SFB | Firmware code for Smart Filament Buffer

 by   technik-gegg C++ Version: Current License: GPL-3.0

kandi X-RAY | SFB Summary

kandi X-RAY | SFB Summary

SFB is a C++ library typically used in Internet of Things (IoT), Arduino applications. SFB has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Firmware code for the Smart Filament Buffer as published on Thingiverse. This filament buffer comes with an integrated filament run-out detector, which is based on the Arduino Nano and a bunch of linear Hall-Effect sensors. An integrated OLED display makes reading the current status and configuration a breeze.
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            kandi-support Support

              SFB has a low active ecosystem.
              It has 6 star(s) with 3 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              SFB has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SFB is current.

            kandi-Quality Quality

              SFB has 0 bugs and 0 code smells.

            kandi-Security Security

              SFB has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              SFB code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              SFB is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              SFB releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SFB
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            SFB Key Features

            No Key Features are available at this moment for SFB.

            SFB Examples and Code Snippets

            No Code Snippets are available at this moment for SFB.

            Community Discussions

            QUESTION

            Error pulling docker image with singularity from gitlab container registry
            Asked 2022-Mar-23 at 11:50

            I am trying to pull a docker image from my Gitlab container registry using singularity pull (as I want to use it singularity), but I get an error from singularity telling me that one file is not a tar archive. Indeed this file contains AuthenticationRequiredAuthentication required..

            Command that works: docker pull registry.gitlab.com/uit-sfb/metapipe/preprocess-reads:master.
            Command that fails: singularity pull docker://registry.gitlab.com/uit-sfb/metapipe/preprocess-reads:master

            The thing is that my repository is public and everyone has read access to it. So what am I missing??

            ...

            ANSWER

            Answered 2022-Mar-22 at 23:29

            You should be able to build a Singularity image from a Docker image hosted on Docker hub with:

            Source https://stackoverflow.com/questions/71575459

            QUESTION

            Reading variable length binary values from a file in python
            Asked 2022-Feb-07 at 10:06

            I have three text values that I am encrypting and then writing to a file. Later I want to read the values back (in another script) and decrypt them.

            I've successfully encrypted the values:

            ...

            ANSWER

            Answered 2022-Feb-07 at 10:06

            @pippo1980 's comment is how I would do it, using struct :

            Source https://stackoverflow.com/questions/71010075

            QUESTION

            MongoDB: query greater than value of x by a specfic value
            Asked 2021-Oct-22 at 14:57

            I have a MongoDB database with documents representing locations on a map, the document structure is below.

            I'am trying to query for documents with sw_x and sw_y value that is 1000 more or 1000 less than the value of the user location which i get from another post request.

            This is my get request:

            ...

            ANSWER

            Answered 2021-Oct-22 at 14:57

            In the code, you can calculate min, max of x_sw and y_sw and pass it to query:

            Source https://stackoverflow.com/questions/69677167

            QUESTION

            How to generate a Sceneform asset at runtime in flutter
            Asked 2021-May-14 at 22:57

            I am new to flutter and am currently developing a AR based application. I want to create renderable 3d Sceneform assets at RUNTIME. I know how to define a Sceneform asset in the build.gradle file but that isn't dynamic.

            The way to make a 3d sceneform asset in the compilation(app level build.gradle):

            ...

            ANSWER

            Answered 2021-May-14 at 22:57

            If you dig deep into the documentation docs, you will find class ArCoreReferenceNode with parameter objectUrl https://pub.dev/documentation/arcore_flutter_plugin/latest/arcore_flutter_plugin/ArCoreReferenceNode/objectUrl.html.

            I will take from the example app code

            Source https://stackoverflow.com/questions/67491445

            QUESTION

            How can i scan a qr code from ARScene Camera usin ARCORE
            Asked 2021-Apr-21 at 17:45

            Here I need some suggestion or a want to a way of doing this

            Scenario: i want to scan a qr code in the ar scene and when i scan the qr code what ever content is there in qr code i will place in the ar scene here i dont want to use google vision instead i want to use the below package but the below package opens camera instead i want to use it in the AR scene it self

            I used this package for qr scan https://github.com/zxing/zxing

            below is my ar code

            ...

            ANSWER

            Answered 2021-Feb-23 at 09:08

            I recommend trying the existing Augmented Images feature in ARCore

            What you think is a QR code, the AR software sees as a fiducial marker. These markers need to known beforehand. For example in the video on the ARCore page, the painting is a fiducial marker which allows the 3D image to be overlaid.

            The ARCore feature I linked to supports up to 1000 reference images/markers per marker database and you can create and use new predefined marker databases.

            As long as you know what QR codes will have 3D effects, you can prepare them in a marker database.

            If you want/need to have dynamic QR code with ARCore, I would suggest trying to create fiducial around/next to the QR code so that you can scan and then hand off to AR Core to generate the 3d image, but may not work as QR code may be mixed in with the fiducial both need white space to work.

            If you can't use ARCore, then you are in the world of OpenCV and various scene engines (3D renderers) like Ogre or you can draw the AR scene in OpenGL ES.

            Source https://stackoverflow.com/questions/66198390

            QUESTION

            How do I allow sprite images to remain the same when uploading in my memory card game?
            Asked 2021-Feb-11 at 07:36

            I am doing a memory card game in Unity2d. Basically the user will have to get a total of 8 matches in order for them to win the game. I have the game fully functional and I am trying to make it dynamic. I am able to upload my own images and load it into the game. However, the images in the game is not resized properly.

            Here is the image when I upload into the game.

            This is the picture that I wanted

            The code I used for upload is

            ...

            ANSWER

            Answered 2021-Feb-11 at 07:36

            Well textures is a List of multiple Texture2D and indeed has no width or height. But a single Texture2D has ;)

            You should probably use

            Source https://stackoverflow.com/questions/66147885

            QUESTION

            object size too big in flutter
            Asked 2021-Feb-02 at 21:07

            I am trying to show a car in flutter AR the problem is that the size of the car is too big i.e. am only able to see 1/4 of the car at a time in my phone screen. So, is there anyway to reduce the size of the car so that it appears to be a small toy.

            Code:-

            ...

            ANSWER

            Answered 2021-Feb-02 at 21:07

            It is better to prescale the model data. Looking at the obj file it is close to life size, so just multiply all the numbers after the v by something like 0.25, since 1.0 means about 1 meter to ARCore, for example in the data: v -2.072169 0.2196917 -0.5956901 the x value is over 2 meters.

            Source https://stackoverflow.com/questions/65967110

            QUESTION

            Why Sceneform 1.17.1 displays only audio and not video corectly?
            Asked 2020-Aug-20 at 13:48

            I am creating an AR app using Sceneform, and no matter what I have tried this far Sceneform doesn't display a video correctly over an image. This is the result I get when the camera detects the image: The Video Image that I get

            Here is the code I have on the corresponding class:

            texture = new ExternalTexture();

            ...

            ANSWER

            Answered 2020-Aug-20 at 13:48

            The problem was caused by the video_screen.sfb file.

            If anyone else is facing the same issue try using the following video_screen file:

            https://github.com/heyletscode/Play-Video-On-Augmented-Image/blob/master/Project/app/src/main/assets/video_screen.sfb

            Source https://stackoverflow.com/questions/63494992

            QUESTION

            Android Launch Sceneform Activity from Camera Button
            Asked 2020-Aug-12 at 16:09

            I am creating an app with Sceneform and when I press the camera button I want the user to be navigated to the ArFragment which I have included in another activity. The PoiPaintingARCamera Activity works flawlessly if implemented by itself in a new activity. Sample Photo of the Activity

            This is the code that I use in the PoiPainting Activity

            ...

            ANSWER

            Answered 2020-Aug-12 at 16:09

            The problem lied to the anroid:name of the sceneform CustomArFragment class. Changing the name to the android directory fixed the problem.

            Source https://stackoverflow.com/questions/63348544

            QUESTION

            Return the correct item position clicked in RecyclerView to another activity
            Asked 2020-Jul-29 at 20:47

            I'm struggling with this problem for weeks and i always get (1) returned from RecyclerView

            • i want to return the right item position clicked to SceneFormeActivity to be able to chose the correct object, but i'm getting the same "1" everytime so the same Case1'Object informations

            my main class.kt code :

            ...

            ANSWER

            Answered 2020-Jul-29 at 01:44

            If all you really want is the position of the item then you don't need to send the Meuble on click at all. In your adapter change onBindViewHolder to:

            Source https://stackoverflow.com/questions/63137816

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SFB

            You can download it from GitHub.

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