nonblocking | Nonblocking data structures | Dataset library

 by   mfs409 C++ Version: Current License: No License

kandi X-RAY | nonblocking Summary

kandi X-RAY | nonblocking Summary

nonblocking is a C++ library typically used in Artificial Intelligence, Dataset applications. nonblocking has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Nonblocking data structures
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              nonblocking has a low active ecosystem.
              It has 8 star(s) with 4 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              nonblocking has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of nonblocking is current.

            kandi-Quality Quality

              nonblocking has no bugs reported.

            kandi-Security Security

              nonblocking has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              nonblocking does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              nonblocking releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of nonblocking
            Get all kandi verified functions for this library.

            nonblocking Key Features

            No Key Features are available at this moment for nonblocking.

            nonblocking Examples and Code Snippets

            No Code Snippets are available at this moment for nonblocking.

            Community Discussions

            QUESTION

            How to make plt.show() nonblocking?
            Asked 2021-Jun-15 at 22:11

            In a python3 command line session, once I start plt.show(). I can not type any further python3 commands. Is there a way to make plt.show() nonblocking?

            ...

            ANSWER

            Answered 2021-Jun-15 at 22:11

            use plt.ion() before plt.show()

            Source https://stackoverflow.com/questions/67993522

            QUESTION

            Non-blocking lock without using EmitProcessor
            Asked 2021-May-16 at 20:11

            I have a resource (r) with two non-blocking operations (this is from external library that I cannot change):

            ...

            ANSWER

            Answered 2021-May-07 at 15:21

            There is currently nothing built in for this in Reactor.

            The solution in that other answer can probably be updated to Sinks.Many new API, it appears the associated project has indeed been updated: https://github.com/alex-pumpkin/reactor-lock

            You could also use https://github.com/reactor/reactor-pool but that would be a bit overkill.

            Source https://stackoverflow.com/questions/67363275

            QUESTION

            Install python shout module in windows 10 (python version 3.9)
            Asked 2021-Apr-20 at 12:42

            I am trying to install python-shout module in windows 10 but it fails. In the ubuntu works well.

            File shout.c (modified)

            ...

            ANSWER

            Answered 2021-Apr-16 at 17:29

            Looking at the setup.py, it looks like the package just doesn't support Windows. All those os.system() calls are POSIX-only.

            Source https://stackoverflow.com/questions/67127591

            QUESTION

            Bytes are not sent to the serial driver buffer
            Asked 2021-Apr-14 at 10:24

            I have this program:

            ...

            ANSWER

            Answered 2021-Apr-14 at 10:24

            The pts was created when a virtual terminal was attached to the system (usually ssh). The pts was connected as stdin/stdout for a shell which was started for the connection, therefore you already have a process attached to the pts and reading from it.

            Once you attach your application, you effectively start a race between both processes (your application and the shell), so whoever is faster will receive the content of the buffer. The character had not remained in the buffer of the pts, rather it was read by the shell attached to the pts.

            To be able to read without interruption from the attached process, you need to intercept the buffer of the pts by informing the master multiplexer ptmx, see more in ptmx(4). You can study how it's done in the interceptty

            Source https://stackoverflow.com/questions/67087763

            QUESTION

            non-blocking call of std::async: how is this version dangerous?
            Asked 2021-Apr-01 at 14:13

            Some time ago I was looking for a way to invoke std::async without the need of storing std::future, thus not blocking the execution at the end of the scope. I found this answer which uses a captured std::shared_ptr for an std::future, therefore allowing to make a nonblocking call to std::async.

            Another way of deferring a destructor invocation is to prevent it from to be called at all. This can be achieved with in-place construction with operator new.

            Consider this version that uses a static thread local storage for an in-place constructed std::future:

            ...

            ANSWER

            Answered 2021-Apr-01 at 11:13

            It's undefined behaviour to end the lifetime of a non-trivial object without calling it's destructor, which happens as soon as there is a second call_async invocation.

            "heap-allocation related overhead" is a misnomer if the only alternative is undefined behaviour. The future returned by async has to live somewhere.

            The updated code has defined behaviour: it waits for the previous invocation to be done before launching the next one.

            Source https://stackoverflow.com/questions/66902173

            QUESTION

            How to overlap nonblocking communication
            Asked 2021-Mar-19 at 22:35

            I know that Nonblocking communication is not blocking the code, such as MPI_Isend will send the data immediately. But when we have some all-to-all communication and we need to read this data we need to use MPI_Wait to get the data first.

            for all-to-all communication the first thing that is coming in my mind is something like: (it is a real code)

            ...

            ANSWER

            Answered 2021-Mar-11 at 22:02

            I know that None-blocking communication is not blocking the code, such as MPI_Isend will send the data immediately.

            This is not accurate the data is not send immediately. Let me explain in more detail:

            MPI_Irecv and MPI_Isend are nonblocking communication routines, therefore one needs to use the MPI_Wait (or use MPI_Test to test for the completion of the request) to ensure that the message is completed, and that the data in the send/receive buffer can be again safely manipulated.

            The nonblocking here means one does not wait for the data to be read and sent; rather the data is immediately made available to be read and sent. That does not imply, however, that the data is immediately sent. If it were, there would not be a need to call MPI_Wait.

            But when we have some all-to-all communication and we need to read this data we need to use MPI_Wait to get the data first.

            You need to call MPI_Wait (or MPI_Test) in call communication types 1 to 1, 1 to n, and so on not just in all-to-all. Calling MPI_Wait is not about getting the data first, but rather that during the MPI_Isend the content of the buffer (e.g., the array of ints) has to be read and sent; In the meantime, one can overlap some computation with the ongoing process, however this computation cannot change (or read) the contend of the send/recv buffer. Then one calls the MPI_Wait to ensure that from that point onwards the data send/recv can be safely read/modified without any issues.

            I want to use two times MPI_Isend and MPI_Irecv in each iteration loop to overlap some the computation from the first receiving data and meanwhile do another send and receive, but this approach needs 4 waiting, Is there any algorithm for overlapping the nonblocking communications?

            Whenever possible just use in build communication routines they are likely more optimized than one would able to optimized. What you have described fits perfectly the MPI routine MPI_Ialltoall:

            Sends data from all to all processes in a nonblocking way

            Source https://stackoverflow.com/questions/66559012

            QUESTION

            pkcs11Interop problem with WaitForSlotEvent when reader is removed
            Asked 2021-Feb-23 at 14:25

            I set up pkcs11Interop Library as follows

            ...

            ANSWER

            Answered 2021-Feb-23 at 14:25

            > Is a DispatcherTimer ok for WaitForSlotEvent?

            It should be OK in general. You might also consider using WaitForSlotEvent in blocking mode called from a separate thread.

            > What should I do to avoid C_WaitForSlotEvent CKR_DEVICE_ERROR?

            You need to ask the vendor of your unmanaged PKCS#11 library.

            AFAIK C_WaitForSlotEvent was designed for token/card related events not for slot/reader related events. PKCS#11 specification states that when you add or remove slot/reader you might need to reload PKCS#11 library or even restart OS:

            On some platforms, or earlier PKCS11 compliant libraries, it may be necessary to successfully call C_Initialize or to restart the entire system.

            > Does pkcs11Interop handle the adding and removing of slots (ie. SmartCard Readers)?

            Pkcs11Interop does nothing else but gives you access to unmanaged function C_WaitForSlotEvent described in PKCS#11 specification.

            > If pkcs11Interop does not handle adding and removing slots is polling the only way and what would be the best to poll?

            See answer to first question.

            Source https://stackoverflow.com/questions/66333956

            QUESTION

            Is non-blocking socket really non-blocking when used with blocking select()?
            Asked 2021-Feb-01 at 19:22

            This is rather theoretical question. If sockets I/O (either read or write) is set to O_NONBLOCK, but then this socket is set in fd_set to select() which blocks (waiting for an event the file descriptor become either readable or writable), then that socket is blocking anyway (due to the select())?

            Why would I set the socket to be non-blocking, when even the blocking (default) version once become readable (or writable) (thanks to select()), won't block, because the select() said it has data to read (or write) and thus the socket is able to perform its operation with that data without blocking. So why to bother setting socket non-blocking when select() blocks anyway?

            An example of having non-block sockets, but in conjuction with blocking select():

            ...

            ANSWER

            Answered 2021-Feb-01 at 00:29

            This is rather theoretical question. If sockets I/O (either read or write) is set to O_NONBLOCK, but then this socket is set in fd_set to select() which blocks (waiting for an event the file descriptor become either readable or writable), then that socket is blocking anyway (due to the select())?

            The select is blocking. The socket is still non-blocking.

            Why would I set the socket to be non-blocking, when even the blocking (default) version once become readable (or writable) (thanks to select()), won't block, because the select() said it has data to read (or write) and thus the socket is able to perform its operation with that data without blocking.

            No, no, no! That is not a safe assumption. There is no guarantee that a subsequent read or write will not block. You must set the socket non-blocking if you need a future guarantee that a later operation will not block.

            So why to bother setting socket non-blocking when select() blocks anyway?

            Because you don't want operations on the socket to block. The select function does not guarantee that a future operation won't block and people have gotten burnt by making that assumption in the past.

            For example, you do select on a UDP socket and it says that a receive won't block. But before you call recv, the administrator enables UDP checksums which were previously disabled. Guess what, now your recv will block if the checksum was incorrect on the only received datagram.

            Unless you think you could have foreseen every way something like that could happen, and you definitely can't, you must set the socket non-blocking if you do not wish it to block.

            Source https://stackoverflow.com/questions/65985455

            QUESTION

            Loading delay exceeded warning - Programmer Instrument - Unity
            Asked 2021-Jan-10 at 23:41

            I'm getting an warning that says ": Loading delay exceeded, sound may play at incorrect time" whenever I try to use the example code from FMOD for Programmer Instrument

            I thought maybe I need to wait for the FMOD.Sound openState == READY, but that doesn't seem to have worked. Am I missing something? Here's my code:

            ...

            ANSWER

            Answered 2021-Jan-10 at 23:41

            Here's what I ended up doing. I don't know if it makes sense or not, but it does get rid of the warnings. I really wish they'd fix the documentation. The example script doesn't work properly.

            Source https://stackoverflow.com/questions/65658464

            QUESTION

            C application using MySQL/Connector C libraries consuming memory very fast
            Asked 2021-Jan-06 at 23:20

            I have enjoyed success utilizing the MySQL/Connector C libraries within my C application to manipulate a database. Use of the application, however, causes great memory usage, so much in fact that I have had to consider utilizing systemd to manage the application, which I assume will run at startup as a service since it needs to always be active. Rather than obfuscate/add complexity to this any further, I'd like to address the issue within the application.

            • System: Raspberry Pi 4B
            • OS: Raspbian Buster
            • SQL Library: mariadb-connector-c-3.1.7
            • Database: MariaDB 10.3.22 server, locally hosted

            I typically clear queries that store result sets to my MYSQL_RES object using mysql_free_result(sqlRes). Inserts I keep fairly simple. Everything works correctly from a functional standpoint, but it's memory consumption is just through the roof. I am assuming a lot of this is due to my wait times in the main() looping code, but I want to be able to monitor a UART connection in nonblocking fashion with a host system that communicates at 115.2k.

            Is there a best practice I am veering way off course from? A lot of my initial code was developed similar to that outlined here. I have not utilized any memory analysis applications within Raspbian as I am not too familiar with them.

            Thanks

            ...

            ANSWER

            Answered 2021-Jan-06 at 22:43

            mysql_free_result needs to occur for (sqlRes) && !(numRows)

            Source https://stackoverflow.com/questions/65604209

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install nonblocking

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/mfs409/nonblocking.git

          • CLI

            gh repo clone mfs409/nonblocking

          • sshUrl

            git@github.com:mfs409/nonblocking.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link