mtag | mtag is the command-line tool for media files
kandi X-RAY | mtag Summary
kandi X-RAY | mtag Summary
EN: mtag is the command-line tool for media files tagging. It can use the text file template to tag the multiply sets of media files. You can apply the same template for Ogg, MP3, and FLAC album versions. mtag can also extract the tags to the text file and rename files according to their tags. RU: mtag это утилита для записи тэгов в мультимедийные файлы. mtag использует файл-шаблон с тэгами, который можно применять к нескольким наборам файлов в разных форматах. Иначе говоря, одним шаблоном вы запишете тэги в варианты альбома в MP3, Ogg, FLAC. mtag также умеет извлекать тэги из файлов (в шаблон) и переименовывать файлы на основе записанных в них тэгов.
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QUESTION
Problem: I'm having difficulty finding a way to identify which of two TableLayout objects are being passed to a method.
What I'm trying to do: I'm trying to use Singleton class with list of Static methods that perform common setup functions when creating and or editing a TableLayout
programmatic-ally.
For example, since creating an 'add' Button
within a TableRow
for each TableLayout
is identical except for the button OnClickListener
action, I would like to simply pass the TableLayout object. I then use the TableLayout variable name of that object to identify the correct OnClickListener setup.
In the code example below, the if - else
is an example of what I would like to do. I know there isn't a method name()
... it is my way of demonstrating in the code what I would like to do.
ANSWER
Answered 2021-Jun-04 at 18:49You can use the setTag
method, which allows you to set an arbitrary object to a view. For example:
QUESTION
I have this html page:
...ANSWER
Answered 2021-Mar-22 at 15:10You can use the text
attribute:
QUESTION
This is my xml file. I want to add scrollview in it but when i do it will show error scroll view has only one direct child. I tried everything but did not find no luck. if I make main tag Scrollview instead of linear layout i work but it can scroll also my header and bottom navigation. Any idea how to do scrolling in this scenario.
...ANSWER
Answered 2021-Feb-01 at 05:56As mentioned in the official docs,
Scroll view may have only one direct child placed within it. To add multiple views within the scroll view, make the direct child you add a view group, for example LinearLayout, and place additional views within that LinearLayout.
Try the following
QUESTION
The following code is from the project.
The Notification icon will be displayed when I launch bindService()
, it's Ok.
But the Notification icon will not be cleaned when I launch unbindService()
, why? I can't find any code to clean Notification icon in following code.
MainActivity.kt
...ANSWER
Answered 2020-Oct-02 at 15:29That is true, the code for MyBoundService
calls startForeground()
which allows MyBoundService
to continue running even when MainActivity
is destroyed or not in the foreground until the Android OS decides to stop MyBoundService
for a reason like freeing up memory.
To stop MyBoundService
and remove the notification, it needs to call stopForeground(true)
and then stopSelf()
. You could make this happen with the sample code you have by adding the below:
MainActivity.kt
QUESTION
Hello fellow developers, So I developed an android app that displays images that are exposed via Flickr API. It all went well until I added the search capability to the home page banner. When the search Icon is clicked the app crashes as apposed to showing the drop down menu with the placeholder message as shown in the snapshots below. I believe the error is within the FlickrRecyclerViewAdapter.java file
FlickrRecyclerViewAdapter.java file:
...ANSWER
Answered 2020-Jul-20 at 11:06Your crash is most likely caused by mixing androidx with the old support library components. Change the import of Searchview, in SearchActivity, to
QUESTION
I have a fragment [DISPLAY SCREEN] with RecyclerView After user click on item of it, app open screen [EDIT SCREEN] to allow user edit that itme. when user finish update i close fragment [EDIT SCREEN] and back to [DISPLAY SCREEN] and make new request to api to get data again
i checked thread of update method which accept data from api and thread was main
...ANSWER
Answered 2020-Jul-08 at 16:50Return to beta4
QUESTION
I want to navigate from Mtag screen to recharge screen but I am facing error unhandled promise rejection. I use this.props.navigation.navigate('recharge)
but did not succeed. Basically I listened to a response from API and when the response is 200, alert box is displayed and screen moves to the next screen. The response is shown but moving screen to next gives me error. Any fixes?
...TypeError: Undefined is not an object
ANSWER
Answered 2020-Jul-07 at 11:07you could not use this
keyword in hooks. simply use
QUESTION
{
"image_url": [
{
"image_url": "url1"
},
{
"image_url": "url1"
},
{
"image_url": "url1"
}
]
}
...ANSWER
Answered 2020-Jul-06 at 07:43Since you are using Retrofit
with Kotlin
, you don't need to write plain Json objects. You can set Gson
converter in Retrofit Builder
.
You can create two data classes
QUESTION
I'm using nested Coroutine blocks in my code. And I'm getting a null value when I tried to get Deferred type's result to a variable. Thus, It causes a casting problem which is kotlin.TypeCastException: null cannot be cast to non-null type kotlin.collections.ArrayList in getNearbyHealthInstitutions() method's return line. I believe, I did the right implementation at some point but what am I missing to get null value from Deferred's result? The funny thing is when I debug it, it does return the expected value. I think it should be the concurrency problem or I don't have any idea why it works in debug mode in the first place. Any ideas fellas?
...ANSWER
Answered 2020-Jun-25 at 13:40Since addAllNearbyLocations()
is asynchonous, your coroutine needs to wait for the callback to be called to continue its execution. You can use suspendCoroutine
API for this.
QUESTION
The main.cpp is like this:
...ANSWER
Answered 2020-Jun-16 at 16:21A texture sampler in a shader has to be set to the index of the texture unit it should read from, not to the texture handle. See OpenGL Wiki: Sampler
Since your active texture unit is unit 0 (glActiveTexture(GL_TEXTURE0);
), you have to replace
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