libyuv | unofficial libyuv mirror

 by   lemenkov C++ Version: Current License: BSD-3-Clause

kandi X-RAY | libyuv Summary

kandi X-RAY | libyuv Summary

libyuv is a C++ library. libyuv has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

libyuv is an open source project that includes YUV scaling and conversion functionality.
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              libyuv has a low active ecosystem.
              It has 712 star(s) with 251 fork(s). There are 26 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 23 have been closed. On average issues are closed in 180 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of libyuv is current.

            kandi-Quality Quality

              libyuv has 0 bugs and 0 code smells.

            kandi-Security Security

              libyuv has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              libyuv code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              libyuv is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              libyuv releases are not available. You will need to build from source code and install.
              It has 575 lines of code, 50 functions and 6 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

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            libyuv Key Features

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            libyuv Examples and Code Snippets

            No Code Snippets are available at this moment for libyuv.

            Community Discussions

            QUESTION

            Flutter Webrtc Build error on M1 android and ios
            Asked 2022-Feb-09 at 13:16

            I am trying to build a webrtc flutter app on my m1 macbook air. But I got different issues both on android and ios. Latest one ^0.8.2 has error on both then ^0.7.0+hotfix.1 demo demo only works for android.

            On iOS part 'Libyuv''s deployment target is set to 8.0 but min deployment target is 9.0 occurs. I set the deployment target above 10 then it still happens.

            ...

            ANSWER

            Answered 2022-Feb-09 at 13:16

            For version ^0.8.2 following solutions work for me.

            iOS

            in ios/Podfile add following to end of file.

            Source https://stackoverflow.com/questions/71024372

            QUESTION

            Cannot lipo arm64 .a files of iOS device with iOS simulator on Apple Silicon
            Asked 2021-Dec-15 at 17:21

            Shell commands as below,

            ...

            ANSWER

            Answered 2021-Dec-15 at 17:21

            I think you should output a XCFramework.

            1 - Use lipo to combine architectures per platforms like you did.

            2 - Then use xcodebuild -create-framework to combine the platforms.

            xcodebuild -create-framework -library libyuv-device.a -library libyuv-simulator.a -output libyuv.xcframework

            Source https://stackoverflow.com/questions/70360028

            QUESTION

            aarch64-linux-gnu-gcc Cross Complier for arm fails
            Asked 2021-Sep-27 at 12:41
            ./configure --host=arm-elf-linux  CC=aarch64-linux-gnu-gcc --disable-sdl --disable-ffmpeg --disable-v4l2 --disable-openh264 --disable-libwebrtc --disable-libyuv
            
            make dep && make
            
            ...

            ANSWER

            Answered 2021-Sep-27 at 12:41

            Some of the libraries to link may not be built with the same toolchain. You can check with objdump.

            Example (The "file format" may not be the exact result in your case):

            Source https://stackoverflow.com/questions/69335337

            QUESTION

            How to use "webrtc.lib" static library in VS 2019 or CLion Project?
            Asked 2021-Sep-19 at 09:46

            I have been working with WebRtc Development for the Windows Platform. I want to develop webrtc based desktop application. I am doing it from scratch for learning and better understanding.

            The normal process of WebRtc Library Compilation:

            I have initially started with (Getting Started with WinRTC). I followed the normal compilation process. After that, I have tried multiple ways to generate project files for webrtc such as;

            1.Default

            ...

            ANSWER

            Answered 2021-Sep-19 at 09:46

            Well Guys, After spending almost 12 hours of research, I have made my day. I have exactly figured out what was wrong with my development setup in (VS2019/Clion) of using static webrtc.lib in executable projects.

            Source https://stackoverflow.com/questions/69235936

            QUESTION

            How to compensate frame rate underrun while muxing video to mp4 container with libav
            Asked 2021-Sep-17 at 19:52

            I have a process that generates video frames in real time. I’m muxing the generated video frames stream in a video file (x264 codec on a mp4 container).

            I'm using ffmpeg-libav and I'm basing myself on the muxing.c example. The problem with the example is that isn't a real world scenario as frames are being generated on a while loop for a given stream duration, never missing a frame.

            On my program, frames are supposed to be generated at FPS, however, depending on the hardware capacity it might produce less than FPS. When I initialize the video stream context I declare that frame rate is FPS:

            ...

            ANSWER

            Answered 2021-Sep-17 at 19:52

            It looks like you are doing mostly correct things, but your time_base is too small for your purpose.

            You are telling the muxer that your frames are produced in increments of 1/FPS, like 1/25, and in no case smaller than that. If sometimes you can have a smaller or larger time in between frames (variable framerate), increase your time_base.

            I'm not sure why but a lot of video software (including FFmpeg client) seems to choose 1/12800 as the time_base for MP4. That's also what I used for my application with VFR (receiving video over UDP) and it worked well.

            Don't forget use the version of your code with av_rescale() when setting the pts value of the frame, and after initialising AVCodecContext, you have to set time_base on that too. Never hard code the scaling AVRational, always re read it from the AVCodecContext as the libav internals can clamp the value.

            As to "why" you have to set these fields, I'd recommend reading the header Doxygen of avcodec.h and avformat.h. Above all the useful functions, they have descriptions about what fields may be set, and which must be set for it to work. This was extremely useful to learn what the library expects from you as the user.

            Source https://stackoverflow.com/questions/69109263

            QUESTION

            undefined reference to `clCreateCommandQueueWithProperties' despite ocl-icd-opencl-dev is installed
            Asked 2021-Aug-13 at 05:25

            During compilation, I am compiling a large program. One compilation step gives me the following error:

            clang++ -o selfdrive/camerad/camerad -Wl,--as-needed -Wl,-rpath=/home/ziyuan/openpilot/phonelibs/snpe/x86_64-linux-clang -Wl,-rpath=/home/ziyuan/openpilot/cereal -Wl,-rpath=/home/ziyuan/openpilot/selfdrive/common selfdrive/camerad/main.o selfdrive/camerad/cameras/camera_common.o selfdrive/camerad/transforms/rgb_to_yuv.o selfdrive/camerad/imgproc/utils.o selfdrive/camerad/cameras/camera_frame_stream.o -Lphonelibs/snpe/x86_64-linux-clang -Lphonelibs/libyuv/x64/lib -Lphonelibs/mapbox-gl-native-qt/x86_64 -Lcereal -Lselfdrive/common -L/usr/lib -L/usr/local/lib -Lcereal -Lphonelibs -Lopendbc/can -Lselfdrive/boardd -Lselfdrive/common -lm -lpthread selfdrive/common/libcommon.a -ljson11 -ljpeg -lOpenCL cereal/libcereal.a cereal/libmessaging.a -lzmq -lcapnp -lkj cereal/libvisionipc.a selfdrive/common/libgpucommon.a -lGL

            /usr/bin/ld: selfdrive/camerad/cameras/camera_common.o: in function CameraBuf::init(_cl_device_id*, _cl_context*, CameraState*, VisionIpcServer*, int, VisionStreamType, VisionStreamType, void (*)(void*, int))': /home/ziyuan/openpilot/selfdrive/camerad/cameras/camera_common.cc:92: undefined reference to clCreateCommandQueueWithProperties'

            When I check the linker, I got the following:

            ...

            ANSWER

            Answered 2021-Aug-13 at 05:25

            As also answered here, clCreateCommandQueueWithProperties is an OpenCL 2.0 thing. Nvidia GPUs only support OpenCL 1.2. Nvidia recently "upgraded" to OpenCL version 3.0, but this is just a new name for version 1.2. OpenCL 2.0 features are still not supported.

            Source https://stackoverflow.com/questions/68762588

            QUESTION

            I am a novice JNI,Why doesn't my android jni C ++ try block catch an exception
            Asked 2020-May-08 at 10:05

            I am a novice JNI,Why doesn't my android jni C ++ try block catch an exception,The code crashes when and the app crashes without jumping to exception handling this is my code

            Activity re code Receive H264 data with queue at JAVA layer Start a decoding thread and continuously take a frame of H264 data packets from the queue into the C ++ layer to decode with FFmpeg

            ...

            ANSWER

            Answered 2020-May-08 at 10:05

            You should carefully read the documentation of avcodec_receive_frame:

            Return decoded output data from a decoder.
            Parameters
            avctx codec context
            frame This will be set to a reference-counted video or audio frame (depending on the decoder type) allocated by the decoder. Note that the function will always call av_frame_unref(frame) before doing anything else.

            Returns 0: success, a frame was returned
            AVERROR(EAGAIN): output is not available in this state - user must try to send new input
            AVERROR_EOF: the decoder has been fully flushed, and there will be no more output frames AVERROR(EINVAL): codec not opened, or it is an encoder other negative values: legitimate decoding errors

            I have highlighted two key pieces of information:

            • First, the call to avcodec_receive_frame will invalidate vFrameOne. If your other thread is in the middle of decoding, your program will crash. You will need to establish a synchronization mechanism between receiving and displaying threads to make sure the receiver is always receiving into a frame only it has access to, and that it only passes full frames to the displaying side. (see next point)
            • Second, you should check the return value of avcodec_receive_frame. If you see an AVERROR(EAGAIN) you have not received enough packets to produce a full frame. Only if this function produces 0 can you take the full frame and hand it over to the displaying thread.

            Source https://stackoverflow.com/questions/61673920

            QUESTION

            CMake: Using add_subproject with a library using Include ends up in wrong relative path
            Asked 2020-Apr-08 at 09:15
            Global CMakeLists.txt

            This CMakeLists.txt compiles a few C++ files (Qt5/...) with MOC and is not 'special' in any regards.

            The code in question is this:

            ...

            ANSWER

            Answered 2020-Apr-08 at 06:40

            So what I basically did was this:

            libwebrtc project structure
            • renamed the folder to libwebrtcx
            • renamed the project

            Source https://stackoverflow.com/questions/61007492

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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            You can download it from GitHub.

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            gh repo clone lemenkov/libyuv

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