WinLib | Windows Manipulation Library
kandi X-RAY | WinLib Summary
kandi X-RAY | WinLib Summary
Windows Manipulation Library written in C++. See also: WinLibJS - Javascript/Typescript Wrapper.
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Trending Discussions on WinLib
QUESTION
Note: this could be considered as a duplicate of Gcov is not generating *.gcda file, however :
- This question has no answer
- I don't think the OP has the same system than me, so I don't think it'll be ok for me to just go and edit his question. Moreover, the question is 5yo.
- I produce here a "minimal" and reproducible example.
So, I was trying to reproduce an error that I had with gcov...and I run on another instead. Here are some files:
main.c:
...ANSWER
Answered 2020-Oct-07 at 06:43I found out the problem: mode_free_Beta was freeing a not-allocated memory, which resulted in the end of the prog without any message error. So I thought it was running well, but didn't paid attention to the fact that I never reach mode_end_Beta.
Program ending unnaturally = no gcda file.
In this case, it can be corrected just with
QUESTION
As you may know _MSVC_VALUE
determines whether _HAS_CXX17
and _HAS_CXX20
macros are set. Today I tried to compile the following code in Visual Studio 2019 (latest 16.6.4 version):
ANSWER
Answered 2020-Jul-30 at 20:12For future readers:
If you have similar issue, double-check that you are changing configuration that you will run then. In my case I was changing all the settings for Release but I tried to run the Debug configuration instead and I somehow didn't notice it.
Steps to change the configuration:
- Right click on project
- In the top left corner there is a drop-down menu
- Select the same configuration you are running
QUESTION
Consider this code:
...ANSWER
Answered 2020-Jul-15 at 15:14running perf on your code, it looks like it spends a tiny bit longer trying to partition the data.
This is just one example, but i ran it several times and consistently the parallel version was taking longer to partition the data at multiple levels of the sort. Since its recursive, its hard to get an exact picture of how much extra overhead it end up adding overall.
sort1 is the non-parallel sort.
sort2 is the parallel sort.
That aside, the answer to the underlying question is that you need intel thread building blocks installed in order for gcc to use anything other than the serial algorithms.
This can be installed quick simply on linux with sudo apt install libtbb-dev
and then you link against it with -ltbb
QUESTION
I am using CMake and MinGW-w64 64-bit to build. I have used this exact same setup with the same compiler on my other PC and it has worked. Not sure what's wrong.
I have the MinGW-w64 bin in my PATH. When I run cmake and do not specify the compiler path, it generates MinGW Makefiles successfully. However, when I specify the compiler (which I know does work, I got it from winlibs.com) it produces the following log. I am running Windows 10.
...ANSWER
Answered 2020-Jun-19 at 18:42I think this may be a bug with CMake and MinGW Makefiles. Still not entirely sure what it is.
Anyways, I switched to the Ninja build system (https://ninja-build.org/) and all is working fine now.
QUESTION
After I migrate from TDM-GCC 9.2.0 to Winlibs (GCC 10.1.0 + LLVM/Clang/LLD/LLDB 10.0.0 + MinGW-w64 7.0.0 - release 2), Insellisense stop working. Any solution?
Here's my settings.json
:
ANSWER
Answered 2020-May-23 at 18:45Add
QUESTION
TL;DR:
Compiled spirv shaders crash where inline runtime-compiled spirvs work, tested with modified sample. Crash happens deep in vulkan code. What gives?
Details:
I am having trouble using compiled spirv shaders. I took the "draw-textured-cube" sample, extracted it to a standalone environment with paired-down cmake and a minimal edit to util.cpp to adjust the path to the data dir. It compiled and worked as expected.
I then extracted the shader codes from the static const
cstrings at the beginning of the file and moved them to their own files. I replaced the call to init_shaders
with one that just reads the file and builds the shader modules with the same options as init_shaders
. I compiled the glsl into spirv with options taken from an unused function in the original sample CMakeLists.txt.
It now crashes with an access violation on the creation of the pipeline (full error text below). Same result in both Debug and Release builds, with or without the validation layer. Stepping through the assembly in visual studio reveals the error is happening at least 16 layers deep into the create pipeline call (where a call
or non-local jmp
constitutes a layer, as these are most likely function barriers).
Unhandled exception at 0x000000006894A525 (nvoglv64.dll) in main.exe: 0xC0000005: Access violation writing location 0x00000080A3CAA530. occurred
(With the exact addresses varying as one would expect.)
Any of the samples included with the SDK use inline glsl compiled at runtime into spirv, but all have a comment similar to this one (from the textured cube sample):
...ANSWER
Answered 2019-Jul-31 at 00:43On Windows, you'll need to open the binary SPIR-V file in binary mode by specifying the fopen
mode flags as "rb". SPIR-V code is a sequence of 32-bit unsigned integers and on Windows you need to suppress any line-ending translations with the "binary" mode flag. The "b" flag is ignored on POSIX conforming systems like Linux and so you can leave it in your code if it is to be compiled on multiple platforms.
QUESTION
VB.NET / SQL Developer new to Android development but concepts are getting through.
I've managed to implement DownloadManager to download a PDF from a URI to DIRECTORY_DOWNLOADS folder but when I attempt to open with Intent I'm only prompted with Dropbox and Word not the normal applications .. code:
...ANSWER
Answered 2019-Jan-11 at 00:12Are you sure about that Uri.parse(DIRECTORY_DOWNLOADS + File.separator + "WinLib" + File.separator + "WinLib.pdf")
parameter? I would give a try to FileProvider.getUriForFile()
with an approach similar to the one described here. In this way, you would easily be able to both check pdf's Uri and mime type passed to the intent via:
QUESTION
When running SAS through EGuide locally I can successfully declare a libname as follows:
...ANSWER
Answered 2017-Sep-05 at 14:25If you want SAS to read a directory then the SAS process needs to be able to see the directory.
What most companies do is create a shared directory that can be mounted by both the SAS machine and your PC then you can reference the files directly from both, just using different paths.
Otherwise if you want SAS to use a file that EG can see but SAS cannot then I suggest asking EG to upload the file. There are custom tasks available for EG to upload binary files.
Another method would be to create SAS code to connect to a machine that can see the files and pull the files over. Perhaps using FTP or SFTP protocol.
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