face-alignment-in-3000fps | a c implementation of face alignment

 by   yulequan C++ Version: NoParallel License: Non-SPDX

kandi X-RAY | face-alignment-in-3000fps Summary

kandi X-RAY | face-alignment-in-3000fps Summary

face-alignment-in-3000fps is a C++ library. face-alignment-in-3000fps has no bugs, it has no vulnerabilities and it has low support. However face-alignment-in-3000fps has a Non-SPDX License. You can download it from GitHub.

a c++ implementation of face alignment in 3000fps
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            kandi-support Support

              face-alignment-in-3000fps has a low active ecosystem.
              It has 365 star(s) with 242 fork(s). There are 35 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 18 open issues and 17 have been closed. On average issues are closed in 166 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of face-alignment-in-3000fps is NoParallel

            kandi-Quality Quality

              face-alignment-in-3000fps has no bugs reported.

            kandi-Security Security

              face-alignment-in-3000fps has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              face-alignment-in-3000fps has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              face-alignment-in-3000fps releases are available to install and integrate.

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            face-alignment-in-3000fps Key Features

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            face-alignment-in-3000fps Examples and Code Snippets

            No Code Snippets are available at this moment for face-alignment-in-3000fps.

            Community Discussions

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            Vulnerabilities

            No vulnerabilities reported

            Install face-alignment-in-3000fps

            You can download it from GitHub.

            Support

            I modify my code to support openMP. You can use it in GCC(Linux) or in VS (Windows). If you use it in Linux, you should comment or uncomment FIND_PACKAGE( OpenMP REQUIRED) in CmakeLists.txt. If you use it in Windows, you can directly use it.
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          • HTTPS

            https://github.com/yulequan/face-alignment-in-3000fps.git

          • CLI

            gh repo clone yulequan/face-alignment-in-3000fps

          • sshUrl

            git@github.com:yulequan/face-alignment-in-3000fps.git

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