xow | Linux driver for the Xbox One wireless dongle

 by   medusalix C++ Version: v0.5 License: GPL-2.0

kandi X-RAY | xow Summary

kandi X-RAY | xow Summary

xow is a C++ library. xow has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has medium support. You can download it from GitHub.

xow is a Linux user mode driver for the Xbox One wireless dongle. It communicates with the dongle via libusb and provides joystick input through the uinput kernel module. The input mapping is based on existing kernel drivers like xpad.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              xow has a medium active ecosystem.
              It has 1359 star(s) with 97 fork(s). There are 33 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 44 open issues and 132 have been closed. On average issues are closed in 150 days. There are 5 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of xow is v0.5

            kandi-Quality Quality

              xow has no bugs reported.

            kandi-Security Security

              xow has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              xow is licensed under the GPL-2.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              xow releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of xow
            Get all kandi verified functions for this library.

            xow Key Features

            No Key Features are available at this moment for xow.

            xow Examples and Code Snippets

            No Code Snippets are available at this moment for xow.

            Community Discussions

            QUESTION

            UICollectionViewCell redrawing custom UIView sublayers with delay
            Asked 2017-May-24 at 16:15

            I want to display something similar to the history in the Activity app, but for the sake of this question it's a simple pie diagram instead of 3 rings. I created a custom UIView and use draw(in ctx:) to draw the pie.

            The trouble is that when I scroll and cells get reused, the pie persists in those cells for a brief moment before being redrawn.

            Here's how to reproduce this:

            1. Create a new single view project
            2. Copy paste the code below in ViewController.swift and Main.storyboard
            3. Build & Run
            4. Scroll down: you'll see a bunch of colored dots. Scroll some more and you should see the blinking dots.

            Things you might ask:

            • It's a simplified "calendar" of 10 months with 30 days (cells), and only the 2nd month has dots to showcase the issue.
            • I add pieLayer as a sublayer of the UIView layer instead of using the layer directly because, in my project, I have more than just one custom layer

            ViewController.swift

            ...

            ANSWER

            Answered 2017-May-24 at 16:15

            Apple Docs: API Reference

            setNeedsDisplay()

            You should use this method to request that a view to be redrawn only when the content or appearance of the view change. If you simply change the geometry of the view, the view is typically not redrawn. Instead, its existing content is adjusted based on the value in the view’s contentMode property. Redisplaying the existing content improves performance by avoiding the need to redraw content that has not changed.

            Basically setNeedsDisplay() redraws everything from scratch in the next drawing cycle. So the ideal way to do is create instances of UI elements only once, and update the frame or path whenever needed. It doesn't redraw everything completely thus efficient.

            Source https://stackoverflow.com/questions/44156516

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install xow

            You can download it from GitHub.

            Support

            xow supports both versions of the wireless dongle (slim and bulky one) and the Surface Book 2's built-in adapter. The following Xbox One controllers are currently compatible with the driver:.
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/medusalix/xow.git

          • CLI

            gh repo clone medusalix/xow

          • sshUrl

            git@github.com:medusalix/xow.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link