VrTunnellingPro-UE4 | Plug-and-play VR comfort for Unreal Engine

 by   sigtrapgames C++ Version: v0.5.0-426 License: MIT

kandi X-RAY | VrTunnellingPro-UE4 Summary

kandi X-RAY | VrTunnellingPro-UE4 Summary

VrTunnellingPro-UE4 is a C++ library. VrTunnellingPro-UE4 has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Much of VRTP's core is based on "Tunnelling", a technique to reduce sim-sickness in VR games, experiences and apps. Artificial locomotion in VR - cars, spaceships, first-person "thumbstick" movement - causes sim-sickness in many users. This is a result of a mismatch between the motion they feel and the motion they see. Tunnelling is a highly effective method to reduce this for a large number of users. It works by fading out peripheral vision. The subconscious uses peripheral vision heavily to interpret motion but the conscious brain largely ignores it - as such, reducing motion in the periphery combats the overall motion disparity users feel without significant information loss. Additionally, the periphery can be replaced with static imagery - such as a skybox - to counteract motion even more strongly, "grounding" users in a static reference frame.
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            kandi-support Support

              VrTunnellingPro-UE4 has a low active ecosystem.
              It has 35 star(s) with 9 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 2 have been closed. On average issues are closed in 0 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of VrTunnellingPro-UE4 is v0.5.0-426

            kandi-Quality Quality

              VrTunnellingPro-UE4 has no bugs reported.

            kandi-Security Security

              VrTunnellingPro-UE4 has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              VrTunnellingPro-UE4 is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              VrTunnellingPro-UE4 releases are available to install and integrate.
              Installation instructions are available. Examples and code snippets are not available.

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            VrTunnellingPro-UE4 Key Features

            No Key Features are available at this moment for VrTunnellingPro-UE4.

            VrTunnellingPro-UE4 Examples and Code Snippets

            No Code Snippets are available at this moment for VrTunnellingPro-UE4.

            Community Discussions

            No Community Discussions are available at this moment for VrTunnellingPro-UE4.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install VrTunnellingPro-UE4

            To use the plugin within your project:.
            Go to Releases to download the plugin for your Unreal Engine version
            Copy the plugin folder either to your project's /plugins folder
            Alternatively, the plugin can be used as an engine plugin, by copying the folder into your engine version, under the plugins/marketplace folder
            When you open UE4, either hit the Manage Plugins button that pops up, or select the Edit -> Plugins menu item
            Locate the plugin in the list and Enable it. Unreal will request a restart in order to enable the plugin
            Drop a VRTP component onto your player character blueprint. Note that this blueprint must have a camera attached in order to activate the plugin effect

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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