polycube | based software framework for fast network services | Firewall library
kandi X-RAY | polycube Summary
kandi X-RAY | polycube Summary
Polycube is an open source software framework that provides fast and lightweight network functions such as bridges, routers, firewalls, and others. Polycube services, called cubes, can be composed to build arbitrary service chains and provide custom network connectivity to namespaces, containers, virtual machines, and physical hosts. For more information, jump to the project Documentation.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of polycube
polycube Key Features
polycube Examples and Code Snippets
Community Discussions
Trending Discussions on polycube
QUESTION
I'm trying to use socket.io client on android/kotlin with a node js socket io server
MainActivity:
...ANSWER
Answered 2020-Dec-24 at 15:42Ok, So today i have recreate the entire project, step by step with wireshark running on my other screen.
And spoil : it's working. i will detail all steps, in case of another person got the same issue.
Add this in gradle module file :
QUESTION
I have a voxel (np.array) with size 3x3x3, filled with some values, this setup is essential for me. I want to have rotation-invariant representation of it. For this case, I decided to try PCA representation which is believed to be invariant to orthogonal transformations. another
For simplicity, I took some axes swap, but in case I'm mistaken there can be np.rot90
.
I have interpereted my 3d voxels as a set of weighted 3d cube point vectors which I incorrectly called "basis", total 27 (so that is some set of 3d point in space, represented by the vectors, obtained from cube points, scaled by voxel values).
...ANSWER
Answered 2020-Oct-21 at 05:59Firstly, your pca
function is not correct, it should be
QUESTION
I'm trying to create code that will give the user the option on the primitive they'd like to create as well as the size of the object. Keyword cant be an expression is all I get but I can't find where it's referring to.
It was originally a syntax error inside of the cube object creation with a move command,I removed this and now its just this error
...ANSWER
Answered 2020-May-31 at 14:29It helps a lot if you post the exact error message with stack trace. In this case it says that the error occurs in line 46 in this line:
Sphradius = mt.intSliderGrp(1="Radius",min=0,max=25, field=True)
And it means that you use 1="Radius" is not correct because 1 is no a keyword. I suppose you wanted to call it label="Radius".
QUESTION
There are multiple ways to access attributes of a PyNode
such as Transform
, which has the attributes translation
, rotation
and so on.
ANSWER
Answered 2019-Dec-05 at 16:59You can just use :
QUESTION
In maya, I want to run a certain callback after anytime a new file gets referenced. I want to do this in python.
According to the docs this should be possible: https://help.autodesk.com/view/MAYAUL/2018/ENU/?guid=__py_ref_class_open_maya_1_1_m_scene_message_html
But when I register callbacks for kAfterLoadReference or kAfterLoadReferenceAndRecordEdits, the function never gets triggered. I connected a debugger and set a breakpoint and the callback function never even gets entered. I've tried both the addCallback
and addReferenceCallback
functions.
kAfterImport works as expected. Am I missing something obvious here, or is something actually broken?
checked in Maya 2018, 2019, and 2020
...ANSWER
Answered 2020-Apr-27 at 07:11I'm also getting nothing when creating or importing a reference with those callbacks, but this one should give you what your expect:
om2.MSceneMessage.addCallback(om2.MSceneMessage.kAfterCreateReference, onReferenceLoad)
It will trigger when a new reference is created or an when it is loaded from an unloaded state.
QUESTION
I'm trying to use Maya's api to test if a point is inside a certain mesh by shooting a ray and seeing how many faces it hits. I'm doing this with MFnMesh.allIntersections
. The issue I'm coming up with is that sometimes the method returns results that I don't expect and that don't make sense! For example, I'm testing a point at the bottom of a sphere with its normal like so:
Like in the image, it should hit 2 points, yet for some reason it says it hits 3 instead! Why is this happening? I'm including code that should replicate this example:
...ANSWER
Answered 2020-Feb-13 at 08:01So turns out when MFnMesh.allIntersections
intersects exactly against an edge or vertex, instead of returning one hit point it'll return multiple, so it's possible to get many hits at the same position. I played around with the method's tolerance value and it had no effect. So instead when a hit occurs I can use MFloatVector.isEquivalent
and trim out any positions that are almost identical. Now I'm getting the expected output.
QUESTION
Normally when I run a script with radio button options you select a radio button option and then you activate it with the button. I used to leave my menu gui outside of a function: but ever since I learned importing maya scripts I started wrapping my menu interfaces in a GUI function which mean my radio button technique now no longer works. I have no idea how to get it to work either. The script itself is simple enough: just select a radio button option after importing the script and then create a shape with the button: atleast thats how it SHOULD work. Instead I get no errors and no shapes created and I dont know whats broken.
...ANSWER
Answered 2020-Feb-10 at 09:01Here's the modified script. The problem was the scope of the scripts. "onCommand" was executed in its own scope that has its own "cubeNum" variables.
QUESTION
I have this code:
...ANSWER
Answered 2019-Nov-05 at 06:20I believe the error means that you can't parent a dg node (something that has no transform) to a dag node. For example, try parenting an objectSet to a transform. It won't let you, because dg nodes have no transforms themselves and cannot belong in a hierarchy.
Now it's giving you this error because you're trying to parent the cube's polyCube input, which has no transform! This is being done by accident because you're assuming that cmds.polyCube
returns the cube's transform. It does not. In fact, it returns a list of 2 items: the cube's transform, and the cube's polyCube input. And since cmds.parent
can accept a list in its first parameter, you are essentially trying to parent the transform AND polyCube to the stack transform. You can easily avoid this by grabbing the command's first index like this: cmds.polyCube()[0]
Now another issue is that all of the cubes move to the same place. This is because your i
variable is INSIDE the for loop. So every iteration i
resets to 0 instead of being incremented, thus they all move to the same position.
Another issue is that in a lot of your commands you are using "block*"
. Doing this doesn't refer to the block
variable, instead it will actually grab all transforms that start with the name "block"
. In fact you don't need the "*"
at all, just pass the variable block
.
With all of this in mind, here's the working code:
QUESTION
I'm creating a custom floating window, where I can have buttons like a shelf, that call and run scripts for me. Very useful for modeling artists like myself who don't do a lot of scripting! :P I'm hoping to resolve this without having to modify Script_B too much but we'll see what has to be done! :D
So as it stands I have two scripts, Script_A and Script_B. Script B is saved out as "my_custom_script_name.py". I'm trying to run it using Script_A, but the variables are never defined properly.
When I run Script_A with Script_B saved out in the proper place, the UI doesn't even load because it errors out on the first variable defined.
...ANSWER
Answered 2019-May-14 at 19:45If I am understanding correctly, then you can get the second approach to work by moving your function. Something like:
QUESTION
I couldn't find any answer so I fought I ask here.
I'm working on a poly generator tool in which I want to set Values of the height and width of a cube.
My problem is that I don't know how to get the name of the construction history e.g. 'polyCube1'. This is where I'm stuck:
...ANSWER
Answered 2019-Feb-26 at 01:45Here is one example :
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install polycube
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page