winlamb | Win32 API , using lambdas
kandi X-RAY | winlamb Summary
kandi X-RAY | winlamb Summary
As far as I can remember, around 2002 I started wrapping all my Win32 routines in classes, to make them reusable to myself, to save my time. Through all these years it took the form of a real library, a thin abstraction layer over raw Win32. People who saw it often commented that it was good, so in 2017 I decided to publish it on GitHub. Then I wrote CodeProject - WinLamb: using C++11 lambdas to handle Win32 messages, a comprehensive article explaining WinLamb's message handling model, with dialogs and also ordinary windows. Actually, features from C++14 and C++17 are used as well, as much as my compiler (Visual C++) allows it. Beyond dialog/window message handling, WinLamb also has wrappers for most native Windows controls (textbox, listview, etc.), along with other utility classes (strings, file I/O, COM wrappers, etc.) which play nice together. These controls and utilities, however, are not mandatory: you can use your own classes upon the basic dialog/window infrastructure. WinLamb by no means covers the whole Win32 API, simply because it's too huge. It just wraps some things. New features are constantly being added, though.
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QUESTION
I'm trying to learn how to use WinLamb, a lightweight modern C++ library for Win32 API, headers only, using C++11 lambdas to handle Windows messages.
I've created an empty Win32 project in Visual Studio 2017 and added the two files as in the example at the top of Codeproject article (the same of Github WinLamb page).
The only file included is .
Trying to compile, I get the following errors (both on line 45 of ):
C2614 wl::wli::window >::_styler' illegal member initialization: 'styler' is not a base or member
and
C2512 'wl::wli::styler>>': no appropriate default constructor available
The whole code for this minimal sample application consists of two files:
My_Window.h
ANSWER
Answered 2018-Sep-11 at 15:04Modify definition of class _styler
in winlamb/internals/window.h
to explicitly specify full class template in base initializer.
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