sw4 | Seismic Waves , 4th order

 by   geodynamics C++ Version: v3.0-beta2 License: Non-SPDX

kandi X-RAY | sw4 Summary

kandi X-RAY | sw4 Summary

sw4 is a C++ library. sw4 has no bugs, it has no vulnerabilities and it has low support. However sw4 has a Non-SPDX License. You can download it from GitHub.

SW4 - Seismic Waves, 4th order accuracy. Please see the Users Guide for more information regarding the use of SW4. LICENCE.txt GNU General Public Licence version 2 INSTALL.txt Information on how to build SW4 README.txt This file! Makefile Main makefile CMakeLists.txt Cmake build rules wave.txt Text file containing the "SW4 Lives" banner. build Directory for building SW4 with "cmake" configs Directory containing configuration files for "make" debug Directory for object files and a SW4 executable with debug symbols examples Sample SW4 input files optimize Directory for object files and the optimized SW4 executable performance Directory for testing SW4 run time performance pytest Directory for testing SW4 correctness src C++ and Fortran source code for SW4 tools Matlab/Octave scripts for post processing and analysis of results. For more info, contact: Computational Infrastructure for Geodynamics (CIG) {\tt geodynamics.org}.
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            kandi-support Support

              sw4 has a low active ecosystem.
              It has 101 star(s) with 58 fork(s). There are 25 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 15 open issues and 46 have been closed. On average issues are closed in 97 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of sw4 is v3.0-beta2

            kandi-Quality Quality

              sw4 has 0 bugs and 0 code smells.

            kandi-Security Security

              sw4 has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              sw4 code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              sw4 has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              sw4 releases are available to install and integrate.
              It has 309 lines of code, 7 functions and 4 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of sw4
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            sw4 Key Features

            No Key Features are available at this moment for sw4.

            sw4 Examples and Code Snippets

            No Code Snippets are available at this moment for sw4.

            Community Discussions

            QUESTION

            How to merge dictionaries in list according to specify condition using python code
            Asked 2022-Feb-14 at 17:45

            I have some switches in the stack. There is only one IP of this stack, but there are several switches, so I need collect IP addr and all switch IDs of this stac in dict.

            I have one list with dicts:

            ...

            ANSWER

            Answered 2022-Feb-14 at 17:45

            below my proposal, and one small remark, never use the list keyword in your code, because it can break your code on unexpected places :)

            Source https://stackoverflow.com/questions/71115239

            QUESTION

            Python Print without \n
            Asked 2022-Jan-10 at 14:09

            I want to print code without \n on the result. This is my code

            ...

            ANSWER

            Answered 2021-Aug-27 at 13:21

            I had this same problem and I got an answer here.

            It's is because the line you read is always followed by a \n character. You need to remove it. Hence, just replace that last part of your code with this. .strip() will do for you. str(current_location).strip("\n")

            Whenever you read a line from a text file, it adds a \n character to tell that new line started from there. You need to remove that while printing or it will mess up with your current statement

            Source https://stackoverflow.com/questions/68954082

            QUESTION

            for loop Multiprocessing or Multithreading in Python
            Asked 2021-Jun-13 at 18:03

            I have the following three for loop (two of them are nested) in python. The API requests should be sent concurrently. How to parallelized the execution?

            ...

            ANSWER

            Answered 2021-Jun-13 at 18:03

            Looking at the three instances of apiString and rewriting them to use the more succinct F-strings, they all appear to be of the form:

            Source https://stackoverflow.com/questions/67916776

            QUESTION

            How to plot the first point of each vector in MATLAB
            Asked 2021-Jun-10 at 07:39

            I have 8 vectors in MATLAB with dimension 1x18 which I have calculated like this:

            ...

            ANSWER

            Answered 2021-Jun-10 at 07:39

            Use a matrix to store your results instead of individual vectors.

            A neater way is to also use a 2nd loop (this relies on you also using sw.Lambda1, sw.Lambda2, ... instead of sw1.Lambda, sw2.Lambda, ..., which is a better option). You could use 8 individual lines to assign the rows of the matrix if you wanted though.

            Source https://stackoverflow.com/questions/67916555

            QUESTION

            How to set Base Localization & Development Language in Xcode 12(.5)?
            Asked 2021-May-19 at 14:15

            I'm writing this question because a lot of information on Stackoverflow (and even Apple's developer website) about this topic is unfortunately partially outdated:

            I want to support multiple languages in my Xcode 12.5/Swift 5/iOS 12.3+ app: German as the default language and English as a "fallback".

            Currently the "Info" tab lists two "Localization" languages:

            The "Localization" section of the File Inspector for both my Main.storyboard and LaunchScreen.storyboard file look like this (by default):

            "Base" is checked and that's why the first screenshot shows 2 files for it.

            The language in Info.plist is set to the following:

            So far I haven't touched the actual localization settings yet and I've been using the same language for every label,... in XIB (which is probably saved in "Base").

            According to Apple's old Localization Guide, "Base" is the default language that is used, as long as it's included in the user's language settings (so in my case: German). The "Developer Language" is the "fallback" language that is used if the user's language settings don't include the base language (in my case: English). This Q&A page also says:

            If you adopt Base Localization, make sure that the value of CFBundleDevelopmentRegion matches the language used by your content in the Base.lproj folder.

            ... and in this guide enabling the base localization for "English - Development Language" for both storyboards adds 2 localized files to it, without actually adding another ("Base") localization to the list. As you can see on my first screenshot, "Base" and "Development" are separate list entries, which wasn't the case in earlier Xcode versions.

            My first question is: Did I understand all of this correctly? It's a bit confusing that the quote sees "Base" and "Development Language" as the same thing, even though you can of course have a default language that isn't the "fallback" language.

            The same Q&A I linked above also goes into detail about regional versions of a specific language:

            If my app supports "German" (language code: "de") but the user's language settings only list e.g. Austrian German ("de_AT"), then the app is still going to set its own language to German. Let's say I want to use Swiss German (de_CH) as the default language but the user only picked Austrian German ("de_AT") in his settings, does this still work the same way? Should you rather set your app's default language to the regular non-regional language (German = "de") instead, even if the labels,... use e.g. Swiss German words?

            How do I change the "Base" language to German (let's say, "de_CH") and also make it appear as that in the list, while using English ("en") as the "fallback"? I did find a similar question but unfortunately the steps described in the answer don't work the same way in Xcode 12.5. anymore.

            ...

            ANSWER

            Answered 2021-May-19 at 14:15

            What I wanted to achieve:

            Support English but use German as the default language that is also used if the user's language settings don't include English or German.

            How I achieved this in Xcode 12.5:

            1. Add "German (de)" to the "Localizations" list via the little "+" button. In the new Choose files and reference language to create German localization pop-up every storyboard file should already be ticked by default. This adds .strings (German) localization files for all storyboards in the Project Navigator on the left:

            1. In Main.storyboard's File Inspector tick the "English" box in the "Localization" section (this might take a while). This adds an additional Main.strings (English) file in the Project Navigator. Repeat this step for each storyboard, including the launch screen.

            1. To change the "Development Language", which is the language the app uses by default and also if it doesn't support any of the languages the user set in their device's language settings, close Xcode, then open the project's .xcodeproj file with a text editor (I used BBEdit, which is free). There should be a list of files, including project.pbxproj. Open it and set developmentRegion (= development language) to the language code of the language that you added in step 1, so in my case "de". Do not use a different code (e.g. add "German (de)" but set it to "de_CH") because that's going to create an additional localization.

            1. There are now two ways to finish this part of localization:
            • A. Leave it as is. Changes in storyboard aren't going to affect any of the .strings files. Advantage: The text can be edited directly (without using storyboard), which is useful if you aren't the person who's working on the translations. Disadvantage: You can't quickly see and test the changes to a translation in storyboard but have to run the app in the simulator or on an actual device.

            • B. Use the default language as "Base" language: Untick "German" for every storyboard and hit "Remove" in the pop-up, which removes the localizations in the list. This way changes to the storyboard affect the default language, which makes it easier to test changes.

            I used version B:

            Important:

            These .strings files are only used for storyboards! If you also want to set localized text at runtime using NSLocalizedString (e.g. for an error dialog), then you have to add an additional Localizable.strings file (more details here):

            1. File - New - File - Strings File - Call it Localizable.strings
            2. Click "Localize" in its File Inspector and pick one of the languages you want to use in code.
            3. Afterwards, also in the File Inspector, you can tick the other languages in the "Localization" section (including the development one).

            Bonus infos:

            You can change the app language of the simulator through the scheme:

            Product - Scheme - Edit Scheme - Run (left side) - Options tab (right side) - App Language

            You can also show a preview of the currently selected UIViewController and change its displayed language without starting a simulator:

            Editor - Preview - In the new preview window on the right there's a button in the bottom right

            Disclaimer: I found this solution by testing different things, as there's currently no tutorial for this (using the latest Xcode version). If this is not the "right" way to do localization, please post your own answer and I'll check it out.

            Source https://stackoverflow.com/questions/67418007

            QUESTION

            Tabulator headerMenu help needed
            Asked 2021-Apr-24 at 03:24

            I am using this great library Tabulator, all works fine but I would like to make my code more efficient so I want make one headerMenu function for set desired value to each column in table. Now I am using separate function for each column and it is working fine but there are 8 routines for each field...

            I am trying to do this in one function like this:

            ...

            ANSWER

            Answered 2021-Apr-24 at 03:24

            row.update({columnField : false});

            This is not evaluating the variable the way you think it should. Actually you are setting a property named "columnField" instead of using the value of the columnField variable.

            You need to use Computed Property Names. Wrap your variable in [brackets] like this:

            row.update({ [columnField] : false});

            Source https://stackoverflow.com/questions/67228018

            QUESTION

            Tabulator processing ajax data before load
            Asked 2021-Apr-22 at 10:22

            I need help if it is possible to modify table data before load into table in Tabulator library. I need to convert decimal value of (8 poles)DIP switch to separate 8 bits and load it to table. I have data in json format like this:

            ...

            ANSWER

            Answered 2021-Apr-22 at 10:22

            You can spread the switches to a separate bit values like that:

            Source https://stackoverflow.com/questions/67190002

            QUESTION

            Mapping keys from dictionary to values in cases where column being mapped contains a larger string
            Asked 2020-Jun-01 at 23:02

            I have a dictionary with the following keys that pertain to "London" as the value. The problem I am running into is that I want to check if column values contain my key value. So the postal code values should map to 'London" however they are currently mapping to "All Other".

            In other words, postal code 'SW4 7SS' has "SW4' in it and therefore should map to 'London' however, it is currently being mapped to 'All Other' with my code.

            I only have a mapping available for the current keys in the dictionary. Please advise on how to do so with pandas.

            ...

            ANSWER

            Answered 2020-Jun-01 at 23:02

            First join the dict.keys by | which is the or operator in regular expression. Then use Series.str.extract to extract these values from your column. Finally use Series.map to map the values with your dict:

            Source https://stackoverflow.com/questions/62142224

            QUESTION

            Cannot resolve the name to a(n) 'type definition' component
            Asked 2020-May-15 at 11:28

            I don't know what more to do:

            ...

            ANSWER

            Answered 2020-May-15 at 11:28

            Found the solution:

            if

            Source https://stackoverflow.com/questions/61772781

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