lua | OWenT 's Utils -- Lua branch
kandi X-RAY | lua Summary
kandi X-RAY | lua Summary
依赖 atframe_utils 的部分功能。可以参考 sample/CMakeLists.txt 来设置 atframe_utils ,也可以手动编译 atframe_utils 的预编译包然后手动添加 atframe_utils 的包含路径和链接 atframe_utils 库文件。. 有任何意见或建议请 mailto:owt5008137@live.com 或 mailto:admin@owent.net.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of lua
lua Key Features
lua Examples and Code Snippets
Community Discussions
Trending Discussions on lua
QUESTION
I want to have my reference counted C++ object also managed in Lua callbacks: when it is held by a Lua variable, increase its refcount; and when the Lua variable is destroyed, release one refcount. It seems the releasing side can be automatically performed by __gc
meta-method, but how to implement the increasing side?
Is it proper&enough to just increase refcount every time before adding the object to Lua stack?
Or maybe I should new a smart pointer object, use it everywhere in Lua C function, then delete it in __gc
meta-method? This seems ugly as if something wrong with the Lua execution and the __gc
is not called, the newed smart pointer object will be leaked, and the refcounted object it is referring would have leak one count.
In Perl that I'm more familiar with, this can be achieved by increase refcount at OUTPUT
section of XS Map, and decrease refcount at destroyer.
ANSWER
Answered 2021-Jun-10 at 19:23I assume you have implemented two Lua functions in C: inc_ref_count(obj)
and dec_ref_count(obj)
QUESTION
new with Lua but trying.
I have multiple "Create table" queries which I need to execute, what changes only is Schema and Table name. At the moment I am explicitly defining each query. I want to parametrize Lua script from the table below passing table name as argument, since there is 100+ tables which needs to be generated this way.
MappingTable
targetSchema targetTable originSchema originTable schema1 table1 schema3 table3 schema2 table2 schema4 table4Current solution
...ANSWER
Answered 2021-Jun-15 at 07:58Here is a sample script:
QUESTION
I'm compiling HTTPD 2.4.48 along with Lua, Zlib, cURL, jansson and OpenSSL.
Here is the list of files and software I use:
- httpd-2.4.48
- apr-1.7.0
- apr-util-1.6.1
- cURL 7.77.0
- expat-2.4.1
- jansson 2.13.1
- Lua 5.4.3
- mod_fcgid 2.3.9
- openssl-1.1.1k
- pcre-8.44
- ZLIB 1.2.11
- ActivePerl v5.28.1.2801 (x64)
- CMake v3.20.3 (x64)
- NASM v2.15.05 (x64)
- Gawk v3.1.6-1 (x86)
The whole compile statement I use:
Visual Studio 2015: call "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat" amd64
...ANSWER
Answered 2021-Jun-13 at 19:58Whenever you fix issues, start by the first one (cause solving that may remove the remaining), which in you case seems to be:
QUESTION
I'm just starting to delve into lua coroutines with C and I'm having a problem with what I think should be the simplest example I can come up with.
The C:
...ANSWER
Answered 2021-Jun-13 at 16:58lua_yield
is a C function, and C does not have a mechanism to magically jump back into a function that has halted. lua_yield
uses the C standard library longjmp
function to arbitrarily jump out of the function that called it. But it can't come back.
So what happens is that your C function yields, exiting the function and returning control to the Lua code that called coroutine.resume
. The resume was successful, so true
is printed. You then resume the coroutine again, which begins execution at the site in Lua code that called the C function that yielded. That code then exits the coroutine normally. Since the resume was also successful, true
is printed again.
But the coroutine is now exhausted and therefore cannot be resumed.
C functions don't have a clean way to be "resumed". Indeed, the Lua 5.1 documentation explicitly states:
This function should only be called as the return expression of a C function, as follows:
QUESTION
I am learning retrofit 2 and got an error like this :
W/System.err: com.google.gson.JsonSyntaxException: java.lang.IllegalStateException: Expected BEGIN_OBJECT but was BEGIN_ARRAY at line 1 column 94 path $.riceField at com.google.gson.internal.bind.ReflectiveTypeAdapterFactory$Adapter.read(ReflectiveTypeAdapterFactory.java:226) at com.google.gson.internal.bind.ReflectiveTypeAdapterFactory$1.read(ReflectiveTypeAdapterFactory.java:131) at com.google.gson.internal.bind.ReflectiveTypeAdapterFactory$Adapter.read(ReflectiveTypeAdapterFactory.java:222) at retrofit2.converter.gson.GsonResponseBodyConverter.convert(GsonResponseBodyConverter.java:40) at retrofit2.converter.gson.GsonResponseBodyConverter.convert(GsonResponseBodyConverter.java:27)
and here is the code
api
...ANSWER
Answered 2021-Jun-13 at 06:45You are using the wrong model. according to your json output, your model must be the below classes
QUESTION
We have setup Redis with sentinel high availability using 3 nodes. Suppose fist node is master, when we reboot first node, failover happens and second node becomes master, until this point every thing is OK. But when fist node comes back it cannot sync with master and we saw that in its config no "masterauth" is set.
Here is the error log and Generated by CONFIG REWRITE config:
ANSWER
Answered 2021-Jun-13 at 07:24For those who may run into same problem, problem was REDIS misconfiguration, after third deployment we carefully set parameters and no problem was found.
QUESTION
I can get this data with the following code. But it runs too slow:
...ANSWER
Answered 2021-Jun-11 at 16:07If all you need is 'UserComment', then pass that as a parameter during your popen call:
QUESTION
I've got a latex document that I publish as a pdf, but I need to share it with reviewers in Word .docx format. I've got some images and a bunch of graphs in tikz format in a separate .tex files in a figures subfolder. I've defined input@path{{figures/}}
so that I don't have to put the path into each \input{blah.tex}
call. This works just fine when I publish the document as a pdf, but when I try to use pandoc to create the docx I get a [WARNING] Could not load include file
error for the .tex files, though the images load fine.
As far as I can tell, pandoc should be able to load files from subfolders and the input@path should set it up (this post discuses how to use pandoc parameters to define the input@path).
I'm sure this is some basic lack of understanding on my part, but here's a minimum non-working example:
example.tex:
...ANSWER
Answered 2021-Jun-12 at 06:57Pandoc does not support the \input@path
parameter. You could open a feature request here.
I suggest to use TeX to compile the TikZ packages into proper graphics, e.g. with the method described in this Q&A, then use \renewcommand
to change \input
to \includegraphics
, which pandoc will understand. This will also allow to make use of the --resource-path
option.
QUESTION
I have a need to write some Lua code but having come from a C background some of the common practices and programming strategies seem unusual to me. That said I wrote some code that illustrates what I am having trouble with:
...ANSWER
Answered 2021-Jun-12 at 04:06Fallback values in functions are, especially for optional parameters. Maybe not entire tables as often, but it's not unheard of.
QUESTION
I'm very new (2 days) to Roblox and Lua, so don't bite me too hard please.. =)
What I am trying to do is to script VectorForce for the Part I've also instanced from code. In simulation Attachment and VectorForce did create, but without any expected effect.
Please, look at my script and tell me where do I need to dig.
...ANSWER
Answered 2021-Jun-08 at 14:10It seems like the issue is that when you made the onTouch
function, you had a parameter: object
. However when you called the function on a player touching the part, you put no parameter: sandblock.Touched:Connect(onTouch)
. To fix this, do: sandblock.Touched:Connect(onTouch())
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install lua
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page