clause | A C metaprogramming library

 by   irrequietus C++ Version: Current License: MPL-2.0

kandi X-RAY | clause Summary

kandi X-RAY | clause Summary

clause is a C++ library. clause has no bugs, it has no vulnerabilities, it has a Weak Copyleft License and it has low support. You can download it from GitHub.

A C++ metaprogramming library
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              clause has a low active ecosystem.
              It has 26 star(s) with 2 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 18 open issues and 18 have been closed. On average issues are closed in 50 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of clause is current.

            kandi-Quality Quality

              clause has 0 bugs and 0 code smells.

            kandi-Security Security

              clause has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              clause code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              clause is licensed under the MPL-2.0 License. This license is Weak Copyleft.
              Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.

            kandi-Reuse Reuse

              clause releases are not available. You will need to build from source code and install.

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            clause Key Features

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            clause Examples and Code Snippets

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            Community Discussions

            QUESTION

            Is there a concept in the standard library that tests for usability in ranged for loops
            Asked 2022-Apr-14 at 09:51

            There are a number of different ways, that make a type/class usable in a ranged for loop. An overview is for example given on cppreference:

            range-expression is evaluated to determine the sequence or range to iterate. Each element of the sequence, in turn, is dereferenced and is used to initialize the variable with the type and name given in range-declaration.

            begin_expr and end_expr are defined as follows:

            • If range-expression is an expression of array type, then begin_expr is __range and end_expr is (__range + __bound), where __bound is the number of elements in the array (if the array has unknown size or is of an incomplete type, the program is ill-formed)
            • If range-expression is an expression of a class type C that has both a member named begin and a member named end (regardless of the type or accessibility of such member), then begin_expr is __range.begin() and end_expr is __range.end()
            • Otherwise, begin_expr is begin(__range) and end_expr is end(__range), which are found via argument-dependent lookup (non-ADL lookup is not performed).

            If I want to use a ranged for loop say in a function template, I want to constrain the type to be usable in a ranged for loop, to trigger a compiler error with a nice "constraint not satisfied" message. Consider the following example:

            ...

            ANSWER

            Answered 2022-Apr-14 at 09:51

            It seems like what you need is std::ranges::range which requires the expressions ranges::begin(t) and ranges::end(t) to be well-formed.

            Where ranges::begin is defined in [range.access.begin]:

            The name ranges​::​begin denotes a customization point object. Given a subexpression E with type T, let t be an lvalue that denotes the reified object for E. Then:

            • If E is an rvalue and enable_­borrowed_­range> is false, ranges​::​begin(E) is ill-formed.

            • Otherwise, if T is an array type and remove_­all_­extents_­t is an incomplete type, ranges​::​begin(E) is ill-formed with no diagnostic required.

            • Otherwise, if T is an array type, ranges​::​begin(E) is expression-equivalent to t + 0.

            • Otherwise, if auto(t.begin()) is a valid expression whose type models input_­or_­output_­iterator, ranges​::​begin(E) is expression-equivalent to auto(t.begin()).

            • Otherwise, if T is a class or enumeration type and auto(begin(t)) is a valid expression whose type models input_­or_­output_­iterator with overload resolution performed in a context in which unqualified lookup for begin finds only the declarations

            Source https://stackoverflow.com/questions/71868477

            QUESTION

            Why does `Fn() -> T` constrain `T` but `Fn(T) -> T` does not
            Asked 2022-Mar-22 at 17:52

            The following code compiles fine:

            ...

            ANSWER

            Answered 2022-Mar-22 at 17:52

            Consider if we implement Fn manually (of course this requires nightly)...

            Source https://stackoverflow.com/questions/71576148

            QUESTION

            Why joining structure-identic dataframes gives different results?
            Asked 2022-Mar-21 at 13:05

            Update: the root issue was a bug which was fixed in Spark 3.2.0.

            Input df structures are identic in both runs, but outputs are different. Only the second run returns desired result (df6). I know I can use aliases for dataframes which would return desired result.

            The question. What is the underlying Spark mechanics in creating df3? Spark reads df1.c1 == df2.c2 in the join's on clause, but it's evident that it does not pay attention to the dfs provided. What's under the hood there? How to anticipate such behaviour?

            First run (incorrect df3 result):

            ...

            ANSWER

            Answered 2021-Sep-24 at 16:19

            Spark for some reason doesn't distinguish your c1 and c2 columns correctly. This is the fix for df3 to have your expected result:

            Source https://stackoverflow.com/questions/69316256

            QUESTION

            Does Raku has Python's Union type?
            Asked 2022-Mar-08 at 23:25

            In Python, Python has Union type, which is convenient when a method can accept multi types:

            ...

            ANSWER

            Answered 2022-Mar-08 at 23:25

            My answer (which is very similar to your first solution ;) would be:

            Source https://stackoverflow.com/questions/71391946

            QUESTION

            Possible ODR-violations when using a constexpr variable in the definition of an inline function (in C++14)
            Asked 2022-Jan-12 at 10:38

            (Note! This question particularly covers the state of C++14, before the introduction of inline variables in C++17)

            TLDR; Question
            • What constitutes odr-use of a constexpr variable used in the definition of an inline function, such that multiple definitions of the function violates [basic.def.odr]/6?

            (... likely [basic.def.odr]/3; but could this silently introduce UB in a program as soon as, say, the address of such a constexpr variable is taken in the context of the inline function's definition?)

            TLDR example: does a program where doMath() defined as follows:

            ...

            ANSWER

            Answered 2021-Sep-08 at 16:34

            In the OP's example with std::max, an ODR violation does indeed occur, and the program is ill-formed NDR. To avoid this issue, you might consider one of the following fixes:

            • give the doMath function internal linkage, or
            • move the declaration of kTwo inside doMath

            A variable that is used by an expression is considered to be odr-used unless there is a certain kind of simple proof that the reference to the variable can be replaced by the compile-time constant value of the variable without changing the result of the expression. If such a simple proof exists, then the standard requires the compiler perform such a replacement; consequently the variable is not odr-used (in particular, it does not require a definition, and the issue described by the OP would be avoided because none of the translation units in which doMath is defined would actually reference a definition of kTwo). If the expression is too complicated, however, then all bets are off. The compiler might still replace the variable with its value, in which case the program may work as you expect; or the program may exhibit bugs or crash. That's the reality with IFNDR programs.

            The case where the variable is immediately passed by reference to a function, with the reference binding directly, is one common case where the variable is used in a way that is too complicated and the compiler is not required to determine whether or not it may be replaced by its compile-time constant value. This is because doing so would necessarily require inspecting the definition of the function (such as std::max in this example).

            You can "help" the compiler by writing int(kTwo) and using that as the argument to std::max as opposed to kTwo itself; this prevents an odr-use since the lvalue-to-rvalue conversion is now immediately applied prior to calling the function. I don't think this is a great solution (I recommend one of the two solutions that I previously mentioned) but it has its uses (GoogleTest uses this in order to avoid introducing odr-uses in statements like EXPECT_EQ(2, kTwo)).

            If you want to know more about how to understand the precise definition of odr-use, involving "potential results of an expression e...", that would be best addressed with a separate question.

            Source https://stackoverflow.com/questions/69105602

            QUESTION

            Code reuse: returning lists of enum fields with common getter methods
            Asked 2022-Jan-05 at 17:06

            I have two enums:

            Main Menu Options ...

            ANSWER

            Answered 2022-Jan-03 at 19:57

            This is probably one of the cases where you need to pick one between being DRY and using enums.

            Enums don't go very far as far as code reuse is concerned, in Java at least; and the main reason for this is that primary benefits of using enums are reaped in static code - I mean static as in "not dynamic"/"runtime", rather than static :). Although you can "reduce" code duplication, you can hardly do much of that without introducing dependency (yes, that applies to adding a common API/interface, extracting the implementation of asListString to a utility class). And that's still an undesirable trade-off.

            Furthermore, if you must use an enum (for such reasons as built-in support for serialization, database mapping, JSON binding, or, well, because it's data enumeration, etc.), you have no choice but to duplicate method declarations to an extent, even if you can share the implementation: static methods just can't be inherited, and interface methods (of which getMessage would be one) shall need an implementation everywhere. I mean this way of being "DRY" will have many ways of being inelegant.

            If I were you, I would simply make this data completely dynamic

            Source https://stackoverflow.com/questions/70570084

            QUESTION

            Is there a mistake in the C standard description of pointer declarators?
            Asked 2021-Dec-12 at 20:54

            C 2018 6.7.6.1 1 says:

            If, in the declaration “T D1”, D1 has the form

                * type-qualifier-listopt D

            and the type specified for ident in the declaration “T D” is “derived-declarator-type-list T”, then the type specified for ident is “derived-declarator-type-list type-qualifier-list pointer to T”. For each type qualifier in the list, ident is a so-qualified pointer.

            This question is about the final sentence, but let’s work through the first one first.

            Consider the declaration int * const * foo. Here T is int, D1 is * const * foo, type-qualifier-list is const, and D is * foo.

            Then T D is int * foo, and that specifies “pointer to int” for the ident foo, so derived-declarator-type-list is “pointer to”. (There is no overt explanation of derived-declarator-type-list in the standard, but 6.7.8 3, discussing typedef, says it “is specified by the declarators of D.”)

            Substituting these into the final clause of the first sentence tells us that T D1 specifies the type for foo is “pointer to const pointer to int”. Fine so far.

            But then the final sentence tells us that for each type qualifier in the list (which is const), ident is a so-qualified pointer. So it says foo is a const pointer.

            But it is not; we commonly interpret int * const * foo to declare foo to be a non-const pointer to a const pointer to int.

            Is this a mistake in the standard or is there another interpretation for the final sentence?

            ...

            ANSWER

            Answered 2021-Dec-04 at 08:18

            With T as int and D as * foo, the "T D" does not give ident the type T, but pointer to T.

            The second part of the if:

            If ... and the type specified for ident in the declaration “T D” is “derived-declarator-type-list T”

            seems to make sure that the nesting is correct.

            With two stars, you would have to use D2 - D1 - D before you reach the direct declarator.

            The second example:

            Source https://stackoverflow.com/questions/70042442

            QUESTION

            Compile-time C++ function to check whether all template argument types are unique
            Asked 2021-Dec-07 at 19:05

            There is a nice question (Which substitution failures are not allowed in requires clauses?) proposing the next problem.

            One needs to write a compile-time function template constexpr bool allTypesUnique() that will return true if all argument types are unique, and false otherwise. And the restriction is not to compare the argument types pairwise. Unfortunately, the answer only explains why such function cannot be implemented with some particular approach.

            I think the solution can be achieved using multiple inheritance. The idea is to make a class inherited from a number of classes: one for each type T in Ts. And each such class defines a virtual function with a signature depending on T. If some T is found more than once in Ts then function f in a child class will override the function in a base class and it can be detected:

            ...

            ANSWER

            Answered 2021-Sep-18 at 21:35

            If you use virtual base classes depending on each of the given types, you will get exact one base class instance for every unique type in the resulting class. If the number of given types is the number of generated base classes, each type was unique. You can "measure" the number of generated base classes by its size but must take care that you have a vtable pointer inside which size is implementation dependent. As this, each generated type should be big enough to hide alignment problems.

            BTW: It works also for reference types.

            Source https://stackoverflow.com/questions/69236476

            QUESTION

            How are memory_order_seq_cst fences useful anymore in C++20?
            Asked 2021-Nov-02 at 05:43

            Consider this code:

            ...

            ANSWER

            Answered 2021-Nov-01 at 21:47

            Yes, I think we can prove that a == 1 || b == 1 is always true. Most of the ideas here were worked out in comments by zwhconst and Peter Cordes, so I just thought I would write it up as an exercise.

            (Note that X, Y, A, B below are used as the dummy variables in the standard's axioms, and may change from line to line. They do not coincide with the labels in your code.)

            Suppose b = x.load() in thread2 yields 0.

            We do have the coherence ordering that you asked about. Specifically, if b = x.load yields 0, then I claim that x.load() in thread2 is coherence ordered before x.store(1) in thread1, thanks to the third bullet in the definition of coherence ordering. For let A be x.load(), B be x.store(1), and X be the initialization x{0} (see below for quibble). Clearly X precedes B in the modification order of x, since X happens-before B (synchronization occurs when the thread is started), and if b == 0 then A has read the value stored by X.

            (There is possibly a gap here: initialization of an atomic object is not an atomic operation (3.18.1p3), so as worded, the coherence ordering does not apply to it. I have to believe it was intended to apply here, though. Anyway, we could dodge the issue by putting x.store(0, std::memory_order_relaxed); in main before starting the threads, which would still address the spirit of your question.)

            Now in the definition of the ordering S, apply the second bullet with A = x.load() and B = x.store(1) as before, and Y being the atomic_thread_fence in thread1. Then A is coherence-ordered before B, as we just showed; A is seq_cst; and B happens-before Y by sequencing. So therefore A = x.load() precedes Y = fence in the order S.

            Now suppose a = y.load() in thread1 also yields 0.

            By a similar argument to before, y.load() is coherence ordered before y.store(1), and they are both seq_cst, so y.load() precedes y.store(1) in S. Also, y.store(1) precedes x.load() in S by sequencing, and likewise atomic_thread_fence precedes y.load() in S. We therefore have in S:

            • x.load precedes fence precedes y.load precedes y.store precedes x.load

            which is a cycle, contradicting the strict ordering of S.

            Source https://stackoverflow.com/questions/69773579

            QUESTION

            Is a float member guaranteed to be zero initialized with {} syntax?
            Asked 2021-Oct-18 at 20:55

            In C++17, consider a case where S is a struct with a deleted default constructor and a float member, when S is initialized with empty braces, is the float member guaranteed by the standard to be zero-initialized?

            ...

            ANSWER

            Answered 2021-Oct-18 at 20:55

            This is a quirk of C++ that is fixed in C++20. In the meantime you can add explicit to the deleted default constructor to force the struct to become non-aggregate, and make your code a guaranteed compile error:

            Source https://stackoverflow.com/questions/69613009

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            You can download it from GitHub.

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