ChessGame | Online Chinese Chess

 by   orestonce C++ Version: v2.5 License: MIT

kandi X-RAY | ChessGame Summary

kandi X-RAY | ChessGame Summary

ChessGame is a C++ library. ChessGame has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Online Chinese Chess
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              ChessGame has a low active ecosystem.
              It has 44 star(s) with 19 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 2 have been closed. On average issues are closed in 29 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ChessGame is v2.5

            kandi-Quality Quality

              ChessGame has 0 bugs and 0 code smells.

            kandi-Security Security

              ChessGame has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ChessGame code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ChessGame is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ChessGame releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.
              It has 2051 lines of code, 108 functions and 27 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ChessGame
            Get all kandi verified functions for this library.

            ChessGame Key Features

            No Key Features are available at this moment for ChessGame.

            ChessGame Examples and Code Snippets

            ChessGame,nginx代理websocket注意事项
            C++dot img1Lines of Code : 15dot img1License : Permissive (MIT)
            copy iconCopy
            server {
                listen       80;
                server_name  example.com;
                location / {
                    proxy_pass   http://127.0.0.1:8912;
                    proxy_redirect    off;
                    proxy_set_header X-Real-IP $remote_addr;
                    proxy_set_header Host $host;
                    prox  
            ChessGame,编译、部署服务端
            C++dot img2Lines of Code : 4dot img2License : Permissive (MIT)
            copy iconCopy
            # 启动gateway
            ./ChessGate -laddr 192.168.56.111:8912 -raddr 127.0.0.1:6379 -rprefix chess001 -wspath /ChessGame
            # 启动game
            ./ChessGame -raddr 127.0.0.1:6379 -rprefix chess001 -spath /tmp/ChessGame
              

            Community Discussions

            QUESTION

            Vue: Render v-for incrementally?
            Asked 2021-Jan-11 at 10:45

            I have a v-for loop that renders a ChessGame component many times. However, the ChessGame component is complex, it takes a long time to load, several hundred milliseconds each, and the loop renders dozens of them. So the site is always stuck for several seconds and shows nothing before it shows all games.

            Is there a hint that I can give Vue to rerender after each iteration, so that the page slowly fills with them? Or does the way Vue templating works not support this?

            ...

            ANSWER

            Answered 2021-Jan-11 at 10:45

            Is there a hint that I can give Vue to rerender after each iteration, so that the page slowly fills with them?

            As far as I know, there is no such functionality in vue to slowly show your data, although what you can do until your data are ready is to show a skeleton loader.

            This is a modern approach and almost every big company uses this technique, to indicate that something is loading until we serve the data.

            I recommend you check this from vuetify: https://vuetifyjs.com/en/components/skeleton-loaders/

            Source https://stackoverflow.com/questions/65665146

            QUESTION

            How to call interface method from multiple classes in c# WPF?
            Asked 2020-Nov-13 at 03:06

            I am trying to make a chessgame in c# WPF. I have miltiple classes, one for every kind of chesspiece and they all implement the same interface. All pieces objects are stored in a 2d array of type object[,] (of which have a feeling it's not the right way). I want to loop through this array to draw every corresponding image by calling Board[x, y].ImgURI but i get:

            CS1061 'object' does not contain a definition for 'ImgURI' and no accessible extension method 'ImgURI' accepting a first argument of type 'object' could be found

            ...

            ANSWER

            Answered 2020-Nov-13 at 02:45

            QUESTION

            StreamCorruptedException: Wrong format: 0
            Asked 2020-May-25 at 09:42

            I'm working on a Chessgame and for this I want to pass the game-data from one device to another through Bluetooth.
            It worked well but then I added Bitmaps instead of just write the figure-name and now I can't read the data through the Inputstream. First I thought that Bitmaps aren't serializable so I removed them and just send the data of the Figure (xPos, yPos, color) and created the bitmap based on this info. But I still get this exception:

            ...

            ANSWER

            Answered 2020-May-25 at 08:09

            you allways need to use the same outputsream and the same inputstream

            Source https://stackoverflow.com/questions/60705308

            QUESTION

            chessboard.js board image is not showing up in browser
            Asked 2020-Apr-13 at 09:20

            I am trying to build a very simple webapp with Flask to play chess against my python chess engines. However, I am new to javascript, html and css and I cannot get the chessboard.js board image to show up in my browser. Here is my html body code snippet (The script link lines are actually located in the head section). Very simple, no input or anything yet. I just want to get the image to show up! '''

            ...

            ANSWER

            Answered 2020-Apr-13 at 09:20

            So I finally solved it!

            It turned out to be a combination of three issues:

            • Permission issue - make sure to set the permission of all the js and css files to executable with chmod 755
            • html and flask integration issue: instead of loading the scripts like I did, flask apparently wants all css and js files in a /static directory and imported like this:
            • after I fixed all of that, the small board piece images inside the chessboard did not show up. Yu have to navigate into the chessboard-1.0.0.js file and change line 579 from config.pieceTheme = 'img/chesspieces/wikipedia/{piece}.png' to config.pieceTheme = 'static/img/chesspieces/wikipedia/{piece}.png'

            This fixed all of the problems I was having. The chessboard.js does now work fine with flask and looks super cool!

            Best regards, Tim

            Source https://stackoverflow.com/questions/61175274

            QUESTION

            JavaFX MouseDragReleased event not being sent to target node in fullDrag
            Asked 2020-Mar-01 at 09:28

            I am trying to implement a Chess Game. The board GUI is a gridPane of stackPanes (Square class). the pieces are imageViews on the stackPanes. When a drag is detected on a piece it starts a full drag. when the drag is released it is supposed to send a mouseDragReleased event to the stackPane under the mouse at the release point. But instead the event is sent to the original stackPane where the piece started. I have looked everywhere and can't find a solution. Where is the bug?

            ...

            ANSWER

            Answered 2020-Mar-01 at 09:28

            I fixed the issue by adding this line to the Square constructor:

            Source https://stackoverflow.com/questions/60452025

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ChessGame

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/orestonce/ChessGame.git

          • CLI

            gh repo clone orestonce/ChessGame

          • sshUrl

            git@github.com:orestonce/ChessGame.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link