termcolor | Termcolor is a header-only C++ library for printing | Command Line Interface library
kandi X-RAY | termcolor Summary
kandi X-RAY | termcolor Summary
Termcolor is a header-only C++ library for printing colored messages to the terminal. Written just for fun with a help of the Force.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of termcolor
termcolor Key Features
termcolor Examples and Code Snippets
Applications should initialise Colorama using:
.. code-block:: python
from colorama import init
init()
On Windows, calling ``init()`` will filter ANSI escape sequences out of any
text sent to ``stdout`` or ``stderr``, and replace them with
Community Discussions
Trending Discussions on termcolor
QUESTION
I have pretrained model for object detection (Google Colab + TensorFlow) inside Google Colab and I run it two-three times per week for new images I have and everything was fine for the last year till this week. Now when I try to run model I have this message:
...ANSWER
Answered 2022-Feb-07 at 09:19It happened the same to me last friday. I think it has something to do with Cuda instalation in Google Colab but I don't know exactly the reason
QUESTION
I have tried the similar problems' solutions on here but none seem to work. It seems that I get a memory error when installing tensorflow from requirements.txt. Does anyone know of a workaround? I believe that installing with --no-cache-dir would fix it but I can't figure out how to get EB to do that. Thank you.
Logs:
...ANSWER
Answered 2022-Feb-05 at 22:37The error says MemoryError
. You must upgrade your ec2 instance to something with more memory. tensorflow
is very memory hungry application.
QUESTION
I'm trying to compile my Rust code on my M1 Mac for a x86_64 target with linux. I use Docker to achieve that.
My Dockerfile:
...ANSWER
Answered 2022-Jan-18 at 17:25It looks like the executable is actually named x86_64-linux-gnu-gcc
, see https://packages.debian.org/bullseye/arm64/gcc-x86-64-linux-gnu/filelist.
QUESTION
Good day
I am getting an error while importing my environment:
...ANSWER
Answered 2021-Dec-03 at 09:22Build tags in you environment.yml are quite strict requirements to satisfy and most often not needed. In your case, changing the yml file to
QUESTION
Machine: MacBook Air M1 2020
OS: macOs BigSur 11.4
Python version of venv: Python 3.8.6
Tensorflow version: ATF Apple Tensorflow 0.1a3
Pip version: 21.2.4
I have installed Tensorflow from github using this guide.
Now, my pip list is this.
...ANSWER
Answered 2021-Sep-07 at 09:57I have the same issue installing the Object Detection API for Tensorflow 2 (OD API) from sources on my MacBook Air M1 2020. It starts to lookup/download all available dependencies with very long errors and after several hours the process drains all available RAM and forces the laptop to reboot. I think the problem is with incompatible dependencies for arm64. I tried to build/install OD API for Tensorflow 1 instead and it worked! I successfully trained a model with TensorFlow 2 and GPU enabled.
Use the tf1
folder when you installing the OD API instead of tf2
:
QUESTION
I want to install specific packages in a docker container. For most of them, the pip installation works fine. However, it seems like some of the versions of the packages cannot be found.
Here's the requirements.txt file from which I'm installing the packages. It was obtained from pip freeze done in PyCharm from Windows.
Currently, I am trying to install them in Docker working on Ubuntu 20.04.
...ANSWER
Answered 2021-Oct-12 at 09:25Try to use some other version of ipython.
Replace the python version in your requirements.txt with:
ipython==7.24.1
However, it doesn't have anything to do with docker configuration i.e. --network=host
QUESTION
I'm taking multi-line input from users and then I'm trying print its output but I want to underline some text under a condition if the user wants to underline a particular line.
Condition: user want to underline text which is under $text$
symbols.
Example: Text under $TEXT$
I'm using pywhatkit
library in python to convert my text into handwriting.
I want that user wants underline the second line if he put $ I want to underline my this line $ so it underline my output
Here is my python code:
...ANSWER
Answered 2021-Aug-08 at 19:24You can try using escape characters in your string
QUESTION
I had just installed Anaconda from anaconda.com. The installation proceeded smoothly. After that, I was trying to create a new environment from this environment.yml file. (nbdev.yml)
...ANSWER
Answered 2021-Aug-04 at 05:11After a lot of research, I stumbled on to Mamba doesn't find a solution when mixing conda forge defaults and not specifying Python explicitly 1102. So I just edited nbdev.yml from
QUESTION
I've created a python package and built it with the help of python packaging instructions. Now I'm trying to add all the dependencies and extra packages that need to be downloaded and used in this package, such as tqdm, termcolor, and spacy. As I saw in a sample project here, I have to include these packages in the install_requires
in the setup.py
file, Although, because I use one of SpaCy pipelines in my package, I need to run the following command too:
ANSWER
Answered 2021-Jul-02 at 06:54In this case, you can provide the model package as one of the requirements like this, but note that this points to one particular version of the model:
QUESTION
I have recently begun programming in Python and decided to start my journey by writing a text-based RPG. The issue that I have now stumbled upon is that I was trying to create an EXP-system to make the character's stats dependent on their level, but it doesn't seem to work the way I want it to. While I have achieved to change the character's level based on their EXP, it does not seem to affect the other instance's values (i.e. health, strenght etc.).
First, I defined the class "Player" which is a child class:
...ANSWER
Answered 2021-Jun-05 at 21:23Your class variables retain the value you initialized them with until you change them. You need to modify your player_level method to update the attributes on a change of level from their old values to new values.
It should look like this:
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