resonance-audio | Resonance Audio Source Code
kandi X-RAY | resonance-audio Summary
kandi X-RAY | resonance-audio Summary
resonance-audio is a C++ library. resonance-audio has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.
This repository provides the build.sh script in the root folder that configures the build targets, triggers the compilation and installs the artifacts for the specified platform into the target installation folder.
This repository provides the build.sh script in the root folder that configures the build targets, triggers the compilation and installs the artifacts for the specified platform into the target installation folder.
Support
Quality
Security
License
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Support
resonance-audio has a low active ecosystem.
It has 446 star(s) with 96 fork(s). There are 37 watchers for this library.
It had no major release in the last 6 months.
There are 23 open issues and 15 have been closed. On average issues are closed in 73 days. There are 2 open pull requests and 0 closed requests.
It has a neutral sentiment in the developer community.
The latest version of resonance-audio is current.
Quality
resonance-audio has 0 bugs and 0 code smells.
Security
resonance-audio has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
resonance-audio code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
resonance-audio is licensed under the Apache-2.0 License. This license is Permissive.
Permissive licenses have the least restrictions, and you can use them in most projects.
Reuse
resonance-audio releases are not available. You will need to build from source code and install.
Installation instructions, examples and code snippets are available.
It has 13409 lines of code, 6 functions and 68 files.
It has high code complexity. Code complexity directly impacts maintainability of the code.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of resonance-audio
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of resonance-audio
resonance-audio Key Features
No Key Features are available at this moment for resonance-audio.
resonance-audio Examples and Code Snippets
No Code Snippets are available at this moment for resonance-audio.
Community Discussions
Trending Discussions on resonance-audio
QUESTION
GVR Audio Engine for iOS crashing
Asked 2019-Jun-16 at 06:21
I'm trying to run a program using the Google Resonance Audio SDK for iOS, but every time I try to initialize the GVRAudioEngine, the application crashes and this error appears in XCode:
...ANSWER
Answered 2018-Oct-21 at 16:25Use this podfile
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install resonance-audio
This repository provides the build.sh script in the root folder that configures the build targets, triggers the compilation and installs the artifacts for the specified platform into the target installation folder.
t=|--target= RESONANCE_AUDIO_API: Builds the Resonance Audio API RESONANCE_AUDIO_TESTS: Runs the Resonance Audio unit tests GEOMETRICAL_ACOUSTICS_TESTS: Runs the geometrical acoustics specific unit tests. UNITY_PLUGIN: Builds the Resonance Audio plugin for Unity WWISE_AUTHORING_PLUGIN: Builds the Resonance Audio authoring plugin for Wwise WWISE_SOUND_ENGINE_PLUGIN: Builds the Resonance Audio sound engine plugin for Wwise FMOD_PLUGIN: Builds the Resonance Audio plugin for FMOD VST_MONITOR_PLUGIN: Builds the Resonance Audio VST Monitor Plugin
p=|--profile= Debug: Debug build RelWithDebInfo: Release build with debug information Release: Release build
--msvc_dynamic_runtime Enables dynamic linking against the run-time library on Windows (/MD, /MDd). By default, all Windows builds are statically linked against the run-time library (/MT, /MTd). Note that the third party dependencies must be compiled with the same options to avoid library conflicts.
--verbose_make Enables verbose make/build output.
--android_toolchain Enables the Android NDK toolchain to target Android builds (may require adjustments to ANDROID_NDK, ANDROID_NATIVE_API_LEVEL and ANDROID_ABI script variables). For more information, see project documentation at https://github.com/taka-no-me/android-cmake.
--ios_os_toolchain Enables the iOS OS toolchain. For more information, see project documentation at https://github.com/leetal/ios-cmake.
--ios_simulator_toolchain Enables the iOS Simulator toolchain. For more information, see project documentation at https://github.com/leetal/ios-cmake
t=|--target= RESONANCE_AUDIO_API: Builds the Resonance Audio API RESONANCE_AUDIO_TESTS: Runs the Resonance Audio unit tests GEOMETRICAL_ACOUSTICS_TESTS: Runs the geometrical acoustics specific unit tests. UNITY_PLUGIN: Builds the Resonance Audio plugin for Unity WWISE_AUTHORING_PLUGIN: Builds the Resonance Audio authoring plugin for Wwise WWISE_SOUND_ENGINE_PLUGIN: Builds the Resonance Audio sound engine plugin for Wwise FMOD_PLUGIN: Builds the Resonance Audio plugin for FMOD VST_MONITOR_PLUGIN: Builds the Resonance Audio VST Monitor Plugin
p=|--profile= Debug: Debug build RelWithDebInfo: Release build with debug information Release: Release build
--msvc_dynamic_runtime Enables dynamic linking against the run-time library on Windows (/MD, /MDd). By default, all Windows builds are statically linked against the run-time library (/MT, /MTd). Note that the third party dependencies must be compiled with the same options to avoid library conflicts.
--verbose_make Enables verbose make/build output.
--android_toolchain Enables the Android NDK toolchain to target Android builds (may require adjustments to ANDROID_NDK, ANDROID_NATIVE_API_LEVEL and ANDROID_ABI script variables). For more information, see project documentation at https://github.com/taka-no-me/android-cmake.
--ios_os_toolchain Enables the iOS OS toolchain. For more information, see project documentation at https://github.com/leetal/ios-cmake.
--ios_simulator_toolchain Enables the iOS Simulator toolchain. For more information, see project documentation at https://github.com/leetal/ios-cmake
Support
If you would like to contribute changes to the Resonance Audio project, please make a pull request for one of our project committers to review.
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