meshgeometry | Mesh geometry tools

 by   r03ert0 C++ Version: Current License: No License

kandi X-RAY | meshgeometry Summary

kandi X-RAY | meshgeometry Summary

meshgeometry is a C++ library. meshgeometry has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

mesh geometry tools. several commands can be chained together, with the same operation appearing many times in the same command line. they are processed sequentially. i/o commands |description ---------------------|---------------- -iformat format_name |force input format (needs to precede imesh) -oformat format_name |force output format (needs to precede omesh) -i filename |input file (also accepts -imesh) -o filename |output file (also accepts -omesh) -odata filename |output data. geometry measurement |description -------------------------------------------------|---------------- -absgi |compute absolute gyrification index -area |surface area -checkorientation |check that normals point outside -centre |move the mesh’s barycentre to the origin -euler |print euler characteristic -foldlength |compute total fold length -size |display mesh dimensions -tris |display number of triangles -verts |display number of vertices -volume |compute mesh volume -curv |compute curvature -depth |compute sulcal depth -areamap |compute surface area per vertex -icurv number_of_iterations |integrated curvature (warning: icurv changes the geometry of the mesh) -isolatedverts |count the number of isolated vertices in the mesh. geometry modification |description -------------------------------------------------|---------------- -add filename |add mesh at filename to the current mesh -average n_meshes path1 path2 …​ pathn |compute an average of n_meshes all of the same topology -barycentricprojection reference_mesh |print barycentric coordinates for each vertex in reference_mesh -fixflip |detect flipped triangles and fix them -fixsmall |detect triangles with an angle >160 -flip |flip normals degrees and fix them -laplacesmooth lambda number_of_iterations |laplace smoothing -level level_value |adds new vertices (and triangles) to the edges that cross level_value in the vertex data
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            kandi-support Support

              meshgeometry has a low active ecosystem.
              It has 23 star(s) with 11 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 1 have been closed. On average issues are closed in 482 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of meshgeometry is current.

            kandi-Quality Quality

              meshgeometry has 0 bugs and 0 code smells.

            kandi-Security Security

              meshgeometry has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              meshgeometry code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              meshgeometry does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              meshgeometry releases are not available. You will need to build from source code and install.

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            meshgeometry Key Features

            No Key Features are available at this moment for meshgeometry.

            meshgeometry Examples and Code Snippets

            No Code Snippets are available at this moment for meshgeometry.

            Community Discussions

            QUESTION

            THREE.js fails to apply Gradient colors to Imported OBJ file
            Asked 2021-Feb-13 at 05:11

            I'm trying to load and color a sample file from the THREE.js GIT called "WaltHead.obj" located here:

            https://github.com/mrdoob/three.js/blob/dev/examples/models/obj/walt/WaltHead.obj

            I'm able to load it into my project, but when I try to paint it with gradient colors using code that has already worked 100% for me with GLTF/GLB models - it doesn't work with this ".obj" file.

            I made a fiddle to make life easier - but for some reason the model isn't loading into the fiddle file:

            https://jsfiddle.net/gilomer88/tp2hkxne/27/

            Hopefully someone can fix it so it loads?

            Either way, like I said, I'm trying to color it with gradients - but it's showing up totally black. The code is in the fiddle, and also here:

            ...

            ANSWER

            Answered 2021-Feb-13 at 05:11

            Your c.lerpColors() implementation is wrong. You're trying to pass a string into that method ("orange", "white"), which it won't recognize and return NaN.

            That method is expecting two THREE.Color objects, so you should initialize those first:

            Source https://stackoverflow.com/questions/66181007

            QUESTION

            Having two imports with the same identifiers typescript
            Asked 2020-Aug-14 at 13:44

            From what I read importing both libraries seems to be the solution to a WebGL bug I ran into a bug and it seems like the accepted solution is to import like this:

            ...

            ANSWER

            Answered 2020-Aug-14 at 13:44

            Use an import alias, like this: import PIXI as PIXIJS from 'pixi.js'

            Reference: https://developer.mozilla.org/de/docs/Web/JavaScript/Reference/Statements/import

            Source https://stackoverflow.com/questions/63413907

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install meshgeometry

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/r03ert0/meshgeometry.git

          • CLI

            gh repo clone r03ert0/meshgeometry

          • sshUrl

            git@github.com:r03ert0/meshgeometry.git

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