codelite | A multi purpose IDE specialized in C/C++/Rust/Python/PHP | Runtime Evironment library
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QUESTION
I have trouble running the program in Flutter.
I also program with Visual Studio Code and when I try to debug for Windows it shows me this error:
ANSWER
Answered 2022-Feb-14 at 10:49according to flutter documentation when you run flutter in windows you need to have
Visual Studio 2022
see https://docs.flutter.dev/desktop for more information
QUESTION
I am trying to install Codelite compiler on kali linux but I can't. I tried to install gtk 3+ but it doesn't work with that either ... I don't know what to do anymore, I'm desperate.
Commands I typed:
...ANSWER
Answered 2022-Jan-19 at 04:12You are trying to install Codelite from a software source that is specific to Debian buster (Debian 10), however the version of Kali Linux that you are using is based on the next version of Debian, Debian bullseye, so you are getting an unmet dependencies error message when trying to install it. The solution to this problem is to install a version of Codelite that is compatible with the same version of Debian that your Kali Linux is based on.
Codelite IDE is a package in the repositories of the current stable version of Debian bullseye (Debian 11). You can use apt to install this package. To install this package in Kali Linux open the terminal and type:
QUESTION
So I have a Test folder inside my workspace in CodeLite and inside Test folder I have:
main.cpp
test.txt
The problem is whenever I try to read from test.txt, the compiler deletes the file content and writes "Debug/main.cpp.o" inside my test.txt file. For example, if my txt file contains the following text:
Abcd ef
And my code inside main.cpp:
...ANSWER
Answered 2022-Jan-12 at 05:02This is happening because you haven't use/printed the data variable. Use this code
QUESTION
I have installed Codelite 15.0.6 and also wxWidgets-3.1.5 from source using procedure on this site. https://docs.codelite.org/build/build_wx_widgets/ When creating project using wxCrafter - wxDialog or any wx[Method] the project can not clean or build.
...ANSWER
Answered 2021-Sep-13 at 23:58Changed settings for make in the project to "default" and the application started building. Issue is related to Codelite makefile generator setting. I also changed the compiler options to include fully qualified path to wx-config executable. Will try to use Save as Template - see if that will generate other projects with these setting preconfigured. Fingers crossed. actually adding -std=cxx17
to linker options did the trick. resolved!
QUESTION
I've tried both make and cmake to compile and deploy libpqxx but simple code does not seem to work. https://github.com/jtv/libpqxx/blob/master/BUILDING-configure.md. I installed the library using the instructions on the official Git repo but am still getting issues with build step in Codelite project.
Codelite project configuration:
- Makefile generator Default
- Compiler GCC
- Compiler options: -g;-O0;-Wall -lpqxx -lpq
I can see the libpqxx libraries when I list installed libraries:
...ANSWER
Answered 2021-Sep-13 at 23:54Just learning and still got a long way to go, but discovered some linker options to make the compiler behave differently. I was able to remove all compiler warnings, linker warnings and now my code compiles.
using: -std=cxx17
in C++ Linker options which causes the compiler to use cxx2017 standards. Uhh, still need some reading on that one. I can understand it, but not deeply as yet.
Thomas
QUESTION
I am trying to write a simple socket code in codelite on windows but I can not import ws2_32.h so my project is not working and I am getting "No such file or directory".How can i fix this problem.I tried to write this in the linker options but I could not be successful.I researched the problems like this but I could not understand.This is a new version of Codelite and different from others.I am using MinGW as compiler.
Edit: I removed the library which one unnecessary and wrong(#include "ws2_32.h") and when I add "-Iws2_32" to the linker options problem solved.
...ANSWER
Answered 2021-Aug-18 at 08:45The ws2_32
library is indeed necessary for socket functionality on Windows.
So you must link with the -lws2_32
flag.
But the include line should be #include
, and - depending on which functions you call - possibly others like #include
.
Note that as these libraries are considered system include files on Windows you should use angle brackets (<>
) instead of double quotes (""
).
QUESTION
I wrote this code in codelite and visual studio.This works in Codelite but I am getting an error in visual studio.In the beginning its is working but when I write the name I am getting an exception error.
...ANSWER
Answered 2021-Aug-12 at 13:39scanf_s("%s", isim);
QUESTION
I'm have linking issue's on codelite when I try to build my project. I get the error 'undefined reference to 'WinMain@16'.
...ANSWER
Answered 2021-Apr-24 at 05:00Rename your main
to be WinMain
with the following parameters
QUESTION
Opening a new questions as some older answer does not apply to my case.
As per subject, I cannot compile a basic wxWidgets "Hello, World" program in Windows 10 with CodeLite 14 and wxWidgets 3.1.4 (compiled using MSYS2-mingW64).
The error message is at line
...ANSWER
Answered 2021-Feb-15 at 13:14This is really strange because the use of --use-temp-file
was removed from wx makefiles in the commit 093c3067e8 (Don't use windres --use-temp-file option, 2020-07-13) which is part of 3.1.4, so you shouldn't be seeing it at all.
But wait, it's even stranger, because wx-config doesn't have --rcflags
option that you apparently use. It does have --rescomp
option, but it has never included --use-temp-file
in its output at all, AFAICS, and definitely not in 3.1.4.
So it looks like you're using something other than the official 3.1.4 version. And the answer to your first question is to use the official sources instead.
QUESTION
I'm new to wxWidgets and I wanted to make a simple GUI application (on ubuntu) for reference.
I created a simple window, added some buttons and in a button event handler I want to update a wxStaticText
object's text on screen to indicate which button has been pressed.
However when I call the SetLabel
or SetLabelText
functions that wxStaticText
inherits, then I get a segmentation fault.
Maybe I'm missing something and wxStaticText is just not able to have their label set and I need another control. But I couldn't find anything like that in the class list.
I'm using wxWidgets 3.1.4 from the codelite repositories.
MainFrame.cpp
...ANSWER
Answered 2021-Jan-22 at 22:07It's difficult to see because there is too much code here (you should try to reduce your examples as much as possible, by removing all the unrelated parts), but the root cause of your problem is this line:
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