thirdeye | ThirdEYE is an open source AESOP replacement

 by   psi29a C++ Version: thirdeye-0.86.0 License: No License

kandi X-RAY | thirdeye Summary

kandi X-RAY | thirdeye Summary

thirdeye is a C++ library. thirdeye has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

thirdeye: a reimplementation of the aesop engine. thirdeye is an attempt at recreating the aesop engine for the popular role-playing games eye of the beholder 3 and dungeon hack. you need to own and install the original games for thirdeye to work. version: 0.86.0 license: gpl (see gpl3.txt for more information) website: linux: run either in place with generic tar balls or install distribution specific packages. 0.85.0: the version 0.850 improves the aesop disassembler. the local variables and parameters use now symbolic names. also whenever the bytecode uses a direct number which could possibly refer an existing resource, the corresponding comment is added into the disassembly (of course in many cases this will be a wrong guess - the number can be used for different purposes - but i still think it will increase the readability of the disassembler). some minor fixes in the disassembly were made. the version 0.800 adds the command for patching of the converted eye.res from the "eye of beholder 3" so that it does not crash when loading/saving (there is a problem that the original code depends on the shape of 16 bit pointers, minor fix is needed to make it work in aesop/32 - the fix is done in the code resource "menu" in the message handler
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              thirdeye has a low active ecosystem.
              It has 10 star(s) with 1 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 8 open issues and 9 have been closed. On average issues are closed in 6 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of thirdeye is thirdeye-0.86.0

            kandi-Quality Quality

              thirdeye has 0 bugs and 0 code smells.

            kandi-Security Security

              thirdeye has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              thirdeye code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              thirdeye does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              thirdeye releases are not available. You will need to build from source code and install.

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            thirdeye Key Features

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            thirdeye Examples and Code Snippets

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            Community Discussions

            Trending Discussions on thirdeye

            QUESTION

            CSS SVG animation not working
            Asked 2017-Sep-19 at 22:08

            I'm trying to do a line animation with an SVG that I found on Google (Little Man Meditating). I imported and exported it using 'SVG-edit' - so I could edit the code. The animation does not work at all - is it something to do with 'shadow-root'? I saw it said 'shadow-root: closed" on Google inspect. I have no idea what that means as I just started learning about SVGs tonight.

            Live link to site: http://benjaminthomasgibbs.co.uk/thirdEye.html

            HTML :

            ...

            ANSWER

            Answered 2017-Sep-19 at 22:08

            Yeah it does look like because it's nested in a symbol, the logoAni was not getting applied. I stripped it out and cleaned up the SVG and tweaked the styles so you can see the animation. I think the other big thing that was missing was that you need a stroke property to be set so I went ahead and set that directly in the SVG.

            EDIT: Okay so looking at your comment I wanted to address specifically how you could get from my original to what you wanted.

            1) In terms of the size, this is based on the viewbox for SVGs. It would be good to read on that. I guess what they did in the example is they applied the viewBox to the symbol and then used that but I simply added it to the SVG. For now though I made it so you can just edit the width and height in the .logo class in the CSS.

            2) You said you want it to be nothing and then fill in with white. So two things with this is that the inital whiteness is because the fill is set to #fff. I went ahead and added it as a CSS attribute so you can play around. If you set it to transparent you get some of what you want but the path apparently doesn't incorporate the inner part of the person's legs so it doesn't get exactly what you want. You probably will need to define the path yourself.

            3) I went ahead and reverted some of the things so it uses the values your example uses but also added some changes. Specifically for animations, you need to use forwards so that it knows to stay in place and keep the animation in the final state.

            Hope that helps!

            Source https://stackoverflow.com/questions/46309711

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install thirdeye

            You can download it from GitHub.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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