mage | reactive implementation of HMM-based speech | Speech library
kandi X-RAY | mage Summary
kandi X-RAY | mage Summary
MAGE is a C/C++ software toolkit for reactive implementation of HMM-based speech and singing synthesis. more information available at the official website:
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QUESTION
My header image is disappearing (fading away when scrolling). I achieved this wit javascript in my React app:
...ANSWER
Answered 2021-Jun-03 at 14:35Here's my proposed solution for your issue, let me know if this is what you're looking for.
So, it seems like you want your gradient to move at the same time that your heroWrapper
is moving, correct?
My suggestion would be to remove
QUESTION
I am reading The Art of Multiprocessor Programming, 2ed and I noticed the following pattern is used to read several Atomic*
fields:
ANSWER
Answered 2021-Jun-02 at 06:38I think that the general idea is that writers will update the fields in a given order, and that the value of the first field will always be changed for each "update". So if a reader sees that the first field didn't change on the second read, then it knows that it has read a consistent set of values (snapshot) for all of the fields.
QUESTION
I am trying to pull products info from Magento 1.9 and one of the attributes I need to pull is "media_gallery", however, I had tried multiple approaches and none of them worked so far. Here is my code on getting the product collection:
...ANSWER
Answered 2021-May-27 at 01:40The issue is that the images have been saved to the default store scope (StoreId 0).
Try loading your product data using store ID = 0
QUESTION
I have this JSON in my js script that goes on for another 150 elements :
...ANSWER
Answered 2021-May-25 at 18:11const champs = champList.map(obj => {
const champ = obj.data
return Object.values(champ)
})
QUESTION
I've created a simple K8s deployment with the kubectl create
command
ANSWER
Answered 2021-May-13 at 21:15You can do this in two ways. Either imperative - a quick command Or declarative - good for a production environment where you store your Deployment-manifest in Git.
Imperative way: (this will then diverge from what you have in your yaml-file)
QUESTION
I want to make an object move and then remove its old self after its been drawn. This is my full code below, right now the fish moves but doesn't remove itself after it moved. I have tried adding screenClear()
but that doesnt work since I have more objects and the screen cant clear every time. I need something that removes the fish.
ANSWER
Answered 2021-May-09 at 11:28Found the issue and solved it.
QUESTION
Good afternoon.
I am currently having trouble with Panda's dataframe. Please consider the code below:
...ANSWER
Answered 2021-May-07 at 14:57change it to html format. so image is picked from source.
QUESTION
I am trying to setup a varnish cache where the varnish instance is hosted on one server and the backend is on a different server. They are both on aws lightsail instances. The issue I am having is when I try and go to the site, I get the Error 503 Backend fetch failed
error. Here is the varnish default.vcl:
ANSWER
Answered 2021-May-07 at 08:19I discovered the key information in the logs:
QUESTION
buyItem :: Hero -> Item -> Hero
buyItem (Mage n Wealth Gold) item1 = (Mage n Wealth item1)
buyItem (Warrior a item)
| enough (Warrior a c) >= cost item = (Warrior a c++item)
| otherwise = (Warrior a c)
buyItem (Mage a b c) item
| enough (Mage a b c) >= cost item = (Mage a b item)
| otherwise = (Mage a b c)
RPGdefs.hs:136:1: error:
Equations for ‘buyItem’ have different numbers of arguments
RPGdefs.hs:136:1-58
RPGdefs.hs:(137,1)-(139,31)
|
136 | buyItem (Mage n Wealth Gold) item1 = (Mage n Wealth item1)
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^...
Failed, no modules loaded.
...ANSWER
Answered 2021-Apr-29 at 02:30You have a typo here:
QUESTION
I want have following class, and I want to change my object from List
into List
using LINQ, and the output will be in json.
ANSWER
Answered 2021-Apr-26 at 11:28If you want Character.Items
to be a List
instead of List
.
First we have to change the object definition:
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