esmini | a basic OpenSCENARIO player

 by   esmini C++ Version: v2.31.5 License: MPL-2.0

kandi X-RAY | esmini Summary

kandi X-RAY | esmini Summary

esmini is a C++ library typically used in Simulation applications. esmini has no bugs, it has no vulnerabilities, it has a Weak Copyleft License and it has low support. You can download it from GitHub.

esmini is a basic OpenSCENARIO player.
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            kandi-support Support

              esmini has a low active ecosystem.
              It has 494 star(s) with 174 fork(s). There are 25 watchers for this library.
              There were 2 major release(s) in the last 12 months.
              There are 79 open issues and 281 have been closed. On average issues are closed in 18 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of esmini is v2.31.5

            kandi-Quality Quality

              esmini has 0 bugs and 0 code smells.

            kandi-Security Security

              esmini has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              esmini code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              esmini is licensed under the MPL-2.0 License. This license is Weak Copyleft.
              Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.

            kandi-Reuse Reuse

              esmini releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              It has 8961 lines of code, 79 functions and 41 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

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            esmini Key Features

            No Key Features are available at this moment for esmini.

            esmini Examples and Code Snippets

            No Code Snippets are available at this moment for esmini.

            Community Discussions

            QUESTION

            Android Studio 3.4 Failed to resolve all Dependencies
            Asked 2018-Dec-04 at 10:56

            I'm using new beta version of Android Studio 3.4 and kotlin dsl as bulding gradle scripts. I have a lot of modules in the project and that's why I write KotlinBuildScript extension for building projects, but I have error message for all external dependencies like "ERROR: Failed to resolve: com.google.dagger:dagger:2.18", "ERROR: Failed to resolve: androidx.recyclerview:recyclerview:1.0.0". How can I fix it?

            Here is my root build.gradle.kts:

            ...

            ANSWER

            Answered 2018-Dec-04 at 10:56

            I've found how to solve the problem. Using kotlin dsl you should always set buildFileName property in the settings.gradle of the project.

            Source https://stackoverflow.com/questions/53435024

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install esmini

            Windows, Linux and Mac supported. Latest release including source, binaries and demo packages is found here: https://github.com/esmini/esmini/releases/latest. 3D models used by the example scenarios are included in the demo packages. They are also available here. Unpack into esmini/resources. These assets works on all platforms. Environment models (roads, landscape, buildings...) have been created using VIRES Road Network Editor. On Mac the zip-package might be put in quarantine, to release it: xattr -d com.apple.quarantine file.zip or even better: xattr -c file.zip. If you get the "damaged file" message, please open a terminal in the folder where the esmini-demo was extracted, and run the following command: xattr -c -r esmini-demo.
            If you want to build yourself, please find some instructions here.

            Support

            In addition to internal API (example) for getting information about the ongoing simulation, e.g. road width and road user position, esmini collects everything into an OSI groundtruth structure. This structure can be 1. stored in an OSI trace-file, 2. retrieved via UDP and/or 3. retrieved directly via API (see esminiLib.hpp). Note: Only parts of OSI groundthruth is populated. Hello World tutorial includes an example of how to fetch OSI groundtruth.
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