heterogeneous-slambench | SLAMBench workload targetting a CPU-GPU-FPGA system
kandi X-RAY | heterogeneous-slambench Summary
kandi X-RAY | heterogeneous-slambench Summary
heterogeneous-slambench is a C++ library. heterogeneous-slambench has no bugs, it has no vulnerabilities and it has low support. However heterogeneous-slambench has a Non-SPDX License. You can download it from GitHub.
If you use SLAMBench in scientific publications, we would appreciate citations to the following paper (L. Nardi, B. Bodin, M. Z. Zia, J. Mawer, A. Nisbet, P. H. J. Kelly, A. J. Davison, M. Luján, M. F. P. O’Boyle, G. Riley, N. Topham, and S. Furber. Introducing SLAMBench, a performance and accuracy benchmarking methodology for SLAM. In IEEE Intl. Conf. on Robotics and Automation (ICRA), May 2015. arXiv:1410.2167.
If you use SLAMBench in scientific publications, we would appreciate citations to the following paper (L. Nardi, B. Bodin, M. Z. Zia, J. Mawer, A. Nisbet, P. H. J. Kelly, A. J. Davison, M. Luján, M. F. P. O’Boyle, G. Riley, N. Topham, and S. Furber. Introducing SLAMBench, a performance and accuracy benchmarking methodology for SLAM. In IEEE Intl. Conf. on Robotics and Automation (ICRA), May 2015. arXiv:1410.2167.
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Quality
Security
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Support
heterogeneous-slambench has a low active ecosystem.
It has 9 star(s) with 0 fork(s). There are 3 watchers for this library.
It had no major release in the last 6 months.
heterogeneous-slambench has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of heterogeneous-slambench is current.
Quality
heterogeneous-slambench has no bugs reported.
Security
heterogeneous-slambench has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
heterogeneous-slambench has a Non-SPDX License.
Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.
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heterogeneous-slambench releases are not available. You will need to build from source code and install.
Installation instructions, examples and code snippets are available.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of heterogeneous-slambench
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of heterogeneous-slambench
heterogeneous-slambench Key Features
No Key Features are available at this moment for heterogeneous-slambench.
heterogeneous-slambench Examples and Code Snippets
No Code Snippets are available at this moment for heterogeneous-slambench.
Community Discussions
No Community Discussions are available at this moment for heterogeneous-slambench.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install heterogeneous-slambench
Warning: SLAMBench is widely tested and fully supported on Ubuntu. The OS X version may result instable. We reckon to use the Ubuntu version.
** Failure to track using OpenCL on AMD ** -Some issues have been reported on AMD platforms, we will look into this
Visualisation using QT - may be offset on some platforms - notably ARM
**Build issues using QT on ARM ** - Visualisation requires opengl but Qt on ARM is often built using GLES, including packages obtained from distribution repo. Building from source with opengl set to desktop resolves this.
** Frame rates on QT GUI appear optimistic** - The rate shown in the status bar is by default the computation time to process the frame and render any output, it excludes the time take by the QT interface to display the rendered images and acquire frame
** performance difference between CUDA/OpenCL** - This is a known issue that we are investigating. It's mainly cause by a difference of global work-group size between the both version and a major slowdown of CUDA in the rendering kernels is cause by the use of float3 instead of float4 which result by an alignment issue. this alignment issue doesn't appear in OpenCL as cl_float3 are the same as cl_float4.
** CUDA nvprof slows down the performance on some platforms** - the nvprof instrumentation has a 2x slowdown on MAC OS for the high-level KFusion building blocks. So if we run using make 2.cuda.log we will not measure the maximum speed of the machine for the high-level building blocks. It is questionable then if we should keep measuring the CUDA high-level and low-level performance at the same time or in order to be more accurate it is better to run the two measurements in two separate runs.
** OS X version has not been widely tested **
** Failure to track using OpenCL on AMD ** -Some issues have been reported on AMD platforms, we will look into this
Visualisation using QT - may be offset on some platforms - notably ARM
**Build issues using QT on ARM ** - Visualisation requires opengl but Qt on ARM is often built using GLES, including packages obtained from distribution repo. Building from source with opengl set to desktop resolves this.
** Frame rates on QT GUI appear optimistic** - The rate shown in the status bar is by default the computation time to process the frame and render any output, it excludes the time take by the QT interface to display the rendered images and acquire frame
** performance difference between CUDA/OpenCL** - This is a known issue that we are investigating. It's mainly cause by a difference of global work-group size between the both version and a major slowdown of CUDA in the rendering kernels is cause by the use of float3 instead of float4 which result by an alignment issue. this alignment issue doesn't appear in OpenCL as cl_float3 are the same as cl_float4.
** CUDA nvprof slows down the performance on some platforms** - the nvprof instrumentation has a 2x slowdown on MAC OS for the high-level KFusion building blocks. So if we run using make 2.cuda.log we will not measure the maximum speed of the machine for the high-level building blocks. It is questionable then if we should keep measuring the CUDA high-level and low-level performance at the same time or in order to be more accurate it is better to run the two measurements in two separate runs.
** OS X version has not been widely tested **
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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