BehaviorTree | C implementation of Behavior Tree | Dataset library

 by   jfjensen C++ Version: Current License: No License

kandi X-RAY | BehaviorTree Summary

kandi X-RAY | BehaviorTree Summary

BehaviorTree is a C++ library typically used in Artificial Intelligence, Dataset applications. BehaviorTree has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

C++ implementation of Behavior Tree
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              BehaviorTree has a low active ecosystem.
              It has 5 star(s) with 2 fork(s). There are 1 watchers for this library.
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              It had no major release in the last 6 months.
              BehaviorTree has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of BehaviorTree is current.

            kandi-Quality Quality

              BehaviorTree has no bugs reported.

            kandi-Security Security

              BehaviorTree has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              BehaviorTree does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              BehaviorTree releases are not available. You will need to build from source code and install.

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            BehaviorTree Key Features

            No Key Features are available at this moment for BehaviorTree.

            BehaviorTree Examples and Code Snippets

            No Code Snippets are available at this moment for BehaviorTree.

            Community Discussions

            QUESTION

            Calling child's method from parent's implementation method in golang
            Asked 2019-Nov-05 at 18:52

            I'm trying to implement a behavior tree in go, and I'm struggling with its composition features. Basically, I need Tick() implemented below to call the method defined by wherever it was embedded.

            Here is behavior.go:

            ...

            ANSWER

            Answered 2017-Dec-11 at 21:25

            As Volker said

            Go has absolutely no notion of inheritance (embedding is not inheritance) and you simply cannot do parent/child stuff in Go. Redesign

            What you want as far as I can tell is a function which uses an interface to perform the same task multiple times.

            Source https://stackoverflow.com/questions/47758412

            QUESTION

            Can I use Lua's require to set environment of the calling file?
            Asked 2019-Nov-05 at 18:44

            Is there a way to call require in a Lua file, and have the module set the environment of the file that calls it? For example, if I have a DSL (domain specific language) that defines the functions Root and Sequence defined in a table, can I have something like setfenv(1, dslEnv) in the module that allows me to access those functions like global variables?

            The goal I in mind is using this is a behavior tree DSL in a way that makes my definition file look like this (or as close it as possible):

            ...

            ANSWER

            Answered 2017-Aug-01 at 10:26

            At least in Lua 5.2, _ENV is a local that determinates the environment table. You can change the environment of any function, basically, the chunk.

            Source https://stackoverflow.com/questions/45425374

            QUESTION

            C++ linker error when calling template function that is defined in header
            Asked 2017-Jun-30 at 06:19

            I'm getting a linking error when calling a template function, but the linker error does not seem to point to the template function. It seems to point to the shared pointer in the function. My class with the template function:

            ...

            ANSWER

            Answered 2017-Jun-29 at 18:41

            The problem seems to be that you wrote

            Source https://stackoverflow.com/questions/44832543

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install BehaviorTree

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
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            https://github.com/jfjensen/BehaviorTree.git

          • CLI

            gh repo clone jfjensen/BehaviorTree

          • sshUrl

            git@github.com:jfjensen/BehaviorTree.git

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