xspray | front end for lldb on OS X
kandi X-RAY | xspray Summary
kandi X-RAY | xspray Summary
xspray is a C++ library typically used in Xcode, macOS applications. xspray has no bugs, it has no vulnerabilities, it has a Weak Copyleft License and it has low support. You can download it from GitHub.
About one year ago I took some time experimenting with creating a new GUI for lldb. My idea was to build a debugger that permits to deeply inspect data at runtime. As a developer it is often very frustrating to the IDE stop in the code and not be able to really inspect variables that are big containers (beyond a dozen of floats…). When I deal with real time audio, image processing, video, maths, etc., not having access to a more visual representation of my data often makes my life miserable. I also would like to have a complete set of tools to analyse my data: compute the average, the sum, the first derivative of a big vector of float can be life saving. So I started to toy with lldb on the Mac and I developed a prototype to see if my idea was feasible. LLDB is an absolutely amazing project (along with LLVM and Clang…) and developing a simple plotter that can inspect std::vector and std::list at runtime was relatively easy on OSX (and the answers I got to my newbie questions on the lldb-dev mailing list have been very helpful too!). Making it work with an iOS target proved much harder as there is very little documentation about how Xcode and iTunes installs application and start the debugger there. After much trial an error I succeeded to have that working too. The next idea was to build a complete GUI for LLDB that would work on Android too: native debugging on that plateform is a pure nightmare of horrible scripts and arcane command line instructions. Unfortunately lldb was not at all able to gdb-remote a linux host (even x86 gdb-remote didn’t work at all at the time) and an android debugserver implementation seemed out of question. Which is really a shame as I’m pretty sure game developers (for exemple) would love to have a full blown debugger on that platform. (and one with the features I envisioned would be really very cool…). So I stopped working on it (also I was running out of free time). Unfortunately, I haven’t had much time to really touch my prototype since september 2013 as after giving the idea some thoughts I haven’t found compelling proof that I could make a living by selling this kind of software (nobody wants to launch a separate debugger from Xcode right?). But I thought it was too bad to have all that code lying there doing nothing and helping nobody. So I have decided to release this small prototype as an open source project on github:
About one year ago I took some time experimenting with creating a new GUI for lldb. My idea was to build a debugger that permits to deeply inspect data at runtime. As a developer it is often very frustrating to the IDE stop in the code and not be able to really inspect variables that are big containers (beyond a dozen of floats…). When I deal with real time audio, image processing, video, maths, etc., not having access to a more visual representation of my data often makes my life miserable. I also would like to have a complete set of tools to analyse my data: compute the average, the sum, the first derivative of a big vector of float can be life saving. So I started to toy with lldb on the Mac and I developed a prototype to see if my idea was feasible. LLDB is an absolutely amazing project (along with LLVM and Clang…) and developing a simple plotter that can inspect std::vector and std::list at runtime was relatively easy on OSX (and the answers I got to my newbie questions on the lldb-dev mailing list have been very helpful too!). Making it work with an iOS target proved much harder as there is very little documentation about how Xcode and iTunes installs application and start the debugger there. After much trial an error I succeeded to have that working too. The next idea was to build a complete GUI for LLDB that would work on Android too: native debugging on that plateform is a pure nightmare of horrible scripts and arcane command line instructions. Unfortunately lldb was not at all able to gdb-remote a linux host (even x86 gdb-remote didn’t work at all at the time) and an android debugserver implementation seemed out of question. Which is really a shame as I’m pretty sure game developers (for exemple) would love to have a full blown debugger on that platform. (and one with the features I envisioned would be really very cool…). So I stopped working on it (also I was running out of free time). Unfortunately, I haven’t had much time to really touch my prototype since september 2013 as after giving the idea some thoughts I haven’t found compelling proof that I could make a living by selling this kind of software (nobody wants to launch a separate debugger from Xcode right?). But I thought it was too bad to have all that code lying there doing nothing and helping nobody. So I have decided to release this small prototype as an open source project on github:
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Support
xspray has a low active ecosystem.
It has 267 star(s) with 21 fork(s). There are 15 watchers for this library.
It had no major release in the last 12 months.
There are 3 open issues and 5 have been closed. On average issues are closed in 65 days. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of xspray is public_alpha
Quality
xspray has no bugs reported.
Security
xspray has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
xspray is licensed under the MPL-2.0 License. This license is Weak Copyleft.
Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.
Reuse
xspray releases are available to install and integrate.
Installation instructions are not available. Examples and code snippets are available.
Top functions reviewed by kandi - BETA
kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of xspray
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of xspray
xspray Key Features
No Key Features are available at this moment for xspray.
xspray Examples and Code Snippets
No Code Snippets are available at this moment for xspray.
Community Discussions
No Community Discussions are available at this moment for xspray.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install xspray
You can download it from GitHub.
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For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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