I call the SetLabel or SetLabelText functions that wxStaticText inherits, then I get a segmentation fault.

            Maybe I'm missing something and wxStaticText is just not able to have their label set and I need another control. But I couldn't find anything like that in the class list.

            I'm using wxWidgets 3.1.4 from the codelite repositories.

            MainFrame.cpp

            ...

            ANSWER

            Answered 2021-Jan-22 at 22:07

            It's difficult to see because there is too much code here (you should try to reduce your examples as much as possible, by removing all the unrelated parts), but the root cause of your problem is this line:

            Source https://stackoverflow.com/questions/65833693

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install codelite

            You can download it from GitHub.

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